X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qh;h=16ccd0c79c0d33aea202eaa3d7c2aab7b4b2721f;hb=bd80025e7bae8d4805664dc1bd7f241178cb1230;hp=ca9296799e8ecb6134645387c1e66fcaf1267859;hpb=e3e13a6eac82464c004af16230f1da2b92776636;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud.qh b/qcsrc/client/hud.qh index ca9296799..16ccd0c79 100644 --- a/qcsrc/client/hud.qh +++ b/qcsrc/client/hud.qh @@ -1,8 +1,9 @@ -float log(float f); - float panel_order[HUD_PANEL_NUM]; string hud_panelorder_prev; +float hud_draw_maximized; +float hud_panel_radar_maximized; + vector mousepos; vector panel_click_distance; // mouse cursor distance from the top left corner of the panel (saved only upon a click) vector panel_click_resizeorigin; // coordinates for opposite point when resizing @@ -28,7 +29,8 @@ float complain_weapon_time; float ps_primary, ps_secondary; float ts_primary, ts_secondary; -float last_weapon; +float last_switchweapon; +float last_activeweapon; float weapontime; float weaponprevtime; @@ -36,8 +38,8 @@ float teamnagger; float hud_configure_checkcollisions; float hud_configure_prev; -vector hud_configure_gridSize; -vector hud_configure_realGridSize; +noref vector hud_configure_gridSize; // fteqcc sucks +noref vector hud_configure_realGridSize; // fteqcc sucks float hudShiftState; const float S_SHIFT = 1; @@ -129,7 +131,7 @@ if(!autocvar__hud_configure && panel_bg_str == "0") {\ // Get value for panel_bg_color: if "" fetch default, else use panel_bg_color. Convert pants, shirt or teamcolor into a vector. #define HUD_Panel_GetColor()\ if((teamplay) && panel_bg_color_team) {\ - panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(current_player - 1, "colors")), 16), 1) * panel_bg_color_team;\ + panel_bg_color = colormapPaletteColor(mod(stof(getplayerkeyvalue(current_player - 1, "colors")), 16), 1) * panel_bg_color_team;\ } else if (autocvar_hud_configure_teamcolorforced && autocvar__hud_configure && panel_bg_color_team) {\ panel_bg_color = '1 0 0' * panel_bg_color_team;\ } else {\ @@ -137,9 +139,9 @@ if((teamplay) && panel_bg_color_team) {\ panel_bg_color = autocvar_hud_panel_bg_color;\ } else {\ if(panel_bg_color_str == "shirt") {\ - panel_bg_color = colormapPaletteColor(floor(stof(getplayerkey(current_player - 1, "colors")) / 16), 0);\ + panel_bg_color = colormapPaletteColor(floor(stof(getplayerkeyvalue(current_player - 1, "colors")) / 16), 0);\ } else if(panel_bg_color_str == "pants") {\ - panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(current_player - 1, "colors")), 16), 1);\ + panel_bg_color = colormapPaletteColor(mod(stof(getplayerkeyvalue(current_player - 1, "colors")), 16), 1);\ } else {\ panel_bg_color = stov(panel_bg_color_str);\ }\