X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qc;h=ff9fe0f7f96c7e190319df7984794693867ef55b;hb=a97b89297fa91ae42b9d56c262662eb34ede3e45;hp=85aae33c48fcfae4085b7d51fac11cc2342f0967;hpb=737346fcfbe5912ff5de24c2f22c0dbd894429a6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index 85aae33c4..ff9fe0f7f 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -2,7 +2,6 @@ #include "_all.qh" #include "controlpoint.qh" -#include "csqcmodel_hooks.qh" #include "damage.qh" #include "effects.qh" #include "generator.qh" @@ -26,12 +25,12 @@ #include "weapons/projectile.qh" -#include "../common/buffs.qh" +#include "../common/buffs/all.qh" #include "../common/deathtypes.qh" -#include "../common/effects.qh" +#include "../common/effects/effects.qh" #include "../common/mapinfo.qh" #include "../common/monsters/all.qh" -#include "../common/nades.qh" +#include "../common/nades/all.qh" #include "../common/net_notice.qh" #include "../common/notifications.qh" #include "../common/stats.qh" @@ -49,7 +48,6 @@ #include "../common/triggers/include.qh" #include "../common/turrets/cl_turrets.qh" -#include "../common/turrets/turrets.qh" #include "../warpzonelib/client.qh" @@ -83,11 +81,13 @@ void menu_sub_null() { } +void draw_null(entity this) { } + string forcefog; void ConsoleCommand_macro_init(); void CSQC_Init(void) { - prvm_language = cvar_string("prvm_language"); + prvm_language = strzone(cvar_string("prvm_language")); #ifdef WATERMARK LOG_TRACEF("^4CSQC Build information: ^1%s\n", WATERMARK); @@ -125,6 +125,10 @@ void CSQC_Init(void) registercvar("cl_jumpspeedcap_min", ""); registercvar("cl_jumpspeedcap_max", ""); + registercvar("cl_multijump", "0"); + + registercvar("cl_spawn_near_teammate", "1"); + gametype = 0; // hud_fields uses strunzone on the titles! @@ -144,25 +148,13 @@ void CSQC_Init(void) // needs to be done so early because of the constants they create static_init(); - CALL_ACCUMULATED_FUNCTION(RegisterTurrets); CALL_ACCUMULATED_FUNCTION(RegisterNotifications); CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes); - CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels); - CALL_ACCUMULATED_FUNCTION(RegisterEffects); - - initialize_minigames(); // precaches - precache_model("null"); - precache_sound("misc/hit.wav"); - precache_sound("misc/typehit.wav"); - generator_precache(); Projectile_Precache(); - Hook_Precache(); - GibSplash_Precache(); Tuba_Precache(); - CSQCPlayer_Precache(); if(autocvar_cl_reticle) { @@ -301,7 +293,7 @@ float SetTeam(entity o, int Team) } void Playerchecker_Think() -{ +{SELFPARAM(); int i; entity e; for(i = 0; i < maxclients; ++i) @@ -369,6 +361,9 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary)) return true; + if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary)) + return true; + if ( HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary) ) return true; @@ -392,34 +387,32 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) // BEGIN OPTIONAL CSQC FUNCTIONS void Ent_RemoveEntCS() -{ - entcs_receiver[self.sv_entnum] = world; +{SELFPARAM(); + entcs_receiver[self.sv_entnum] = NULL; } void Ent_ReadEntCS() -{ - int sf; +{SELFPARAM(); InterpolateOrigin_Undo(); - self.classname = "entcs_receiver"; - sf = ReadByte(); + int sf = ReadByte(); - if(sf & 1) + if(sf & BIT(0)) self.sv_entnum = ReadByte(); - if(sf & 2) + if (sf & BIT(1)) { self.origin_x = ReadShort(); self.origin_y = ReadShort(); self.origin_z = ReadShort(); setorigin(self, self.origin); } - if(sf & 4) + if (sf & BIT(2)) { self.angles_y = ReadByte() * 360.0 / 256; self.angles_x = self.angles_z = 0; } - if(sf & 8) + if (sf & BIT(3)) self.healthvalue = ReadByte() * 10; - if(sf & 16) + if (sf & BIT(4)) self.armorvalue = ReadByte() * 10; entcs_receiver[self.sv_entnum] = self; @@ -432,7 +425,7 @@ void Ent_ReadEntCS() void Ent_Remove(); void Ent_RemovePlayerScore() -{ +{SELFPARAM(); if(self.owner) { SetTeam(self.owner, -1); self.owner.gotscores = 0; @@ -443,7 +436,7 @@ void Ent_RemovePlayerScore() } void Ent_ReadPlayerScore() -{ +{SELFPARAM(); int i, n; bool isNew; entity o; @@ -501,7 +494,7 @@ void Ent_ReadPlayerScore() } void Ent_ReadTeamScore() -{ +{SELFPARAM(); int i; entity o; @@ -692,13 +685,13 @@ void Ent_ReadAccuracy(void) } } -void Spawn_Draw(void) +void Spawn_Draw(entity this) { - pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1)); + pointparticles(this.cnt, this.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1)); } void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint -{ +{SELFPARAM(); float teamnum = (ReadByte() - 1); vector spn_origin; spn_origin.x = ReadShort(); @@ -727,14 +720,14 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint { switch(teamnum) { - case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break; - case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break; - case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break; - case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break; - default: self.cnt = particleeffectnum("spawn_point_neutral"); break; + case NUM_TEAM_1: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_RED); break; + case NUM_TEAM_2: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_BLUE); break; + case NUM_TEAM_3: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_YELLOW); break; + case NUM_TEAM_4: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_PINK); break; + default: self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); break; } } - else { self.cnt = particleeffectnum("spawn_point_neutral"); } + else { self.cnt = particleeffectnum(EFFECT_SPAWNPOINT_NEUTRAL); } self.draw = Spawn_Draw; } @@ -744,7 +737,7 @@ void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint } void Ent_ReadSpawnEvent(float is_new) -{ +{SELFPARAM(); // If entnum is 0, ONLY do the local spawn actions // this way the server can disable the sending of // spawn origin or such to clients if wanted. @@ -764,16 +757,16 @@ void Ent_ReadSpawnEvent(float is_new) { switch(teamnum) { - case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break; - case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break; - default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break; + case NUM_TEAM_1: pointparticles(particleeffectnum(EFFECT_SPAWN_RED), self.origin, '0 0 0', 1); break; + case NUM_TEAM_2: pointparticles(particleeffectnum(EFFECT_SPAWN_BLUE), self.origin, '0 0 0', 1); break; + case NUM_TEAM_3: pointparticles(particleeffectnum(EFFECT_SPAWN_YELLOW), self.origin, '0 0 0', 1); break; + case NUM_TEAM_4: pointparticles(particleeffectnum(EFFECT_SPAWN_PINK), self.origin, '0 0 0', 1); break; + default: pointparticles(particleeffectnum(EFFECT_SPAWN_NEUTRAL), self.origin, '0 0 0', 1); break; } } if(autocvar_cl_spawn_event_sound) { - sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM); + sound(self, CH_TRIGGER, SND_SPAWN, VOL_BASE, ATTEN_NORM); } } } @@ -800,16 +793,14 @@ void Ent_RadarLink(); void Ent_Init(); void Ent_ScoresInfo(); void CSQC_Ent_Update(float bIsNewEntity) -{ - float t; - float savetime; - t = ReadByte(); +{SELFPARAM(); + int t = ReadByte(); if(autocvar_developer_csqcentities) LOG_INFOF("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t); // set up the "time" global for received entities to be correct for interpolation purposes - savetime = time; + float savetime = time; if(servertime) { time = servertime; @@ -826,7 +817,6 @@ void CSQC_Ent_Update(float bIsNewEntity) { if(t != self.enttype || bIsNewEntity) { - //print("A CSQC entity changed its type!\n"); LOG_INFOF("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t); Ent_Remove(); clearentity(self); @@ -843,6 +833,13 @@ void CSQC_Ent_Update(float bIsNewEntity) } #endif self.enttype = t; + bool done = false; + FOREACH(LinkedEntities, it.m_id == t, LAMBDA( + it.m_read(self, bIsNewEntity); + done = true; + break; + )); + if (!done) switch(t) { case ENT_CLIENT_MUTATOR: { @@ -882,14 +879,13 @@ void CSQC_Ent_Update(float bIsNewEntity) case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break; case ENT_CLIENT_TURRET: ent_turret(); break; case ENT_CLIENT_GENERATOR: ent_generator(); break; - case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(); break; + case ENT_CLIENT_CONTROLPOINT_ICON: ent_cpicon(this); break; case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break; case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break; case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break; case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break; case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break; case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break; - case ENT_CLIENT_HEALING_ORB: ent_healer(); break; case ENT_CLIENT_MINIGAME: ent_read_minigame(); break; case ENT_CLIENT_VIEWLOC: ent_viewloc(); break; case ENT_CLIENT_VIEWLOC_TRIGGER: ent_viewloc_trigger(); break; @@ -918,7 +914,7 @@ void CSQC_Ent_Update(float bIsNewEntity) // used when an entity changes its type. For an entity that someone interacts // with others, make sure it can no longer do so. void Ent_Remove() -{ +{SELFPARAM(); if(self.entremove) self.entremove(); @@ -930,19 +926,19 @@ void Ent_Remove() if(self.snd_looping > 0) { - sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation); + sound(self, self.snd_looping, SND_Null, VOL_BASE, autocvar_g_jetpack_attenuation); self.snd_looping = 0; } self.enttype = 0; self.classname = ""; - self.draw = menu_sub_null; + self.draw = draw_null; self.entremove = menu_sub_null; // TODO possibly set more stuff to defaults } // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well. void CSQC_Ent_Remove() -{ +{SELFPARAM(); if(autocvar_developer_csqcentities) LOG_INFOF("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype); @@ -979,7 +975,7 @@ void CSQC_Parse_Print(string strMessage) if(autocvar_developer_csqcentities) LOG_INFOF("CSQC_Parse_Print(\"%s\")\n", strMessage); - LOG_INFO(ColorTranslateRGB(strMessage)); + print(ColorTranslateRGB(strMessage)); } // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided. @@ -1005,7 +1001,7 @@ void Fog_Force() void Gamemode_Init(); void Ent_ScoresInfo() -{ +{SELFPARAM(); int i; self.classname = "ent_client_scores_info"; gametype = ReadInt24_t(); @@ -1029,7 +1025,7 @@ void Ent_ScoresInfo() } void Ent_Init() -{ +{SELFPARAM(); self.classname = "ent_client_init"; nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th @@ -1269,7 +1265,7 @@ void Net_WeaponComplain() // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer. // You must ALWAYS first acquire the temporary ID, which is sent as a byte. // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event. -float CSQC_Parse_TempEntity() +bool CSQC_Parse_TempEntity() { // Acquire TE ID int nTEID = ReadByte(); @@ -1277,6 +1273,10 @@ float CSQC_Parse_TempEntity() if (autocvar_developer_csqcentities) LOG_INFOF("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID); + FOREACH(TempEntities, it.m_id == nTEID, LAMBDA( + it.m_read(NULL, true); + return true; + )); switch (nTEID) { case TE_CSQC_MUTATOR: