X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=ffb853d2f8379d93d47bac930923b1813defb23e;hb=77c46a6022a0e5c6fa2541e858a0cd9cba8d6b0b;hp=0bc85a441db9d6e83570061748ba23efa7a05c9e;hpb=125d619e9ab2a307b15b7ee1a2ededed32c7e84d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index 0bc85a441..ffb853d2f 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -1,25 +1,11 @@ -#ifndef MAIN_H -#define MAIN_H +#pragma once -#include "../common/constants.qh" +#include +#include // -------------------------------------------------------------------------- // MENU Functionality -const float DATABUF_PING = 0; -#define DATABUF_CAPTURES (1*maxclients) -#define DATABUF_DEATHS (2*maxclients) -#define DATABUF_RETURNS (3*maxclients) - -#define DATABUF_NEXT (5*maxclients) - -void() menu_show_error; -void() menu_sub_null; - -float menu_visible; -var void() menu_show; -var float(float bInputType, float nPrimary, float nSecondary) menu_action; - // -------------------------------------------------------------------------- // Onslaught @@ -44,6 +30,13 @@ float gametype; float FONT_USER = 8; + +vector OFFSET_CURSOR = '0 0 0'; +vector SIZE_CURSOR = '32 32 0'; +void draw_cursor(vector pos, vector ofs, string img, vector col, float a); +void draw_cursor_normal(vector pos, vector col, float a); +void LoadMenuSkinValues(); + // -------------------------------------------------------------------------- // Scoreboard stuff @@ -91,26 +84,37 @@ entity teamslots[17]; // 17 teams (including "spectator team") .float ready; .float eliminated; -.void(void) draw; -.void(void) draw2d; -.void(void) entremove; +.void(entity) draw; +IntrusiveList g_drawables; +STATIC_INIT(g_drawables) { g_drawables = IL_NEW(); } +.void(entity) draw2d; +IntrusiveList g_drawables_2d; +STATIC_INIT(g_drawables_2d) { g_drawables_2d = IL_NEW(); } +.void(entity) entremove; float drawframetime; vector view_origin, view_forward, view_right, view_up; -float button_zoom; -float spectatorbutton_zoom; -float button_attack2; +IntrusiveList g_radarlinks; +STATIC_INIT(g_radarlinks) { g_radarlinks = IL_NEW(); } +IntrusiveList g_radaricons; +STATIC_INIT(g_radaricons) { g_radaricons = IL_NEW(); } + +bool button_zoom; +bool spectatorbutton_zoom; +bool button_attack2; -int activeweapon; -int switchingweapon; -int switchweapon; +Weapon activeweapon; +Weapon switchingweapon; +Weapon switchweapon; float current_viewzoom; float zoomin_effect; float warmup_stage; void Fog_Force(); -string getcommandkey(string text, string command); +string _getcommandkey(string text, string command, bool forcename); +#define getcommandkey(cmd_name, command) _getcommandkey(cmd_name, command, false) +#define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true) string vote_called_vote; float ready_waiting; @@ -129,6 +133,7 @@ float camera_roll; vector camera_direction; void centerprint_hud(string strMessage); +void centerprint_kill(float id); void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num); const float ALPHA_MIN_VISIBLE = 0.003; @@ -142,15 +147,12 @@ const int HOOK_END = 2; .float ping, ping_packetloss, ping_movementloss; -float g_balance_mortar_bouncefactor; -float g_balance_mortar_bouncestop; -float g_balance_electro_secondary_bouncefactor; -float g_balance_electro_secondary_bouncestop; float g_trueaim_minrange; -entity entcs_receiver[255]; // 255 is the engine limit on maxclients - float hud; float view_quality; int framecount; -#endif +.float health; + +float GetSpeedUnitFactor(int speed_unit); +string GetSpeedUnit(int speed_unit);