X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmiscfunctions.qc;h=ed8f84fc28bf128c3b2e340cb0e9c2233bb5307f;hb=0de3d698d462a2093679e59fe77ab77f20d68a10;hp=c573fe30518ee2c02591327918d0a1e43cf58375;hpb=e97a2b023da3c3177d0292a4ad343e770a8ae71a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/miscfunctions.qc b/qcsrc/client/miscfunctions.qc index c573fe305..ed8f84fc2 100644 --- a/qcsrc/client/miscfunctions.qc +++ b/qcsrc/client/miscfunctions.qc @@ -8,7 +8,7 @@ void serverAnnouncer() // check for pending announcement, play it and remove it if(announce_snd != "") { - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE); strunzone(announce_snd); announce_snd = ""; } @@ -22,7 +22,7 @@ void restartAnnouncer_Think() { if (!spectatee_status) //do cprint only for players centerprint("^1Begin!"); - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/begin.wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/begin.wav"), VOL_BASEVOICE, ATTN_NONE); //reset maptime announcers now as well announcer_5min = announcer_1min = FALSE; @@ -34,7 +34,7 @@ void restartAnnouncer_Think() { centerprint(strcat("^1Game starts in ", ftos(countdown_rounded), " seconds")); if(countdown_rounded <= 3 && countdown_rounded >= 1) { - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE); } self.nextthink = getstatf(STAT_GAMESTARTTIME) - (countdown - 1); @@ -45,54 +45,54 @@ void restartAnnouncer_Think() { * Plays the 1minute or 5 minutes (of maptime) remaining sound, if client wants it */ void maptimeAnnouncer() { - float timelimit; - timelimit = getstatf(STAT_TIMELIMIT); - float timeleft; - timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); - - float warmuplimit; - float warmuptimeleft; - if(warmup_stage) { - warmuplimit = cvar("g_warmup_limit"); - if(warmuplimit > 0) { - warmuptimeleft = max(0, warmuplimit + getstatf(STAT_GAMESTARTTIME) - time); - } - } - - //5 minute check - if (cvar("cl_sound_maptime_warning") >= 2) { - //make sure that after connect (and e.g. 4 minutes left) we will not get a wrong sound - if(announcer_5min) - { + float timelimit; + timelimit = getstatf(STAT_TIMELIMIT); + float timeleft; + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + + float warmuplimit; + float warmuptimeleft; + if(warmup_stage) { + warmuplimit = cvar("g_warmup_limit"); + if(warmuplimit > 0) { + warmuptimeleft = max(0, warmuplimit + getstatf(STAT_GAMESTARTTIME) - time); + } + } + + //5 minute check + if (cvar("cl_sound_maptime_warning") >= 2) { + //make sure that after connect (and e.g. 4 minutes left) we will not get a wrong sound + if(announcer_5min) + { if(((!warmup_stage || warmuplimit == 0) && timeleft > 300) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 300)) announcer_5min = FALSE; - } - else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 300 && warmuptimeleft > 299)) - //if we're in warmup mode, check whether there's a warmup timelimit - if not (warmuplimit == -1 && warmup_stage) { - announcer_5min = TRUE; - //dprint("i will play the sound, I promise!\n"); - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE); } - } + else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 300 && warmuptimeleft > 299)) + //if we're in warmup mode, check whether there's a warmup timelimit + if not (warmuplimit == -1 && warmup_stage) { + announcer_5min = TRUE; + //dprint("i will play the sound, I promise!\n"); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE); + } + } - //1 minute check - if (cvar("cl_sound_maptime_warning") == 1 || cvar("cl_sound_maptime_warning") == 3) { - if (announcer_1min) - { + //1 minute check + if (cvar("cl_sound_maptime_warning") == 1 || cvar("cl_sound_maptime_warning") == 3) { + if (announcer_1min) + { if(((!warmup_stage || warmuplimit == 0) && timeleft > 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft > 60)) announcer_1min = FALSE; - } - else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 60)) - //if we're in warmup mode, check whether there's a warmup timelimit - if not (warmuplimit == -1 && warmup_stage) { - announcer_1min = TRUE; - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE); - } + } + else if (((!warmup_stage || warmuplimit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && warmuplimit > 0 && warmuptimeleft < 60)) + //if we're in warmup mode, check whether there's a warmup timelimit + if not (warmuplimit == -1 && warmup_stage) { + announcer_1min = TRUE; + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE); + } } } - /** +/** * Announce carried items (e.g. flags in CTF). */ float redflag_prev; @@ -181,6 +181,10 @@ void Announcer_Precache () { precache_sound (strcat("announcer/", cvar_string("cl_announcer"), "/lastsecond.wav")); precache_sound (strcat("announcer/", cvar_string("cl_announcer"), "/narrowly.wav")); + + precache_sound (strcat("announcer/", cvar_string("cl_announcer"), "/voteaccept.wav")); + precache_sound (strcat("announcer/", cvar_string("cl_announcer"), "/votecall.wav")); + precache_sound (strcat("announcer/", cvar_string("cl_announcer"), "/votefail.wav")); } void AuditLists() @@ -320,19 +324,6 @@ vector HUD_GetFontsize(string cvarname) return v; } -float HUD_GetWidth(float teamcolumnwidth) -{ - float f; - f = cvar("hud_width"); - if(f == 0) - f = 640; - if(f < 320) - f = 320; - if(f > vid_conwidth - 2 * teamcolumnwidth) - f = vid_conwidth - 2 * teamcolumnwidth; - return f; -} - float PreviewExists(string name) { float f; @@ -472,41 +463,41 @@ void drawpic_tiled(vector pos, string pic, vector sz, vector area, vector color, var float imgaspect; var float aspect; #define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\ -do {\ - vector imgsize;\ - imgsize = drawgetimagesize(pic);\ - imgaspect = imgsize_x/imgsize_y;\ - vector oldsz, sz;\ - oldsz = sz = mySize;\ - aspect = sz_x/sz_y;\ - if(aspect > imgaspect) {\ - sz_x = sz_y * imgaspect;\ - drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag);\ - } else {\ - sz_y = sz_x / imgaspect;\ - drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\ - }\ -} while(0) + do {\ + vector imgsize;\ + imgsize = drawgetimagesize(pic);\ + imgaspect = imgsize_x/imgsize_y;\ + vector oldsz, sz;\ + oldsz = sz = mySize;\ + aspect = sz_x/sz_y;\ + if(aspect > imgaspect) {\ + sz_x = sz_y * imgaspect;\ + drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag);\ + } else {\ + sz_y = sz_x / imgaspect;\ + drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\ + }\ + } while(0) // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga #define drawpic_aspect_skin(pos,pic,sz,color,alpha,drawflag)\ -do{\ - picpath = strcat(hud_skin_path, "/", pic);\ - if(precache_pic(picpath) == "") {\ - picpath = strcat("gfx/hud/default/", pic);\ - }\ - drawpic_aspect(pos, picpath, sz, color, alpha, drawflag);\ -} while(0) + do{\ + picpath = strcat(hud_skin_path, "/", pic);\ + if(precache_pic(picpath) == "") {\ + picpath = strcat("gfx/hud/default/", pic);\ + }\ + drawpic_aspect(pos, picpath, sz, color, alpha, drawflag);\ + } while(0) // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga #define drawpic_skin(pos,pic,sz,color,alpha,drawflag)\ -do{\ - picpath = strcat(hud_skin_path, "/", pic);\ - if(precache_pic(picpath) == "") {\ - picpath = strcat("gfx/hud/default/", pic);\ - }\ - drawpic(pos, picpath, sz, color, alpha, drawflag);\ -} while(0) + do{\ + picpath = strcat(hud_skin_path, "/", pic);\ + if(precache_pic(picpath) == "") {\ + picpath = strcat("gfx/hud/default/", pic);\ + }\ + drawpic(pos, picpath, sz, color, alpha, drawflag);\ + } while(0) void drawpic_aspect_skin_expanding(vector position, string pic, vector scale, vector rgb, float alpha, float flag, float fadelerp) { @@ -526,7 +517,7 @@ void drawpic_aspect_skin_expanding_two(vector position, string pic, vector scale void drawstring_aspect(vector pos, string text, vector sz, vector color, float alpha, float drawflag) { vector textsize; textsize = eX * stringwidth(text, FALSE, '1 1 1' * sz_y) + eY * sz_y; - + float textaspect; textaspect = textsize_x/textsize_y; @@ -548,7 +539,7 @@ void drawstring_aspect(vector pos, string text, vector sz, vector color, float a void drawcolorcodedstring_aspect(vector pos, string text, vector sz, float alpha, float drawflag) { vector textsize; textsize = eX * stringwidth(text, TRUE, '1 1 1' * sz_y) + eY * sz_y; - + float textaspect; textaspect = textsize_x/textsize_y; @@ -574,7 +565,7 @@ void drawstring_expanding(vector position, string text, vector scale, vector rgb drawfontscale = sz * '1 1 0'; dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); - drawstring(position + expandingbox_resize_centered_box_offset(sz, scale, stringwidth(text, FALSE, scale * (sz / drawfontscale_x)) / (scale_x * sz)), text, scale * (sz / drawfontscale_x), rgb, alpha * (1 - fadelerp), flag); + drawstring(position + expandingbox_resize_centered_box_offset(sz, scale, stringwidth(text, FALSE, scale * (sz / drawfontscale_x)) / (scale_x * sz)), text, scale * (sz / drawfontscale_x), rgb, alpha * (1 - fadelerp), flag); // width parameter: // (scale_x * sz / drawfontscale_x) * drawfontscale_x * SIZE1 / (scale_x * sz) // SIZE1 @@ -585,7 +576,7 @@ void drawstring_expanding(vector position, string text, vector scale, vector rgb void drawstring_aspect_expanding(vector pos, string text, vector sz, vector color, float alpha, float drawflag, float fadelerp) { vector textsize; textsize = eX * stringwidth(text, FALSE, '1 1 1' * sz_y) + eY * sz_y; - + float textaspect; textaspect = textsize_x/textsize_y;