X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fteamradar.qh;h=8bf54db1bd1f0a92e0a565912c6ae4d5633e5d40;hb=9fdf55259f13c2b133fc0b4b6adbc31ebf607ac9;hp=b2329cfb06c715137474f0ce11eb5dbe23c187e1;hpb=08e6497842b33529d0c1b0caa431b49ca98d79da;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/teamradar.qh b/qcsrc/client/teamradar.qh index b2329cfb0..8bf54db1b 100644 --- a/qcsrc/client/teamradar.qh +++ b/qcsrc/client/teamradar.qh @@ -1,14 +1,13 @@ -#ifndef TEAMRADAR_H -#define TEAMRADAR_H +#pragma once const int MAX_TEAMRADAR_TIMES = 32; entityclass(TeamRadar); // to make entities have dots on the team radar -class(TeamRadar) .float teamradar_icon; -class(TeamRadar) .float teamradar_times[MAX_TEAMRADAR_TIMES]; -class(TeamRadar) .int teamradar_time_index; -class(TeamRadar) .vector teamradar_color; +classfield(TeamRadar) .float teamradar_icon; +classfield(TeamRadar) .float teamradar_times[MAX_TEAMRADAR_TIMES]; +classfield(TeamRadar) .int teamradar_time_index; +classfield(TeamRadar) .vector teamradar_color; float teamradar_angle; // player yaw angle vector teamradar_origin3d_in_texcoord; // player origin @@ -20,41 +19,27 @@ float v_flipped; float hud_panel_radar_scale; // window size = ...qu float hud_panel_radar_foreground_alpha; -float hud_panel_radar_rotation; +int hud_panel_radar_rotation; vector hud_panel_radar_size; -float hud_panel_radar_zoommode; -float hud_panel_radar_maximized_zoommode; -float hud_panel_radar_maximized_rotation; +int hud_panel_radar_zoommode; +int hud_panel_radar_maximized_zoommode; +int hud_panel_radar_maximized_rotation; -float vlen2d(vector v); - -float vlen_maxnorm2d(vector v); - -float vlen_minnorm2d(vector v); - vector teamradar_2dcoord_to_texcoord(vector in); vector teamradar_3dcoord_to_texcoord(vector in); vector teamradar_texcoord_to_2dcoord(vector in); -vector teamradar_texcoord_to_3dcoord(vector in,float z); - -vector yinvert(vector v); +vector teamradar_texcoord_to_3dcoord(vector in,float oz); void draw_teamradar_background(float fg); void draw_teamradar_player(vector coord3d, vector pangles, vector rgb); -void draw_teamradar_icon(vector coord, float icon, entity pingdata, vector rgb, float a); +void draw_teamradar_icon(vector coord, entity icon, entity pingdata, vector rgb, float a); void draw_teamradar_link(vector start, vector end, int colors); void teamradar_loadcvars(); - -// radar links - -void Ent_RadarLink(); - -#endif