X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=5ebeb54659e4ba7e936c0666077f967fa5cd22b5;hb=aaf697e6f12d23c7d7d75f352f7703f2c8491485;hp=61ce6900affe5f0a682cc23e324de42c2c94f2c5;hpb=6dfd6d200900e01039fe2805ecd8da21a0f8f510;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 61ce6900a..5ebeb5465 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -60,6 +60,7 @@ const float TE_CSQC_TARGET_MUSIC = 111; const float TE_CSQC_NOTIFY = 112; const float TE_CSQC_WEAPONCOMPLAIN = 113; const float TE_CSQC_CAMPINGRIFLE_SCOPE = 115; +const float TE_CSQC_NEX_SCOPE = 116; const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder const float RACE_NET_CHECKPOINT_CLEAR = 1; @@ -397,7 +398,7 @@ float CHAN_AUTO = 0; // on world: announcers, ... INFO // on players: item pickup ITEMS // on entities: UNUSED - // on csqc: UNUSED + // on csqc: announcers INFO float CHAN_WEAPON = 1; // Weapon fire // on world: UNUSED // on players: weapon firing WEAPONS @@ -412,7 +413,7 @@ float CHAN_TRIGGER = 3; // Triggers/Items // on world: UNUSED // on players: item pickup ITEMS // on entities: platforms moving etc. ITEMS - // on csqc: UNUSED + // on csqc: platforms moving etc. ITEMS float CHAN_PROJECTILE = 4; // Projectiles // on world: UNUSED // on players: projectiles hitting player SHOTS @@ -550,12 +551,11 @@ float MAX_SHOT_DISTANCE = 32768; // CSQC centerprint/notify message types float MSG_SUICIDE = 0; -float MSG_KILL_MELEE = 1; -float MSG_KILL = 2; -float MSG_SPREE = 3; -float MSG_KILL_ACTION = 4; -float MSG_KILL_ACTION_SPREE = 5; -float MSG_INFO = 6; +float MSG_KILL = 1; +float MSG_SPREE = 2; +float MSG_KILL_ACTION = 3; +float MSG_KILL_ACTION_SPREE = 4; +float MSG_INFO = 5; float KILL_TEAM_RED = 10301; float KILL_TEAM_BLUE = 10302; @@ -565,24 +565,22 @@ float KILL_FIRST_VICTIM = 10305; float KILL_TYPEFRAG = 10306; float KILL_TYPEFRAGGED = 10307; float KILL_FRAG = 10308; -float KILL_FRAG_GAUNTLET = 10309; -float KILL_FRAG_SHOTGUN_MELEE = 10310; -float KILL_FRAGGED = 10311; -float KILL_SPREE = 10312; -float KILL_END_SPREE = 10313; -float KILL_SPREE_3 = 10314; -float KILL_SPREE_5 = 10315; -float KILL_SPREE_10 = 10316; -float KILL_SPREE_15 = 10317; -float KILL_SPREE_20 = 10318; -float KILL_SPREE_25 = 10319; -float KILL_SPREE_30 = 10320; - -float INFO_GOTFLAG = 10321; -float INFO_PICKUPFLAG = 10322; -float INFO_LOSTFLAG = 10323; -float INFO_RETURNFLAG = 10324; -float INFO_CAPTUREFLAG = 10325; +float KILL_FRAGGED = 10309; +float KILL_SPREE = 10310; +float KILL_END_SPREE = 10311; +float KILL_SPREE_3 = 10312; +float KILL_SPREE_5 = 10313; +float KILL_SPREE_10 = 10314; +float KILL_SPREE_15 = 10315; +float KILL_SPREE_20 = 10316; +float KILL_SPREE_25 = 10317; +float KILL_SPREE_30 = 10318; + +float INFO_GOTFLAG = 10319; +float INFO_PICKUPFLAG = 10320; +float INFO_LOSTFLAG = 10321; +float INFO_RETURNFLAG = 10322; +float INFO_CAPTUREFLAG = 10323; // weapon requests float WR_SETUP = 1; // (SVQC) setup weapon data