X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Feffects%2Fall.inc;h=060367a3c55594b33b46e094196330045bb3f911;hb=fd20a1f1eae2b2ba955ce9ddedc20cd151a6f362;hp=72d4565e4f8c0f9f6f90e52902f96afb874a325b;hpb=317ec3eb27ada1c4668876e9499136125acb7984;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/effects/all.inc b/qcsrc/common/effects/all.inc index 72d4565e4..060367a3c 100644 --- a/qcsrc/common/effects/all.inc +++ b/qcsrc/common/effects/all.inc @@ -12,6 +12,7 @@ EFFECT(0, SMOKE_SMALL, "smoke_small") EFFECT(0, SMOKE_LARGE, "smoke_large") +EFFECT(0, ARC_MUZZLEFLASH, "arc_muzzleflash") EFFECT(0, BLASTER_IMPACT, "laser_impact") EFFECT(0, BLASTER_MUZZLEFLASH, "laser_muzzleflash") @@ -23,6 +24,7 @@ EFFECT(0, ARC_BEAM, "arc_beam") EFFECT(0, ARC_BEAM_HEAL, "arc_beam_heal") EFFECT(0, ARC_BEAM_HEAL_IMPACT, "arc_beam_healimpact") EFFECT(0, ARC_BEAM_HEAL_IMPACT2, "healray_impact") +EFFECT(0, ARC_BOLT_EXPLODE, "arc_bolt_explode") EFFECT(0, ARC_OVERHEAT, "arc_overheat") EFFECT(0, ARC_OVERHEAT_FIRE, "arc_overheat_fire") EFFECT(0, ARC_SMOKE, "arc_smoke") @@ -147,54 +149,6 @@ EFFECT(0, SPAWN_PINK, "spawn_event_pink") EFFECT(0, SPAWNPOINT_NEUTRAL, "spawn_point_neutral") EFFECT(0, SPAWN_NEUTRAL, "spawn_event_neutral") -EFFECT(0, NADE_EXPLODE_RED, "nade_red_explode") -EFFECT(0, NADE_EXPLODE_BLUE, "nade_blue_explode") -EFFECT(0, NADE_EXPLODE_YELLOW, "nade_yellow_explode") -EFFECT(0, NADE_EXPLODE_PINK, "nade_pink_explode") -EFFECT(0, NADE_EXPLODE_NEUTRAL, "nade_neutral_explode") -entity EFFECT_NADE_EXPLODE(int teamid) -{ - switch (teamid) { - case NUM_TEAM_1: return EFFECT_NADE_EXPLODE_RED; - case NUM_TEAM_2: return EFFECT_NADE_EXPLODE_BLUE; - case NUM_TEAM_3: return EFFECT_NADE_EXPLODE_YELLOW; - case NUM_TEAM_4: return EFFECT_NADE_EXPLODE_PINK; - default: return EFFECT_NADE_EXPLODE_NEUTRAL; - } -} - -EFFECT(1, NADE_TRAIL_RED, "nade_red") -EFFECT(1, NADE_TRAIL_BLUE, "nade_blue") -EFFECT(1, NADE_TRAIL_YELLOW, "nade_yellow") -EFFECT(1, NADE_TRAIL_PINK, "nade_pink") -EFFECT(1, NADE_TRAIL_NEUTRAL, "nade_neutral") -entity EFFECT_NADE_TRAIL(int teamid) -{ - switch (teamid) { - case NUM_TEAM_1: return EFFECT_NADE_TRAIL_RED; - case NUM_TEAM_2: return EFFECT_NADE_TRAIL_BLUE; - case NUM_TEAM_3: return EFFECT_NADE_TRAIL_YELLOW; - case NUM_TEAM_4: return EFFECT_NADE_TRAIL_PINK; - default: return EFFECT_NADE_TRAIL_NEUTRAL; - } -} - -EFFECT(1, NADE_TRAIL_BURN_RED, "nade_red_burn") -EFFECT(1, NADE_TRAIL_BURN_BLUE, "nade_blue_burn") -EFFECT(1, NADE_TRAIL_BURN_YELLOW, "nade_yellow_burn") -EFFECT(1, NADE_TRAIL_BURN_PINK, "nade_pink_burn") -EFFECT(1, NADE_TRAIL_BURN_NEUTRAL, "nade_neutral_burn") -entity EFFECT_NADE_TRAIL_BURN(int teamid) -{ - switch (teamid) { - case NUM_TEAM_1: return EFFECT_NADE_TRAIL_BURN_RED; - case NUM_TEAM_2: return EFFECT_NADE_TRAIL_BURN_BLUE; - case NUM_TEAM_3: return EFFECT_NADE_TRAIL_BURN_YELLOW; - case NUM_TEAM_4: return EFFECT_NADE_TRAIL_BURN_PINK; - default: return EFFECT_NADE_TRAIL_BURN_NEUTRAL; - } -} - EFFECT(0, ICEORGLASS, "iceorglass") EFFECT(0, ICEFIELD, "icefield") EFFECT(0, FIREFIELD, "firefield")