X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fgamemodes%2Fgamemode%2Fctf%2Fsv_ctf.qc;h=aa05ea337b9bc2077315d6c94afe1b26f1dbe673;hb=729f7cf812441720792d8a0e3444f3c3828368b6;hp=2484240a26d1c83c62b9487bdcf85ff7d984b6ff;hpb=f209949abd44255ad1c08912c741118de42403fc;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc b/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc index 2484240a2..aa05ea337 100644 --- a/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc +++ b/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc @@ -440,7 +440,8 @@ void ctf_Handle_Throw(entity player, entity receiver, int droptype) // reset the flag setattachment(flag, NULL, ""); - setorigin(flag, player.origin + FLAG_DROP_OFFSET); + tracebox(player.origin - FLAG_DROP_OFFSET, flag.m_mins, flag.m_maxs, player.origin + FLAG_DROP_OFFSET, MOVE_NOMONSTERS, flag); + setorigin(flag, trace_endpos); flag.owner.flagcarried = NULL; GameRules_scoring_vip(flag.owner, false); flag.owner = NULL; @@ -1234,7 +1235,7 @@ void ctf_DelayedFlagSetup(entity this) // called after a flag is placed on a map .bool pushable; -void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag entity on the map as a spawnfunc +void ctf_FlagSetup(int teamnum, entity flag) // called when spawning a flag entity on the map as a spawnfunc { // main setup flag.ctf_worldflagnext = ctf_worldflaglist; // link flag into ctf_worldflaglist @@ -1242,8 +1243,8 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e setattachment(flag, NULL, ""); - flag.netname = strzone(sprintf("%s%s^7 flag", Team_ColorCode(teamnumber), Team_ColorName_Upper(teamnumber))); - flag.team = teamnumber; + flag.netname = strzone(sprintf("%s%s^7 flag", Team_ColorCode(teamnum), Team_ColorName_Upper(teamnum))); + flag.team = teamnum; flag.classname = "item_flag_team"; flag.target = "###item###"; // for finding the nearest item using findnearest flag.flags = FL_ITEM | FL_NOTARGET; @@ -1273,24 +1274,24 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e if(autocvar_g_ctf_score_ignore_fields) flag.cnt = flag.score_assist = flag.score_team_capture = flag.score_capture = flag.score_drop = flag.score_pickup = flag.score_return = 0; - string teamname = Static_Team_ColorName_Lower(teamnumber); + string teamname = Static_Team_ColorName_Lower(teamnum); // appearence if(!flag.scale) { flag.scale = FLAG_SCALE; } if(flag.skin == 0) { flag.skin = cvar(sprintf("g_ctf_flag_%s_skin", teamname)); } if(flag.model == "") { flag.model = cvar_string(sprintf("g_ctf_flag_%s_model", teamname)); } - if (flag.toucheffect == "") { flag.toucheffect = EFFECT_FLAG_TOUCH(teamnumber).eent_eff_name; } - if (flag.passeffect == "") { flag.passeffect = EFFECT_PASS(teamnumber).eent_eff_name; } - if (flag.capeffect == "") { flag.capeffect = EFFECT_CAP(teamnumber).eent_eff_name; } + if (flag.toucheffect == "") { flag.toucheffect = EFFECT_FLAG_TOUCH(teamnum).eent_eff_name; } + if (flag.passeffect == "") { flag.passeffect = EFFECT_PASS(teamnum).eent_eff_name; } + if (flag.capeffect == "") { flag.capeffect = EFFECT_CAP(teamnum).eent_eff_name; } // sounds #define X(s,b) \ if(flag.s == "") flag.s = b; \ precache_sound(flag.s); - X(snd_flag_taken, strzone(SND(CTF_TAKEN(teamnumber)))) - X(snd_flag_returned, strzone(SND(CTF_RETURNED(teamnumber)))) - X(snd_flag_capture, strzone(SND(CTF_CAPTURE(teamnumber)))) - X(snd_flag_dropped, strzone(SND(CTF_DROPPED(teamnumber)))) + X(snd_flag_taken, strzone(SND(CTF_TAKEN(teamnum)))) + X(snd_flag_returned, strzone(SND(CTF_RETURNED(teamnum)))) + X(snd_flag_capture, strzone(SND(CTF_CAPTURE(teamnum)))) + X(snd_flag_dropped, strzone(SND(CTF_DROPPED(teamnum)))) X(snd_flag_respawn, strzone(SND(CTF_RESPAWN))) X(snd_flag_touch, strzone(SND(CTF_TOUCH))) X(snd_flag_pass, strzone(SND(CTF_PASS))) @@ -1308,7 +1309,7 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e if(autocvar_g_ctf_flag_glowtrails) { - switch(teamnumber) + switch(teamnum) { case NUM_TEAM_1: flag.glow_color = 251; break; case NUM_TEAM_2: flag.glow_color = 210; break; @@ -1324,7 +1325,7 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e if(autocvar_g_ctf_fullbrightflags) { flag.effects |= EF_FULLBRIGHT; } if(autocvar_g_ctf_dynamiclights) { - switch(teamnumber) + switch(teamnum) { case NUM_TEAM_1: flag.effects |= EF_RED; break; case NUM_TEAM_2: flag.effects |= EF_BLUE; break; @@ -1386,7 +1387,7 @@ void havocbot_ctf_calculate_middlepoint() // for symmetrical editing of waypoints entity f1 = ctf_worldflaglist; entity f2 = f1.ctf_worldflagnext; - float m = -(f1.origin.y - f2.origin.y) / (f1.origin.x - f2.origin.x); + float m = -(f1.origin.y - f2.origin.y) / (max(f1.origin.x - f2.origin.x, FLOAT_EPSILON)); float q = havocbot_middlepoint.y - m * havocbot_middlepoint.x; havocbot_symmetry_axis_m = m; havocbot_symmetry_axis_q = q; @@ -2593,6 +2594,13 @@ MUTATOR_HOOKFUNCTION(ctf, DropSpecialItems) ctf_Handle_Throw(frag_target, NULL, DROP_THROW); } +MUTATOR_HOOKFUNCTION(ctf, LogDeath_AppendItemCodes) +{ + entity player = M_ARGV(0, entity); + if(player.flagcarried) + M_ARGV(1, string) = strcat(M_ARGV(1, string), "F"); // item codes +} + // ========== // Spawnfuncs