X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fitems%2Fitem%2Fammo.qc;h=3a13a1f81855c51c2eaeea4bea5adda6e10c07b3;hb=60b0e81cdaed847a7aac9d234f219937ab9462b2;hp=16673711eea4b463b17c76d37702148dfa72176b;hpb=120ad19fdf46b7096a0f90b940e590f1909ad22c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/items/item/ammo.qc b/qcsrc/common/items/item/ammo.qc index 16673711e..3a13a1f81 100644 --- a/qcsrc/common/items/item/ammo.qc +++ b/qcsrc/common/items/item/ammo.qc @@ -1,84 +1,23 @@ #include "ammo.qh" -#ifdef SVQC - #include "../../../server/t_items.qh" -#endif - -#ifndef MENUQC -MODEL(Bullets_ITEM, Item_Model("a_bullets.mdl")); -#endif -REGISTER_ITEM(Bullets, Ammo) { -#ifndef MENUQC - this.m_model = MDL_Bullets_ITEM; -#endif - this.m_name = "bullets"; - this.m_icon = "ammo_bullets"; #ifdef SVQC - this.m_botvalue = 2000; - this.m_itemid = IT_NAILS; -#endif -} -#ifndef MENUQC -MODEL(Cells_ITEM, Item_Model("a_cells.md3")); -#endif - -REGISTER_ITEM(Cells, Ammo) { -#ifndef MENUQC - this.m_model = MDL_Cells_ITEM; -#endif - this.m_name = "cells"; - this.m_icon = "ammo_cells"; -#ifdef SVQC - this.m_botvalue = 2000; - this.m_itemid = IT_CELLS; -#endif +METHOD(Bullets, m_spawnfunc_hookreplace, GameItem(Bullets this, entity e)) +{ + if (autocvar_sv_q3acompat_machineshotgunswap && !Item_IsLoot(e)) + { + return ITEM_Shells; + } + return this; } -#ifndef MENUQC -MODEL(Plasma_ITEM, Item_Model("a_cells.md3")); -#endif - -REGISTER_ITEM(Plasma, Ammo) { -#ifndef MENUQC - this.m_model = MDL_Plasma_ITEM; -#endif - this.m_name = "plasma"; - this.m_icon = "ammo_plasma"; -#ifdef SVQC - this.m_botvalue = 2000; - this.m_itemid = IT_PLASMA; -#endif -} - -#ifndef MENUQC -MODEL(Rockets_ITEM, Item_Model("a_rockets.md3")); -#endif - -REGISTER_ITEM(Rockets, Ammo) { -#ifndef MENUQC - this.m_model = MDL_Rockets_ITEM; -#endif - this.m_name = "rockets"; - this.m_icon = "ammo_rockets"; -#ifdef SVQC - this.m_botvalue = 3000; - this.m_itemid = IT_ROCKETS; -#endif +METHOD(Shells, m_spawnfunc_hookreplace, GameItem(Shells this, entity e)) +{ + if (autocvar_sv_q3acompat_machineshotgunswap && !Item_IsLoot(e)) + { + return ITEM_Bullets; + } + return this; } -#ifndef MENUQC -MODEL(Shells_ITEM, Item_Model("a_shells.md3")); -#endif - -REGISTER_ITEM(Shells, Ammo) { -#ifndef MENUQC - this.m_model = MDL_Shells_ITEM; #endif - this.m_name = "shells"; - this.m_icon = "ammo_shells"; -#ifdef SVQC - this.m_botvalue = 500; - this.m_itemid = IT_SHELLS; -#endif -}