X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fitems%2Fitem%2Fjetpack.qh;h=284bf3d390fce1c7b62653a9570b9ef20a7dffe5;hb=87915c38a892fa1464b8c077014705ac0ead8e18;hp=5093234fbe9ec3de67402133c5b90fdffd965342;hpb=0d34650737898101ccba01d77bfa6ab52fc37619;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/items/item/jetpack.qh b/qcsrc/common/items/item/jetpack.qh index 5093234fb..284bf3d39 100644 --- a/qcsrc/common/items/item/jetpack.qh +++ b/qcsrc/common/items/item/jetpack.qh @@ -15,11 +15,26 @@ MODEL(Jetpack_ITEM, Item_Model("g_jetpack.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_fuel_jetpack); +void powerup_jetpack_init(entity item) +{ + if(!item.ammo_fuel) + item.ammo_fuel = g_pickup_fuel_jetpack; +} +#endif + +CLASS(Jetpack, Powerup) +ENDCLASS(Jetpack) + REGISTER_ITEM(Jetpack, Powerup) { + this.m_canonical_spawnfunc = "item_jetpack"; #ifdef GAMEQC + this.spawnflags = ITEM_FLAG_NORMAL; this.m_model = MDL_Jetpack_ITEM; this.m_itemid = IT_JETPACK; #endif + this.netname = "jetpack"; this.m_name = "Jet pack"; this.m_icon = "jetpack"; this.m_color = '0.5 0.5 0.5'; @@ -28,33 +43,56 @@ REGISTER_ITEM(Jetpack, Powerup) { #ifdef SVQC this.m_botvalue = 3000; this.m_pickupevalfunc = ammo_pickupevalfunc; + this.m_iteminit = powerup_jetpack_init; #endif } +SPAWNFUNC_ITEM(item_jetpack, ITEM_Jetpack) + #ifdef GAMEQC MODEL(JetpackFuel_ITEM, Item_Model("g_fuel.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_fuel); +void ammo_fuel_init(entity item) +{ + if(!item.ammo_fuel) + item.ammo_fuel = g_pickup_fuel; +} +#endif REGISTER_ITEM(JetpackFuel, Ammo) { + this.m_canonical_spawnfunc = "item_fuel"; #ifdef GAMEQC + this.spawnflags = ITEM_FLAG_NORMAL; this.m_model = MDL_JetpackFuel_ITEM; #endif + this.netname = "fuel"; this.m_name = "Fuel"; this.m_icon = "ammo_fuel"; #ifdef SVQC this.m_botvalue = 2000; this.m_itemid = IT_FUEL; + this.m_iteminit = ammo_fuel_init; #endif } +SPAWNFUNC_ITEM(item_fuel, ITEM_JetpackFuel) + #ifdef GAMEQC MODEL(JetpackRegen_ITEM, Item_Model("g_fuelregen.md3")); #endif -REGISTER_ITEM(JetpackRegen, Powerup) { +CLASS(JetpackRegen, Powerup) +ENDCLASS(JetpackRegen) + +REGISTER_ITEM(JetpackRegen, JetpackRegen) { + this.m_canonical_spawnfunc = "item_fuel_regen"; #ifdef GAMEQC + this.spawnflags = ITEM_FLAG_NORMAL; this.m_model = MDL_JetpackRegen_ITEM; #endif + this.netname = "fuel_regen"; this.m_name = "Fuel regenerator"; this.m_icon = "fuelregen"; this.m_color = '1 0.5 0'; @@ -66,3 +104,5 @@ REGISTER_ITEM(JetpackRegen, Powerup) { this.m_pickupevalfunc = ammo_pickupevalfunc; #endif } + +SPAWNFUNC_ITEM(item_fuel_regen, ITEM_JetpackRegen)