X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fitems%2Fitem.qh;h=cf4e288ba6cd1769c127ef9ca27ab16ca8411579;hb=e0012447bfce1b551df3dc01b043655aa93dafad;hp=e59152076b754552eb266411710fdbab1e4efcbb;hpb=04aec1ffa81f9e803f7da4bfd99e497ed5c358ca;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/items/item.qh b/qcsrc/common/items/item.qh index e59152076..cf4e288ba 100644 --- a/qcsrc/common/items/item.qh +++ b/qcsrc/common/items/item.qh @@ -48,19 +48,29 @@ const int IT_UNLIMITED_AMMO = IT_UNLIMITED_WEAPON_AMMO | IT_UNLIMITE const int IT_PICKUPMASK = IT_UNLIMITED_AMMO | IT_JETPACK | IT_FUEL_REGEN; // strength and invincible are handled separately #ifdef SVQC -.float strength_finished = _STAT(STRENGTH_FINISHED); -.float invincible_finished = _STAT(INVINCIBLE_FINISHED); +const .float strength_finished = _STAT(STRENGTH_FINISHED); +const .float invincible_finished = _STAT(INVINCIBLE_FINISHED); + +#define spawnfunc_body(item) \ + if (!Item_IsDefinitionAllowed(item)) \ + { \ + startitem_failed = true; \ + delete(this); \ + return; \ + } \ + StartItem(this, item) #define SPAWNFUNC_ITEM(name, item) \ - spawnfunc(name) \ + spawnfunc(name) \ + { \ + spawnfunc_body(item); \ + } + +#define SPAWNFUNC_ITEM_COND(name, cond, item1, item2) \ + spawnfunc(name) \ { \ - if (!Item_IsDefinitionAllowed(item)) \ - { \ - startitem_failed = true; \ - delete(this); \ - return; \ - } \ - StartItem(this, item); \ + entity item = (cond) ? item1 : item2; \ + spawnfunc_body(item); \ } #else @@ -72,9 +82,8 @@ const int IT_PICKUPMASK = IT_UNLIMITED_AMMO | IT_JETPACK | IT_FU enum { ITEM_FLAG_NORMAL = BIT(0), ///< Item is usable during normal gameplay. - ITEM_FLAG_INSTAGIB = BIT(1), ///< Item is usable in instagib. - ITEM_FLAG_OVERKILL = BIT(2), ///< Item is usable in overkill. - ITEM_FLAG_MUTATORBLOCKED = BIT(3) + ITEM_FLAG_MUTATORBLOCKED = BIT(1), + ITEM_FLAG_RESOURCE = BIT(2) ///< Item is is a resource, not a held item. }; #define ITEM_HANDLE(signal, ...) __Item_Send_##signal(__VA_ARGS__)