X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qc;h=ae387e3db9a576df164c92765a250bd1d9681923;hb=b68d3fcc302f27764602042a47bd6053dcb17e31;hp=d0931b6983df28006d069fd3d5acffc2b3630048;hpb=b253a57934d122e2a90238e20b935af6d060d862;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index d0931b698..ae387e3db 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -671,11 +671,8 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } else { - for (;;) + while((s = fgets(fh))) { - if (!((s = fgets(fh)))) - break; - // catch different sorts of comments if(s == "") // empty lines continue; @@ -1141,14 +1138,16 @@ string MapInfo_FixName(string s) int MapInfo_CurrentFeatures() { int req = 0; - if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball"))) + // TODO: find a better way to check if weapons are required on the map + if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") + || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms"))) req |= MAPINFO_FEATURE_WEAPONS; return req; } Gametype MapInfo_CurrentGametype() { - Gametype prev = Gametypes_from(cvar("gamecfg")); + Gametype prev = REGISTRY_GET(Gametypes, cvar("gamecfg")); FOREACH(Gametypes, cvar(it.netname) && it != prev, return it); return prev ? prev : MAPINFO_TYPE_DEATHMATCH; }