X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qc;h=f3213527ba48167611a8f842e45af3738e9dad85;hb=06ac66a5edaa645e19ed9a6482409e8656a65b1d;hp=56dcce489cfa9fad4275d0e077a9cf8c16c6a85f;hpb=f41d9f31538bef0259d2b2c74536bb977901f99d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index 56dcce489..f3213527b 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -1,20 +1,14 @@ +#include "mapinfo.qh" #if defined(CSQC) #include "../client/defs.qh" #include "util.qh" - #include - #include "mapinfo.qh" + #include #elif defined(MENUQC) #elif defined(SVQC) #include "util.qh" #include - #include "mapinfo.qh" #endif -bool autocvar_developer_mapper; - -#define LOG_MAPWARN(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNING(__VA_ARGS__); } MACRO_END -#define LOG_MAPWARNF(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNINGF(__VA_ARGS__); } MACRO_END - // generic string stuff int _MapInfo_Cache_Active; @@ -155,7 +149,11 @@ float _MapInfo_FilterList_cmp(float i, float j, entity pass) return strcasecmp(a, b); } -float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate) +float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate) +{ + return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate); +} +float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate) { float i, j; if (!_MapInfo_filtered_allocated) @@ -166,10 +164,10 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i MapInfo_count = 0; for(i = 0, j = -1; i < _MapInfo_globcount; ++i) { - if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame. + if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame. if(pAbortOnGenerate) { - LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.\n"); + LOG_TRACE("Autogenerated a .mapinfo, doing the rest later."); MapInfo_progress = i / _MapInfo_globcount; return 0; } @@ -183,7 +181,7 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i MapInfo_ClearTemps(); // sometimes the glob isn't sorted nicely, so fix it here... - heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world); + heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL); return 1; } @@ -211,7 +209,7 @@ void MapInfo_FilterString(string sf) MapInfo_ClearTemps(); // sometimes the glob isn't sorted nicely, so fix it here... - heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world); + heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL); } void MapInfo_Filter_Free() @@ -254,7 +252,7 @@ string unquote(string s) float MapInfo_Get_ByID(float i) { - if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0)) + if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL)) return 1; return 0; } @@ -270,7 +268,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp float i; float inWorldspawn; float r; - float twoBaseModes; float diameter, spawnpoints; float spawnplaces; @@ -350,21 +347,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } else if(k == "classname") { - if(v == "dom_controlpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION; - else if(v == "item_flag_team2") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF; - else if(v == "team_CTF_blueflag") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF; - else if(v == "invasion_spawnpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION; - else if(v == "target_assault_roundend") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT; - else if(v == "onslaught_generator") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT; - else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL; - else if(v == "info_player_team1") + if(v == "info_player_team1") ++spawnpoints; else if(v == "info_player_team2") ++spawnpoints; @@ -372,10 +355,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp ++spawnpoints; else if(v == "info_player_deathmatch") ++spawnpoints; - else if(v == "trigger_race_checkpoint") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE; - else if(v == "target_startTimer") - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS; else if(v == "weapon_nex") { } else if(v == "weapon_railgun") @@ -390,6 +369,8 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS; else if(v == "target_music" || v == "trigger_music") _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM + else + FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v)); } } } @@ -400,37 +381,27 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp } diameter = vlen(mapMaxs - mapMins); - twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL); - if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes)) + int twoBaseModes = 0; + FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags); + if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes)) { - // we have a CTF-only or Assault-only map. Don't add other modes then, - // as the map is too symmetric for them. + // we have a symmetrical map, don't add the modes without bases } else { - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works - - if(spawnpoints >= 8 && diameter > 4096) { - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA; - } - if(spawnpoints >= 12 && diameter > 5120) - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT; + FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags); } - if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE) + if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags) if(!spawnplaces) { - MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE; - MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS; + MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags; + MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags; } LOG_TRACE("-> diameter ", ftos(diameter)); LOG_TRACE("; spawnpoints ", ftos(spawnpoints)); - LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n"); + LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes)); fclose(fh); @@ -452,7 +423,7 @@ void _MapInfo_Map_Reset() MapInfo_Map_maxs = '0 0 0'; } -string _MapInfo_GetDefault(float t) +string _MapInfo_GetDefault(Gametype t) { switch(t) { @@ -477,11 +448,11 @@ string _MapInfo_GetDefault(float t) } } -void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int load_default) +void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default) { string sa; - MapInfo_Map_supportedGametypes |= pThisType; - if(!(pThisType & pWantedType)) + MapInfo_Map_supportedGametypes |= pThisType.m_flags; + if(!(pThisType.m_flags & pWantedType.m_flags)) return; if(load_default) @@ -504,55 +475,13 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo cvar_set("timelimit", sa); s = cdr(s); - if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH) - { - sa = car(s); - if(sa != "") - cvar_set("g_tdm_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_KEYHUNT) - { - sa = car(s); - if(sa != "") - cvar_set("g_keyhunt_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_CA) - { - sa = car(s); - if(sa != "") - cvar_set("g_ca_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_FREEZETAG) - { - sa = car(s); - if(sa != "") - cvar_set("g_freezetag_teams", sa); - s = cdr(s); - } - - if(pWantedType == MAPINFO_TYPE_CTF) - { - sa = car(s); - if(sa != "") - cvar_set("fraglimit", sa); - s = cdr(s); - } - - /* keepaway wuz here - if(pWantedType == MAPINFO_TYPE_KEEPAWAY) + if(pWantedType.m_setTeams) { sa = car(s); if(sa != "") - cvar_set("fraglimit", sa); + pWantedType.m_setTeams(sa); s = cdr(s); } - */ // rc = timelimit timelimit_qualification laps laps_teamplay if(pWantedType == MAPINFO_TYPE_RACE) @@ -574,19 +503,6 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo s = cdr(s); } - if(pWantedType == MAPINFO_TYPE_CTS) - { - sa = car(s); - - // this is the skill of the map - // not parsed by anything yet - // for map databases - //if(sa != "") - // cvar_set("fraglimit", sa); - - s = cdr(s); - } - if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit { cvar_set("leadlimit", "0"); @@ -600,22 +516,20 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo } } -string _MapInfo_GetDefaultEx(float t) +string _MapInfo_GetDefaultEx(Gametype t) { - FOREACH(Gametypes, it.items == t, LAMBDA(return it.model2)); - return ""; + return t ? t.model2 : ""; } -float _MapInfo_GetTeamPlayBool(float t) +float _MapInfo_GetTeamPlayBool(Gametype t) { - FOREACH(Gametypes, it.items == t, LAMBDA(return it.team)); - return false; + return t ? t.team : false; } -void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) +void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType) { - MapInfo_Map_supportedGametypes |= pThisType; - if (!(pThisType & pWantedType)) + MapInfo_Map_supportedGametypes |= pThisType.m_flags; + if (!(pThisType.m_flags & pWantedType.m_flags)) return; // reset all the cvars to their defaults @@ -623,7 +537,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) cvar_set("timelimit", cvar_defstring("timelimit")); cvar_set("leadlimit", cvar_defstring("leadlimit")); cvar_set("fraglimit", cvar_defstring("fraglimit")); - FOREACH(Gametypes, true, LAMBDA(it.m_parse_mapinfo(string_null, string_null))); + FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null)); string fraglimit_normal = string_null; string fraglimit_teams = string_null; @@ -671,7 +585,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) break; } } - FOREACH(Gametypes, true, LAMBDA(handled |= it.m_parse_mapinfo(k, v))); + FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v)); if (!handled) LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa); } @@ -688,13 +602,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType) } } -Gametype MapInfo_Type(int t) -{ - FOREACH(Gametypes, it.items == t, LAMBDA(return it)); - return NULL; -} - -int MapInfo_Type_FromString(string t) +Gametype MapInfo_Type_FromString(string t) { #define deprecate(from, to) MACRO_BEGIN { \ if (t == #from) { \ @@ -709,31 +617,25 @@ int MapInfo_Type_FromString(string t) deprecate(invasion, inv); deprecate(assault, as); deprecate(race, rc); - if (t == "all") return MAPINFO_TYPE_ALL; - FOREACH(Gametypes, it.mdl == t, LAMBDA(return it.items)); - return 0; + FOREACH(Gametypes, it.mdl == t, return it); + return NULL; #undef deprecate } -string MapInfo_Type_Description(float t) +string MapInfo_Type_Description(Gametype t) { - FOREACH(Gametypes, it.items == t, LAMBDA(return it.gametype_description)); - return ""; + return t ? t.gametype_description : ""; } -string MapInfo_Type_ToString(float t) +string MapInfo_Type_ToString(Gametype t) { - if(t == MAPINFO_TYPE_ALL) - return "all"; - FOREACH(Gametypes, it.items == t, LAMBDA(return it.mdl)); - return ""; + return t ? t.mdl : ""; } -string MapInfo_Type_ToText(float t) +string MapInfo_Type_ToText(Gametype t) { - FOREACH(Gametypes, it.items == t, LAMBDA(return it.message)); /* xgettext:no-c-format */ - return _("@!#%'n Tuba Throwing"); + return t ? t.message : _("@!#%'n Tuba Throwing"); } void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse) @@ -820,7 +722,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, { if(type == 0) // server set { - LOG_TRACE("Applying temporary setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary setting ", t, " := ", s); if(cvar("g_campaign")) cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then else @@ -828,7 +730,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, } else { - LOG_TRACE("Applying temporary client setting ", t, " := ", s, "\n"); + LOG_TRACE("Applying temporary client setting ", t, " := ", s); MapInfo_Map_clientstuff = strcat( MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n" ); @@ -862,7 +764,7 @@ float MapInfo_isRedundant(string fn, string t) } // load info about a map by name into the MapInfo_Map_* globals -float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int pGametypeToSet) +float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet) { string fn; string s, t; @@ -879,7 +781,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p return 0; } - if(pGametypeToSet == 0) + if(pGametypeToSet == NULL) if(MapInfo_Cache_Retrieve(pFilename)) return 1; @@ -944,9 +846,9 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING) fputs(fh, "frustrating\n"); - for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2) - if(MapInfo_Map_supportedGametypes & i) - fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i))); + FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, { + fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it))); + }); if(fexists(strcat("scripts/", pFilename, ".arena"))) fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n"); @@ -1030,7 +932,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p else if(t == "type") { t = car(s); s = cdr(s); - f = MapInfo_Type_FromString(t); + Gametype f = MapInfo_Type_FromString(t); LOG_MAPWARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n"); if(f) _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true); @@ -1040,7 +942,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p else if(t == "gametype") { t = car(s); s = cdr(s); - f = MapInfo_Type_FromString(t); + Gametype f = MapInfo_Type_FromString(t); if(f) _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f); else @@ -1080,9 +982,10 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p else if(t == "settemp_for_type") { t = car(s); s = cdr(s); + Gametype f; if((f = MapInfo_Type_FromString(t))) { - if(f & pGametypeToSet) + if(f.m_flags & pGametypeToSet.m_flags) { _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1); } @@ -1095,9 +998,10 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p else if(t == "clientsettemp_for_type") { t = car(s); s = cdr(s); + Gametype f; if((f = MapInfo_Type_FromString(t))) { - if(f & pGametypeToSet) + if(f.m_flags & pGametypeToSet.m_flags) { _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1); } @@ -1151,21 +1055,21 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p LOG_MAPWARN("Map ", pFilename, " supports no game types, ignored\n"); return 0; } -float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, int pGametypeToSet) +int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet) { - float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet); + int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet); if(cvar("g_tdm_on_dm_maps")) { // if this is set, all DM maps support TDM too - if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)) - if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH) + if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags)) + if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags) _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH); } if(pGametypeToSet) { - if(!(MapInfo_Map_supportedGametypes & pGametypeToSet)) + if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags)) { error("Can't select the requested game type. This should never happen as the caller should prevent it!\n"); //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH); @@ -1238,19 +1142,18 @@ int MapInfo_CurrentFeatures() return req; } -int MapInfo_CurrentGametype() +Gametype MapInfo_CurrentGametype() { - int prev = cvar("gamecfg"); - FOREACH(Gametypes, cvar(it.netname) && it.items != prev, LAMBDA(return it.items)); - if (prev) return prev; - return MAPINFO_TYPE_DEATHMATCH; + Gametype prev = Gametypes_from(cvar("gamecfg")); + FOREACH(Gametypes, cvar(it.netname) && it != prev, return it); + return prev ? prev : MAPINFO_TYPE_DEATHMATCH; } float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise { - if(!MapInfo_Get_ByName(s, 1, 0)) + if(!MapInfo_Get_ByName(s, 1, NULL)) return 0; - if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0) + if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0) return 0; if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures()) return 0; @@ -1265,11 +1168,9 @@ float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with th return r; } -void MapInfo_SwitchGameType(int t) +void MapInfo_SwitchGameType(Gametype t) { - FOREACH(Gametypes, true, LAMBDA( - cvar_set(it.netname, (it.items == t) ? "1" : "0") - )); + FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0")); } void MapInfo_LoadMap(string s, float reinit) @@ -1279,7 +1180,7 @@ void MapInfo_LoadMap(string s, float reinit) //if(!MapInfo_CheckMap(s)) //{ // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n"); - // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH); + // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags); //} cvar_settemp_restore(); @@ -1289,7 +1190,7 @@ void MapInfo_LoadMap(string s, float reinit) localcmd(strcat("\nchangelevel ", s, "\n")); } -string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags) +string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags) { string out; float i; @@ -1311,7 +1212,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) // to make absolutely sure: MapInfo_Enumerate(); - MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0); + _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0); out = ""; for(i = 0; i < MapInfo_count; ++i) @@ -1322,47 +1223,46 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) return substring(out, 1, strlen(out) - 1); } -void MapInfo_LoadMapSettings_SaveGameType(float t) +void MapInfo_LoadMapSettings_SaveGameType(Gametype t) { MapInfo_SwitchGameType(t); - cvar_set("gamecfg", ftos(t)); + cvar_set("gamecfg", ftos(t.m_id)); MapInfo_LoadedGametype = t; } void MapInfo_LoadMapSettings(string s) // to be called from worldspawn { - float t; - - t = MapInfo_CurrentGametype(); + Gametype t = MapInfo_CurrentGametype(); MapInfo_LoadMapSettings_SaveGameType(t); if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps { if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break")) { - LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.\n"); + LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings."); _MapInfo_Map_ApplyGametypeEx("", t, t); return; // do not call Get_ByName! } if(MapInfo_Map_supportedGametypes == 0) { - LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.\n"); - MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH; + LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch."); + MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags; MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH); _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH); return; // do not call Get_ByName! } - t = 1; + int _t = 1; while(!(MapInfo_Map_supportedGametypes & 1)) { - t *= 2; - MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2); + _t <<= 1; + MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1); } + FOREACH(Gametypes, it.m_flags == _t, { t = it; break; }); // t is now a supported mode! - LOG_WARNING("can't play the selected map in the given game mode. Falling back to a supported mode.\n"); + LOG_WARN("can't play the selected map in the given game mode. Falling back to a supported mode."); MapInfo_LoadMapSettings_SaveGameType(t); } MapInfo_Get_ByName(s, 1, t); @@ -1397,7 +1297,7 @@ int MapInfo_ForbiddenFlags() { int f = MAPINFO_FLAG_FORBIDDEN; -#ifndef MENUQC +#ifdef GAMEQC if (!cvar("g_maplist_allow_hidden")) #endif f |= MAPINFO_FLAG_HIDDEN;