X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmapinfo.qh;h=f37e2db060881e23088652e012926e668b731216;hb=4ee2807b2d8f808928ef14b3e814945b3edb4350;hp=28e0cfe237800b209fca58b63ef268b4bad076ef;hpb=398c08c48160ee843dc959b84d6443c8f368f1be;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mapinfo.qh b/qcsrc/common/mapinfo.qh index 28e0cfe23..f37e2db06 100644 --- a/qcsrc/common/mapinfo.qh +++ b/qcsrc/common/mapinfo.qh @@ -42,6 +42,7 @@ CLASS(Gametype, Object) ATTRIB(Gametype, gametype_description, string); #ifdef CSQC ATTRIB(Gametype, m_modicons, void(vector pos, vector mySize)); + ATTRIB(Gametype, m_modicons_reset, void()); #endif ATTRIB(Gametype, m_mutators, string); @@ -168,6 +169,13 @@ CLASS(RaceCTS, Gametype) if(v == "target_startTimer") MapInfo_Map_supportedGametypes |= this.m_flags; } + METHOD(RaceCTS, m_setTeams, void(string sa)) + { + // this is the skill of the map + // not parsed by anything yet + // for map databases + // cvar_set("fraglimit", sa); + } #ifdef CSQC ATTRIB(RaceCTS, m_modicons, void(vector pos, vector mySize), HUD_Mod_Race); #endif @@ -199,12 +207,17 @@ CLASS(TeamDeathmatch, Gametype) return true; return false; } + METHOD(TeamDeathmatch, m_setTeams, void(string sa)) + { + cvar_set("g_tdm_teams", sa); + } ENDCLASS(TeamDeathmatch) REGISTER_GAMETYPE(TEAM_DEATHMATCH, NEW(TeamDeathmatch)); #define g_tdm IS_GAMETYPE(TEAM_DEATHMATCH) #ifdef CSQC void HUD_Mod_CTF(vector pos, vector mySize); +void HUD_Mod_CTF_Reset(); #endif CLASS(CaptureTheFlag, Gametype) INIT(CaptureTheFlag) @@ -220,8 +233,13 @@ CLASS(CaptureTheFlag, Gametype) { return true; } + METHOD(CaptureTheFlag, m_setTeams, void(string sa)) + { + cvar_set("fraglimit", sa); + } #ifdef CSQC ATTRIB(CaptureTheFlag, m_modicons, void(vector pos, vector mySize), HUD_Mod_CTF); + ATTRIB(CaptureTheFlag, m_modicons_reset, void(), HUD_Mod_CTF_Reset); #endif ENDCLASS(CaptureTheFlag) REGISTER_GAMETYPE(CTF, NEW(CaptureTheFlag)); @@ -254,6 +272,10 @@ CLASS(ClanArena, Gametype) return true; return false; } + METHOD(ClanArena, m_setTeams, void(string sa)) + { + cvar_set("g_ca_teams", sa); + } #ifdef CSQC ATTRIB(ClanArena, m_modicons, void(vector pos, vector mySize), HUD_Mod_CA); #endif @@ -320,6 +342,10 @@ CLASS(KeyHunt, Gametype) return true; return false; } + METHOD(KeyHunt, m_setTeams, void(string sa)) + { + cvar_set("g_keyhunt_teams", sa); + } #ifdef CSQC ATTRIB(KeyHunt, m_modicons, void(vector pos, vector mySize), HUD_Mod_KH); #endif @@ -405,6 +431,10 @@ CLASS(FreezeTag, Gametype) return true; return false; } + METHOD(FreezeTag, m_setTeams, void(string sa)) + { + cvar_set("g_freezetag_teams", sa); + } #ifdef CSQC ATTRIB(FreezeTag, m_modicons, void(vector pos, vector mySize), HUD_Mod_CA); #endif