X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fminigames%2Fsv_minigames.qh;h=b5015a1f40fd3e452d83ce2d23ed5a510ce63c4c;hb=2bddfb42fdbb3318aa319d228d8c99adcc90b128;hp=cde6144162866321be9c8b733a082d093e871f98;hpb=724a41faf2cbfd86d41f3ab59ff8326a831a8326;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/minigames/sv_minigames.qh b/qcsrc/common/minigames/sv_minigames.qh index cde614416..b5015a1f4 100644 --- a/qcsrc/common/minigames/sv_minigames.qh +++ b/qcsrc/common/minigames/sv_minigames.qh @@ -1,5 +1,4 @@ -#ifndef SV_MINIGAMES_H -#define SV_MINIGAMES_H +#pragma once /// Create a new minigame session /// \return minigame session entity @@ -24,13 +23,13 @@ void end_minigames(); // Only sends entities to players who joined the minigame // Use on customizeentityforclient for gameplay entities -bool minigame_CheckSend(); +bool minigame_CheckSend(entity this, entity client); // Check for minigame impulses bool MinigameImpulse(entity this, int imp); // Parse a client command ( cmd minigame ... ) -void ClientCommand_minigame(int request, int argc, string command); +void ClientCommand_minigame(entity caller, int request, int argc, string command); // Find the minigame_player entity for the given client entity entity minigame_find_player(entity client); @@ -53,12 +52,9 @@ REGISTRY_CHECK(Minigames) #define REGISTER_MINIGAME(name,nicename) \ REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \ int name##_server_event(entity, string, ...); \ - REGISTER_INIT_POST(MINIGAME_##name) { \ - make_pure(this); \ + REGISTER_INIT(MINIGAME_##name) { \ this.netname = strzone(strtolower(#name)); \ this.message = nicename; \ this.minigame_event = name##_server_event; \ } \ REGISTER_INIT(MINIGAME_##name) - -#endif