X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmonsters%2Fmonster%2Fshambler.qc;h=b03766bcf234b55d4753b5c65a1c2dddb1b91922;hb=6c3362162e191402de680067e86ced4331550117;hp=38de8627a685fd2be152f8ff3e87a12e70054d75;hpb=ecebe32dc00c4236a4050b73a9dcc9afbcddf087;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/monsters/monster/shambler.qc b/qcsrc/common/monsters/monster/shambler.qc index 38de8627a..b03766bcf 100644 --- a/qcsrc/common/monsters/monster/shambler.qc +++ b/qcsrc/common/monsters/monster/shambler.qc @@ -116,11 +116,9 @@ void M_Shambler_Attack_Lightning_Think(entity this) void M_Shambler_Attack_Lightning(entity this) { - entity gren; - monster_makevectors(this, this.enemy); - gren = new(grenade); + entity gren = new(grenade); gren.owner = gren.realowner = this; gren.bot_dodge = true; gren.bot_dodgerating = (autocvar_g_monster_shambler_attack_lightning_damage); @@ -142,6 +140,7 @@ void M_Shambler_Attack_Lightning(entity this) gren.damageforcescale = 0; gren.event_damage = M_Shambler_Attack_Lightning_Damage; gren.damagedbycontents = true; + IL_PUSH(g_damagedbycontents, gren); gren.missile_flags = MIF_SPLASH | MIF_ARC; W_SetupProjVelocity_Explicit(gren, v_forward, v_up, (autocvar_g_monster_shambler_attack_lightning_speed), (autocvar_g_monster_shambler_attack_lightning_speed_up), 0, 0, false); @@ -200,7 +199,7 @@ bool M_Shambler_Attack(int attack_type, entity actor, entity targ, .entity weapo return false; } -spawnfunc(monster_shambler) { Monster_Spawn(this, MON_SHAMBLER.monsterid); } +spawnfunc(monster_shambler) { Monster_Spawn(this, true, MON_SHAMBLER.monsterid); } #endif // SVQC #ifdef SVQC @@ -243,7 +242,6 @@ METHOD(Shambler, mr_anim, bool(Shambler this, entity actor)) } #endif #ifdef SVQC -spawnfunc(item_health_mega); .float animstate_endtime; METHOD(Shambler, mr_setup, bool(Shambler this, entity actor)) { @@ -255,7 +253,7 @@ METHOD(Shambler, mr_setup, bool(Shambler this, entity actor)) if(!actor.stopspeed) { actor.stopspeed = (autocvar_g_monster_shambler_speed_stop); } if(!actor.damageforcescale) { actor.damageforcescale = (autocvar_g_monster_shambler_damageforcescale); } - actor.monster_loot = spawnfunc_item_health_mega; + actor.monster_loot = ITEM_HealthMega; actor.weapon = WEP_ELECTRO.m_id; // matches attacks better than WEP_VORTEX setanim(actor, actor.anim_shoot, false, true, true); @@ -265,10 +263,4 @@ METHOD(Shambler, mr_setup, bool(Shambler this, entity actor)) return true; } - -METHOD(Shambler, mr_precache, bool(Shambler this)) -{ - TC(Shambler, this); - return true; -} #endif