X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Foverkill%2Fsv_overkill.qc;h=5eef8f2e37b4b49c96bce413c564cf2ebcbf9b28;hb=65493c17d47c0d5ece5e28a999a0162c5b070acb;hp=734a14baee95ec3da8a5d9d5ad6c6fa676f19f86;hpb=56460e99cb30f5c085d6eb5bfb292877d64d0c60;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc index 734a14bae..5eef8f2e3 100644 --- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc +++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc @@ -11,17 +11,44 @@ bool autocvar_g_overkill_itemwaypoints = true; .Weapon ok_lastwep[MAX_WEAPONSLOTS]; -void ok_Initialize(); - REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !cvar("g_instagib") && !g_nexball && cvar_string("g_mod_balance") == "Overkill") { MUTATOR_ONADD { - ok_Initialize(); + precache_all_playermodels("models/ok_player/*.dpm"); + + if (autocvar_g_overkill_filter_healthmega) + { + ITEM_HealthMega.spawnflags |= ITEM_FLAG_MUTATORBLOCKED; + } + if (autocvar_g_overkill_filter_armormedium) + { + ITEM_ArmorMedium.spawnflags |= ITEM_FLAG_MUTATORBLOCKED; + } + if (autocvar_g_overkill_filter_armorbig) + { + ITEM_ArmorBig.spawnflags |= ITEM_FLAG_MUTATORBLOCKED; + } + if (autocvar_g_overkill_filter_armormega) + { + ITEM_ArmorMega.spawnflags |= ITEM_FLAG_MUTATORBLOCKED; + } + + WEP_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + WEP_HMG.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + + WEP_SHOTGUN.mdl = "ok_shotgun"; + WEP_MACHINEGUN.mdl = "ok_mg"; + WEP_VORTEX.mdl = "ok_sniper"; } MUTATOR_ONREMOVE { + ITEM_HealthMega.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; + ITEM_ArmorMedium.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; + ITEM_ArmorBig.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; + ITEM_ArmorMega.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; + WEP_RPC.spawnflags |= WEP_FLAG_MUTATORBLOCKED; WEP_HMG.spawnflags |= WEP_FLAG_MUTATORBLOCKED; } @@ -178,7 +205,7 @@ MUTATOR_HOOKFUNCTION(ok, OnEntityPreSpawn) setorigin(wep, ent.origin); setmodel(wep, MDL_OK_HMG); wep.ok_item = true; - wep.noalign = ent.noalign; + wep.noalign = Item_ShouldKeepPosition(ent); wep.cnt = ent.cnt; wep.team = ent.team; wep.respawntime = g_pickup_respawntime_superweapon; @@ -188,13 +215,13 @@ MUTATOR_HOOKFUNCTION(ok, OnEntityPreSpawn) wep.nextthink = time + 0.1; return true; } - else if(ent.classname == "item_invincible") + else if(ent.classname == "item_shield") { entity wep = new(weapon_rpc); setorigin(wep, ent.origin); setmodel(wep, MDL_OK_RPC); wep.ok_item = true; - wep.noalign = ent.noalign; + wep.noalign = Item_ShouldKeepPosition(ent); wep.cnt = ent.cnt; wep.team = ent.team; wep.respawntime = g_pickup_respawntime_superweapon; @@ -242,14 +269,6 @@ MUTATOR_HOOKFUNCTION(ok, FilterItem) if(item.ok_item) return false; - switch(item.itemdef) - { - case ITEM_HealthMega: return autocvar_g_overkill_filter_healthmega; - case ITEM_ArmorMedium: return autocvar_g_overkill_filter_armormedium; - case ITEM_ArmorBig: return autocvar_g_overkill_filter_armorbig; - case ITEM_ArmorMega: return autocvar_g_overkill_filter_armormega; - } - return true; } @@ -285,15 +304,3 @@ MUTATOR_HOOKFUNCTION(ok, SetModname) M_ARGV(0, string) = "Overkill"; return true; } - -void ok_Initialize() -{ - precache_all_playermodels("models/ok_player/*.dpm"); - - WEP_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - WEP_HMG.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - - WEP_SHOTGUN.mdl = "ok_shotgun"; - WEP_MACHINEGUN.mdl = "ok_mg"; - WEP_VORTEX.mdl = "ok_sniper"; -}