X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fmutators%2Fmutator%2Fwaypoints%2Fwaypointsprites.qc;h=7e5f79317f6dc046238f83bf5c8995da2b12b077;hb=f34fd47ee0a7f283ab60592a17399ec5a500416c;hp=d04936a5dd8a880e22d72d13bc3e59232858c08b;hpb=eac60648c4017e495060dd3ba9e50ac4bad5000a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/mutators/mutator/waypoints/waypointsprites.qc b/qcsrc/common/mutators/mutator/waypoints/waypointsprites.qc index d04936a5d..7e5f79317 100644 --- a/qcsrc/common/mutators/mutator/waypoints/waypointsprites.qc +++ b/qcsrc/common/mutators/mutator/waypoints/waypointsprites.qc @@ -1,7 +1,5 @@ #include "waypointsprites.qh" -#ifdef IMPLEMENTATION - REGISTER_MUTATOR(waypointsprites, true); REGISTER_NET_LINKED(waypointsprites) @@ -18,12 +16,16 @@ bool WaypointSprite_SendEntity(entity this, entity to, float sendflags) sendflags |= 0x80; int f = 0; - if(this.currentammo) + if(this.currentammo == 1) f |= 1; // hideable if(this.exteriormodeltoclient == to) f |= 2; // my own + if(this.currentammo == 2) + f |= 2; // radar only MUTATOR_CALLHOOK(SendWaypoint, this, to, sendflags, f); + sendflags = M_ARGV(2, int); + f = M_ARGV(3, int); WriteByte(MSG_ENTITY, sendflags); WriteByte(MSG_ENTITY, this.wp_extra); @@ -98,9 +100,9 @@ bool WaypointSprite_SendEntity(entity this, entity to, float sendflags) #endif #ifdef CSQC -void Ent_WaypointSprite(entity this); +void Ent_WaypointSprite(entity this, bool isnew); NET_HANDLE(waypointsprites, bool isnew) { - Ent_WaypointSprite(this); + Ent_WaypointSprite(this, isnew); return true; } @@ -112,7 +114,7 @@ void Ent_RemoveWaypointSprite(entity this) } /** flags origin [team displayrule] [spritename] [spritename2] [spritename3] [lifetime maxdistance hideable] */ -void Ent_WaypointSprite(entity this) +void Ent_WaypointSprite(entity this, bool isnew) { int sendflags = ReadByte(); this.wp_extra = ReadByte(); @@ -121,6 +123,10 @@ void Ent_WaypointSprite(entity this) this.spawntime = time; this.draw2d = Draw_WaypointSprite; + if (isnew) { + IL_PUSH(g_drawables_2d, this); + IL_PUSH(g_radaricons, this); + } InterpolateOrigin_Undo(this); this.iflags |= IFLAG_ORIGIN; @@ -225,6 +231,7 @@ float spritelookupblinkvalue(entity this, string s) return 2; } if (s == WP_Item.netname) return Items_from(this.wp_extra).m_waypointblink; + if(s == WP_FlagReturn.netname) return 2; return 1; } @@ -452,7 +459,7 @@ vector fixrgbexcess(vector rgb) void Draw_WaypointSprite(entity this) { - if (this.lifetime) + if (this.lifetime > 0) this.alpha = pow(bound(0, (this.fadetime - time) / this.lifetime, 1), waypointsprite_timealphaexponent); else this.alpha = 1; @@ -463,14 +470,12 @@ void Draw_WaypointSprite(entity this) if (autocvar_cl_hidewaypoints >= 2) return; - if (this.hideflags & 1) - if (autocvar_cl_hidewaypoints) - return; // fixed waypoint + if (this.hideflags & 1 && autocvar_cl_hidewaypoints) + return; // fixed waypoint InterpolateOrigin_Do(this); float t = entcs_GetTeam(player_localnum) + 1; - string spriteimage = ""; // choose the sprite @@ -479,7 +484,7 @@ void Draw_WaypointSprite(entity this) case SPRITERULE_SPECTATOR: if (!( (autocvar_g_waypointsprite_itemstime == 1 && t == NUM_SPECTATOR + 1) - || (autocvar_g_waypointsprite_itemstime == 2 && (t == NUM_SPECTATOR + 1 || warmup_stage)) + || (autocvar_g_waypointsprite_itemstime == 2 && (t == NUM_SPECTATOR + 1 || warmup_stage || STAT(ITEMSTIME) == 2)) )) return; spriteimage = this.netname; @@ -513,11 +518,8 @@ void Draw_WaypointSprite(entity this) ++waypointsprite_newcount; - float dist; - dist = vlen(this.origin - view_origin); - - float a; - a = this.alpha * autocvar_hud_panel_fg_alpha; + float dist = vlen(this.origin - view_origin); + float a = this.alpha * autocvar_hud_panel_fg_alpha; if (this.maxdistance > waypointsprite_normdistance) a *= pow(bound(0, (this.maxdistance - dist) / (this.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent); @@ -535,7 +537,7 @@ void Draw_WaypointSprite(entity this) { if (this.helpme && time < this.helpme) a *= SPRITE_HELPME_BLINK; - else if (!this.lifetime) // fading out waypoints don't blink + else if (this.lifetime > 0) // fading out waypoints don't blink a *= spritelookupblinkvalue(this, spriteimage); } @@ -861,9 +863,10 @@ void WaypointSprite_FadeOutIn(entity e, float t) // ensure: // (e.teleport_time - time) / wp.fade_time stays // e.teleport_time = time + fadetime - float current_fadetime; - current_fadetime = e.teleport_time - time; + float current_fadetime = e.teleport_time - time; e.teleport_time = time + t; + if (e.fade_time < 0) + e.fade_time = -e.fade_time; e.fade_time = e.fade_time * t / current_fadetime; } @@ -880,8 +883,8 @@ void WaypointSprite_Init() void WaypointSprite_Kill(entity wp) { if (!wp) return; - if (wp.owner) wp.owner.(wp.owned_by_field) = world; - remove(wp); + if (wp.owner) wp.owner.(wp.owned_by_field) = NULL; + delete(wp); } void WaypointSprite_Disown(entity wp, float fadetime) @@ -895,9 +898,9 @@ void WaypointSprite_Disown(entity wp, float fadetime) if (wp.owner) { if (wp.exteriormodeltoclient == wp.owner) - wp.exteriormodeltoclient = world; - wp.owner.(wp.owned_by_field) = world; - wp.owner = world; + wp.exteriormodeltoclient = NULL; + wp.owner.(wp.owned_by_field) = NULL; + wp.owner = NULL; WaypointSprite_FadeOutIn(wp, fadetime); } @@ -932,7 +935,7 @@ bool WaypointSprite_visible_for_player(entity this, entity player, entity view) { if (!autocvar_sv_itemstime) return false; - if (!warmup_stage && IS_PLAYER(view)) + if (!warmup_stage && IS_PLAYER(view) && autocvar_sv_itemstime != 2) return false; } else if (this.team && this.rule == SPRITERULE_DEFAULT) @@ -951,7 +954,7 @@ entity WaypointSprite_getviewentity(entity e) if (IS_SPEC(e)) e = e.enemy; /* TODO idea (check this breaks nothing) else if (e.classname == "observer") - e = world; + e = NULL; */ return e; } @@ -963,17 +966,17 @@ float WaypointSprite_isteammate(entity e, entity e2) return e2 == e; } -float WaypointSprite_Customize(entity this) +bool WaypointSprite_Customize(entity this, entity client) { // this is not in SendEntity because it shall run every frame, not just every update // make spectators see what the player would see - entity e = WaypointSprite_getviewentity(other); + entity e = WaypointSprite_getviewentity(client); - if (MUTATOR_CALLHOOK(CustomizeWaypoint, this, other)) + if (MUTATOR_CALLHOOK(CustomizeWaypoint, this, client)) return false; - return this.waypointsprite_visible_for_player(this, other, e); + return this.waypointsprite_visible_for_player(this, client, e); } bool WaypointSprite_SendEntity(entity this, entity to, float sendflags); @@ -997,8 +1000,10 @@ entity WaypointSprite_Spawn( ) { entity wp = new(sprite_waypoint); + wp.fade_time = _lifetime; // if negative tells client not to fade it out + if(_lifetime < 0) + _lifetime = -_lifetime; wp.teleport_time = time + _lifetime; - wp.fade_time = _lifetime; wp.exteriormodeltoclient = ref; if (ref) { @@ -1014,7 +1019,7 @@ entity WaypointSprite_Spawn( if (own) { if (own.(ownfield)) - remove(own.(ownfield)); + delete(own.(ownfield)); own.(ownfield) = wp; wp.owned_by_field = ownfield; } @@ -1039,7 +1044,7 @@ entity WaypointSprite_SpawnFixed( entity icon // initial icon ) { - return WaypointSprite_Spawn(spr, 0, 0, world, ofs, world, 0, own, ownfield, true, icon); + return WaypointSprite_Spawn(spr, 0, 0, NULL, ofs, NULL, 0, own, ownfield, true, icon); } entity WaypointSprite_DeployFixed( @@ -1060,7 +1065,7 @@ entity WaypointSprite_DeployFixed( maxdistance = waypointsprite_limitedrange; else maxdistance = 0; - return WaypointSprite_Spawn(spr, waypointsprite_deployed_lifetime, maxdistance, world, ofs, world, t, player, waypointsprite_deployed_fixed, false, icon); + return WaypointSprite_Spawn(spr, waypointsprite_deployed_lifetime, maxdistance, NULL, ofs, NULL, t, player, waypointsprite_deployed_fixed, false, icon); } entity WaypointSprite_DeployPersonal( @@ -1070,7 +1075,7 @@ entity WaypointSprite_DeployPersonal( entity icon // initial icon ) { - return WaypointSprite_Spawn(spr, 0, 0, world, ofs, world, 0, player, waypointsprite_deployed_personal, false, icon); + return WaypointSprite_Spawn(spr, 0, 0, NULL, ofs, NULL, 0, player, waypointsprite_deployed_personal, false, icon); } entity WaypointSprite_Attach( @@ -1082,7 +1087,7 @@ entity WaypointSprite_Attach( { float t; if (player.waypointsprite_attachedforcarrier) - return world; // can't attach to FC + return NULL; // can't attach to FC if (teamplay) t = player.team; else @@ -1092,7 +1097,7 @@ entity WaypointSprite_Attach( maxdistance = waypointsprite_limitedrange; else maxdistance = 0; - return WaypointSprite_Spawn(spr, waypointsprite_deployed_lifetime, maxdistance, player, '0 0 64', world, t, player, waypointsprite_attached, false, icon); + return WaypointSprite_Spawn(spr, waypointsprite_deployed_lifetime, maxdistance, player, '0 0 64', NULL, t, player, waypointsprite_attached, false, icon); } entity WaypointSprite_AttachCarrier( @@ -1102,7 +1107,7 @@ entity WaypointSprite_AttachCarrier( ) { WaypointSprite_Kill(carrier.waypointsprite_attached); // FC overrides attached - entity e = WaypointSprite_Spawn(spr, 0, 0, carrier, '0 0 64', world, carrier.team, carrier, waypointsprite_attachedforcarrier, false, icon); + entity e = WaypointSprite_Spawn(spr, 0, 0, carrier, '0 0 64', NULL, carrier.team, carrier, waypointsprite_attachedforcarrier, false, icon); if (carrier.health) { WaypointSprite_UpdateMaxHealth(e, '1 0 0' * healtharmor_maxdamage(start_health, start_armorvalue, autocvar_g_balance_armor_blockpercent, DEATH_WEAPON.m_id) * 2); @@ -1142,4 +1147,3 @@ void WaypointSprite_PlayerGone(entity this) WaypointSprite_DetachCarrier(this); } #endif -#endif