X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fnotifications%2Fall.inc;h=b4ee27384ce7882138709159a83edafb92f41e71;hb=80e96d3476de18ec2d27c905eb789bd39b2f52f9;hp=393133055754f2f2db68b2b0e22459242cd725f7;hpb=8e4957c252f8381e37f2a72e227797bf51e5cc2f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/notifications/all.inc b/qcsrc/common/notifications/all.inc index 393133055..b4ee27384 100644 --- a/qcsrc/common/notifications/all.inc +++ b/qcsrc/common/notifications/all.inc @@ -111,6 +111,8 @@ MSG_ANNCE_NOTIF(BEGIN, N__ALWAYS, "begin", CH_INFO, VOL_BASEVOICE, ATTEN_NONE) + MSG_ANNCE_NOTIF(HEADSHOT, N__ALWAYS, "headshot", CH_INFO, VOL_BASEVOICE, ATTEN_NONE) + MSG_ANNCE_NOTIF(KILLSTREAK_03, N_GNTLOFF, "03kills", CH_INFO, VOL_BASEVOICE, ATTEN_NONE) MSG_ANNCE_NOTIF(KILLSTREAK_05, N_GNTLOFF, "05kills", CH_INFO, VOL_BASEVOICE, ATTEN_NONE) MSG_ANNCE_NOTIF(KILLSTREAK_10, N_GNTLOFF, "10kills", CH_INFO, VOL_BASEVOICE, ATTEN_NONE) @@ -216,12 +218,15 @@ #define N_CONSOLE 1 #define N_CHATCON 2 +// hack to work around the limitations of sprintf +string multiteam_info_sprintf(string input, string teamname) { return ((input != "") ? sprintf(input, teamname) : ""); } + #define MULTITEAM_INFO(prefix, defaultvalue, strnum, flnum, args, hudargs, icon, normal, gentle, type) \ NOTIF_ADD_AUTOCVAR(INFO_##prefix, defaultvalue) \ - MSG_INFO_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, defaultvalue, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, type, 1), TCR(gentle, type, 1)) \ - MSG_INFO_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, defaultvalue, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, type, 2), TCR(gentle, type, 2)) \ - MSG_INFO_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, defaultvalue, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, type, 3), TCR(gentle, type, 3)) \ - MSG_INFO_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, defaultvalue, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, type, 4), TCR(gentle, type, 4)) + MSG_INFO_NOTIF_TEAM(NUM_TEAM_1, prefix##_RED, prefix, defaultvalue, strnum, flnum, args, hudargs, multiteam_info_sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, type, 1), TCR(gentle, type, 1)) \ + MSG_INFO_NOTIF_TEAM(NUM_TEAM_2, prefix##_BLUE, prefix, defaultvalue, strnum, flnum, args, hudargs, multiteam_info_sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, type, 2), TCR(gentle, type, 2)) \ + MSG_INFO_NOTIF_TEAM(NUM_TEAM_3, prefix##_YELLOW, prefix, defaultvalue, strnum, flnum, args, hudargs, multiteam_info_sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, type, 3), TCR(gentle, type, 3)) \ + MSG_INFO_NOTIF_TEAM(NUM_TEAM_4, prefix##_PINK, prefix, defaultvalue, strnum, flnum, args, hudargs, multiteam_info_sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, type, 4), TCR(gentle, type, 4)) // MSG_INFO_NOTIFICATIONS MSG_INFO_NOTIF(CHAT_NOSPECTATORS, N_CHATCON, 0, 0, "", "", "", _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "") @@ -301,9 +306,9 @@ MSG_INFO_NOTIF(DEATH_SELF_GENERIC, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_selfkill", _("^BG%s^K1 died%s%s"), "") MSG_INFO_NOTIF(DEATH_SELF_LAVA, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_lava", _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s")) MSG_INFO_NOTIF(DEATH_SELF_MON_MAGE, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was exploded by a Mage%s%s"), "") - MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "") - MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was smashed by a Shambler%s%s"), "") - MSG_INFO_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "") + MSG_INFO_NOTIF(DEATH_SELF_MON_GOLEM_CLAW, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1's innards became outwards by a Golem%s%s"), "") + MSG_INFO_NOTIF(DEATH_SELF_MON_GOLEM_SMASH, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was smashed by a Golem%s%s"), "") + MSG_INFO_NOTIF(DEATH_SELF_MON_GOLEM_ZAP, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was zapped to death by a Golem%s%s"), "") MSG_INFO_NOTIF(DEATH_SELF_MON_SPIDER, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was bitten by a Spider%s%s"), "") MSG_INFO_NOTIF(DEATH_SELF_MON_WYVERN, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "") MSG_INFO_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 joins the Zombies%s%s"), "") @@ -352,7 +357,7 @@ MSG_INFO_NOTIF(FREEZETAG_REVIVED, N_CONSOLE, 2, 0, "s1 s2", "", "", _("^BG%s^K3 was revived by ^BG%s"), "") MSG_INFO_NOTIF(FREEZETAG_REVIVED_FALL, N_CONSOLE, 1, 0, "s1", "", "", _("^BG%s^K3 was revived by falling"), "") MSG_INFO_NOTIF(FREEZETAG_REVIVED_NADE, N_CONSOLE, 1, 0, "s1", "", "", _("^BG%s^K3 was revived by their Nade explosion"), "") - MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED, N_CONSOLE, 1, 1, "s1 f1", "", "", _("^BG%s^K3 was automatically revived after %s second(s)"), "") + MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED, N_CONSOLE, 1, 1, "s1 f1", "", "", _("^BG%s^K3 was automatically revived after %s seconds"), "") MSG_INFO_NOTIF(FREEZETAG_SELF, N_CONSOLE, 1, 0, "s1", "", "", _("^BG%s^K1 froze themself"), "") MULTITEAM_INFO(ROUND_TEAM_WIN, N_CONSOLE, 0, 0, "", "", "", _("^TC^TT^BG team wins the round"), "", NAME) @@ -397,7 +402,9 @@ MULTITEAM_INFO(NEXBALL_RETURN_HELD, N_CONSOLE, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG team held the ball for too long"), "", NAME) MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE, N_CONSOLE, 2, 0, "s1 s2", "", "", _("^BG%s^BG captured %s^BG control point"), "") + MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE_NONAME, N_CONSOLE, 1, 0, "s1", "", "", _("^BG%s^BG captured a control point"), "") MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, N_CONSOLE, 2, 0, "s1 s2", "", "", _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "", NAME) + MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED_NONAME, N_CONSOLE, 1, 0, "s1", "", "", _("^TC^TT^BG team control point has been destroyed by %s"), "", NAME) MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, N_CONSOLE, 0, 0, "", "", "", _("^TC^TT^BG generator has been destroyed"), "", GENERATOR) MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, N_CONSOLE, 0, 0, "", "", "", _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "", GENERATOR) @@ -437,8 +444,6 @@ MSG_INFO_NOTIF(VERSION_OLD, N_CHATCON, 2, 0, "s1 s2", "", "", _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s"), "") MSG_INFO_NOTIF(VERSION_OUTDATED, N_CHATCON, 2, 0, "s1 s2", "", "", _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!"), "") - MSG_INFO_NOTIF(WATERMARK, N_CONSOLE, 1, 0, "s1", "", "", _("^F3SVQC Build information: ^F4%s"), "") - MSG_INFO_NOTIF(WEAPON_ACCORDEON_MURDER, N_CONSOLE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weapontuba", _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s%s"), "") MSG_INFO_NOTIF(WEAPON_ACCORDEON_SUICIDE, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "weapontuba", _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s%s"), "") MSG_INFO_NOTIF(WEAPON_ARC_MURDER, N_CONSOLE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponarc", _("^BG%s%s^K1 was electrocuted by ^BG%s^K1's Arc%s%s"), "") @@ -573,8 +578,8 @@ #define VERBOSE_MURDER(type) strcat(MURDER_##type, "^BG%s") - #define MURDER_FRAG _("^K3%sYou fragged ^BG%s") - #define MURDER_FRAG2 _("^K3%sYou scored against ^BG%s") + #define MURDER_FRAG strcat(BOLD_OPERATOR, _("^K3%sYou fragged ^BG%s")) + #define MURDER_FRAG2 strcat(BOLD_OPERATOR, _("^K3%sYou scored against ^BG%s")) #define MURDER_FRAGGED _("^K1%sYou were fragged by ^BG%s") #define MURDER_FRAGGED2 _("^K1%sYou were scored against by ^BG%s") MSG_CENTER_NOTIF(DEATH_MURDER_FRAG, N_ENABLE, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG, MURDER_FRAG2 ) @@ -582,8 +587,8 @@ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE, N_ENABLE, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED), VERBOSE_MURDER(FRAGGED2) ) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE, N_ENABLE, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG), VERBOSE_MURDER(FRAG2) ) - #define MURDER_FRAG_FIRE _("^K3%sYou burned ^BG%s") - #define MURDER_FRAG_FIRE2 _("^K3%sYou scored against ^BG%s") + #define MURDER_FRAG_FIRE strcat(BOLD_OPERATOR, _("^K3%sYou burned ^BG%s")) + #define MURDER_FRAG_FIRE2 strcat(BOLD_OPERATOR, _("^K3%sYou scored against ^BG%s")) #define MURDER_FRAGGED_FIRE _("^K1%sYou were burned by ^BG%s") #define MURDER_FRAGGED_FIRE2 _("^K1%sYou were scored against by ^BG%s") MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE, N_ENABLE, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG_FIRE, MURDER_FRAG_FIRE2 ) @@ -591,8 +596,8 @@ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE_VERBOSE, N_ENABLE, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED_FIRE), VERBOSE_MURDER(FRAGGED_FIRE2) ) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE_VERBOSE, N_ENABLE, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG_FIRE), VERBOSE_MURDER(FRAG_FIRE2) ) - #define MURDER_FRAG_FREEZE _("^K3%sYou froze ^BG%s") - #define MURDER_FRAG_FREEZE2 _("^K3%sYou scored against ^BG%s") + #define MURDER_FRAG_FREEZE strcat(BOLD_OPERATOR, _("^K3%sYou froze ^BG%s")) + #define MURDER_FRAG_FREEZE2 strcat(BOLD_OPERATOR, _("^K3%sYou scored against ^BG%s")) #define MURDER_FRAGGED_FREEZE _("^K1%sYou were frozen by ^BG%s") #define MURDER_FRAGGED_FREEZE2 _("^K1%sYou were scored against by ^BG%s") MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE, N_ENABLE, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG_FREEZE, MURDER_FRAG_FREEZE2 ) @@ -600,8 +605,8 @@ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE_VERBOSE, N_ENABLE, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED_FREEZE), VERBOSE_MURDER(FRAGGED_FREEZE2)) MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE_VERBOSE, N_ENABLE, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG_FREEZE), VERBOSE_MURDER(FRAG_FREEZE2) ) - #define MURDER_TYPEFRAG _("^K1%sYou typefragged ^BG%s") - #define MURDER_TYPEFRAG2 _("^K1%sYou scored against ^BG%s^K1 while they were typing") + #define MURDER_TYPEFRAG strcat(BOLD_OPERATOR, _("^K1%sYou typefragged ^BG%s")) + #define MURDER_TYPEFRAG2 strcat(BOLD_OPERATOR, _("^K1%sYou scored against ^BG%s^K1 while they were typing")) #define MURDER_TYPEFRAGGED _("^K1%sYou were typefragged by ^BG%s") #define MURDER_TYPEFRAGGED2 _("^K1%sYou were scored against by ^BG%s^K1 while typing") MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG, N_ENABLE, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_TYPEFRAG, MURDER_TYPEFRAG2 ) @@ -657,12 +662,12 @@ MSG_CENTER_NOTIF(DOOR_LOCKED_ALSONEED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^BGYou also need %s^BG!"), "") MSG_CENTER_NOTIF(DOOR_UNLOCKED, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^BGDoor unlocked!"), "") - MSG_CENTER_NOTIF(EXTRALIVES, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^F2You picked up some extra lives"), "") + MSG_CENTER_NOTIF(EXTRALIVES, N_ENABLE, 0, 1, "f1", CPID_Null, "0 0", _("^F2Extra lives taken: ^K1%s"), "") MSG_CENTER_NOTIF(FREEZETAG_REVIVE, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^K3You revived ^BG%s"), "") MSG_CENTER_NOTIF(FREEZETAG_REVIVE_SELF, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^K3You revived yourself"), "") MSG_CENTER_NOTIF(FREEZETAG_REVIVED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^K3You were revived by ^BG%s"), "") - MSG_CENTER_NOTIF(FREEZETAG_AUTO_REVIVED, N_ENABLE, 0, 1, "f1", CPID_Null, "0 0", _("^K3You were automatically revived after %s second(s)"), "") + MSG_CENTER_NOTIF(FREEZETAG_AUTO_REVIVED, N_ENABLE, 0, 1, "f1", CPID_Null, "0 0", _("^BGYou were automatically revived after %s seconds"), "") MSG_CENTER_NOTIF(GENERATOR_UNDERATTACK, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^BGThe generator is under attack!"), "") @@ -711,13 +716,16 @@ MSG_CENTER_NOTIF(INSTAGIB_FINDAMMO_FIRST, N_ENABLE, 0, 0, "", CPID_INSTAGIB_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!")) MSG_CENTER_NOTIF(INSTAGIB_LIVES_REMAINING, N_ENABLE, 0, 1, "f1", CPID_Null, "0 0", _("^F2Extra lives remaining: ^K1%s"), "") + MSG_CENTER_NOTIF(CAMPAIGN_MESSAGE, N_ENABLE, 1, 1, "f1 s1 join_key", CPID_CAMPAIGN_MESSAGE, "-1 0", strcat(_("Level %s: "), "^BG%s\n^3\n", _("^BGPress ^F2%s^BG to enter the game")), "") MSG_CENTER_NOTIF(MOTD, N_ENABLE, 1, 0, "s1", CPID_MOTD, "-1 0", "^BG%s", "") MSG_CENTER_NOTIF(NIX_COUNTDOWN, N_ENABLE, 0, 2, "item_wepname", CPID_NIX, "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "") MSG_CENTER_NOTIF(NIX_NEWWEAPON, N_ENABLE, 0, 1, "item_wepname", CPID_NIX, "0 0", _("^F2Active weapon: ^F1%s"), "") MSG_CENTER_NOTIF(ONS_CAPTURE, N_ENABLE, 1, 0, "s1", CPID_ONSLAUGHT, "0 0", _("^BGYou captured %s^BG control point"), "") + MSG_CENTER_NOTIF(ONS_CAPTURE_NONAME, N_ENABLE, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^BGYou captured a control point"), "") MULTITEAM_CENTER(ONS_CAPTURE_TEAM, N_ENABLE, 1, 0, "s1", CPID_ONSLAUGHT, "0 0", _("^TC^TT^BG team captured %s^BG control point"), "", NAME) + MULTITEAM_CENTER(ONS_CAPTURE_TEAM_NONAME, N_ENABLE, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^TC^TT^BG team captured a control point"), "", NAME) MSG_CENTER_NOTIF(ONS_CONTROLPOINT_SHIELDED, N_ENABLE, 0, 0, "", CPID_ONS_CAPSHIELD, "0 0", _("^BGThis control point currently cannot be captured"), "") MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED, N_ENABLE, 0, 0, "", CPID_ONS_CAPSHIELD, "0 0", _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "") MULTITEAM_CENTER(ONS_NOTSHIELDED, N_ENABLE, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "", NAME) @@ -747,8 +755,6 @@ MSG_CENTER_NOTIF(RACE_FINISHLAP, N_ENABLE, 0, 0, "", CPID_RACE_FINISHLAP, "0 0", _("^F2The race is over, finish your lap!"), "") - MSG_CENTER_NOTIF(SECONDARY_NODAMAGE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^BGSecondary fire inflicts no damage!"), "") - MSG_CENTER_NOTIF(SEQUENCE_COMPLETED, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^BGSequence completed!"), "") MSG_CENTER_NOTIF(SEQUENCE_COUNTER, N_ENABLE, 0, 0, "", CPID_Null, "0 0", _("^BGThere are more to go..."), "") MSG_CENTER_NOTIF(SEQUENCE_COUNTER_FEWMORE, N_ENABLE, 0, 1, "f1", CPID_Null, "0 0", _("^BGOnly %s^BG more to go..."), "") @@ -832,9 +838,9 @@ MSG_MULTI_NOTIF(DEATH_SELF_GENERIC, N_ENABLE, NULL, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_GENERIC) MSG_MULTI_NOTIF(DEATH_SELF_LAVA, N_ENABLE, NULL, INFO_DEATH_SELF_LAVA, CENTER_DEATH_SELF_LAVA) MSG_MULTI_NOTIF(DEATH_SELF_MON_MAGE, N_ENABLE, NULL, INFO_DEATH_SELF_MON_MAGE, CENTER_DEATH_SELF_MONSTER) - MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_CLAW, N_ENABLE, NULL, INFO_DEATH_SELF_MON_SHAMBLER_CLAW, CENTER_DEATH_SELF_MONSTER) - MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_SMASH, N_ENABLE, NULL, INFO_DEATH_SELF_MON_SHAMBLER_SMASH, CENTER_DEATH_SELF_MONSTER) - MSG_MULTI_NOTIF(DEATH_SELF_MON_SHAMBLER_ZAP, N_ENABLE, NULL, INFO_DEATH_SELF_MON_SHAMBLER_ZAP, CENTER_DEATH_SELF_MONSTER) + MSG_MULTI_NOTIF(DEATH_SELF_MON_GOLEM_CLAW, N_ENABLE, NULL, INFO_DEATH_SELF_MON_GOLEM_CLAW, CENTER_DEATH_SELF_MONSTER) + MSG_MULTI_NOTIF(DEATH_SELF_MON_GOLEM_SMASH, N_ENABLE, NULL, INFO_DEATH_SELF_MON_GOLEM_SMASH, CENTER_DEATH_SELF_MONSTER) + MSG_MULTI_NOTIF(DEATH_SELF_MON_GOLEM_ZAP, N_ENABLE, NULL, INFO_DEATH_SELF_MON_GOLEM_ZAP, CENTER_DEATH_SELF_MONSTER) MSG_MULTI_NOTIF(DEATH_SELF_MON_SPIDER, N_ENABLE, NULL, INFO_DEATH_SELF_MON_SPIDER, CENTER_DEATH_SELF_MONSTER) MSG_MULTI_NOTIF(DEATH_SELF_MON_WYVERN, N_ENABLE, NULL, INFO_DEATH_SELF_MON_WYVERN, CENTER_DEATH_SELF_MONSTER) MSG_MULTI_NOTIF(DEATH_SELF_MON_ZOMBIE_JUMP, N_ENABLE, NULL, INFO_DEATH_SELF_MON_ZOMBIE_JUMP, CENTER_DEATH_SELF_MONSTER)