X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fphysics%2Fplayer.qh;h=7bfdeb94f209e32b45fe32fa8bd25d16f55cef57;hb=fc56bbddeeb17753e0bdb9ec68b69ce90905df8f;hp=9d92581f461a99d35696d5b9624d6b974818e6e7;hpb=c9d9d189a506cb14203309f19cd9db6c6f9c06c4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/physics/player.qh b/qcsrc/common/physics/player.qh index 9d92581f4..7bfdeb94f 100644 --- a/qcsrc/common/physics/player.qh +++ b/qcsrc/common/physics/player.qh @@ -82,8 +82,6 @@ bool IsFlying(entity a); #define PHYS_VIEWHEIGHT(s) STAT(VIEWHEIGHT, s) #define PHYS_HEALTH(s) STAT(HEALTH, s) -#define BUFFS_STAT(s) STAT(BUFFS, s) - #define PHYS_ACCELERATE(s) STAT(MOVEVARS_ACCELERATE, s) #define PHYS_AIRACCELERATE(s) STAT(MOVEVARS_AIRACCELERATE, s) #define PHYS_AIRACCEL_QW(s) STAT(MOVEVARS_AIRACCEL_QW, s) @@ -179,17 +177,17 @@ STATIC_INIT(PHYS_INPUT_BUTTON) // used for special commands and idle checking, not from the engine // TODO: cache #define PHYS_INPUT_BUTTON_MASK(s) ( \ - ((1 << 0) * PHYS_INPUT_BUTTON_ATCK(s)) \ - | ((1 << 1) * PHYS_INPUT_BUTTON_JUMP(s)) \ - | ((1 << 2) * PHYS_INPUT_BUTTON_ATCK2(s)) \ - | ((1 << 3) * PHYS_INPUT_BUTTON_ZOOM(s)) \ - | ((1 << 4) * PHYS_INPUT_BUTTON_CROUCH(s)) \ - | ((1 << 5) * PHYS_INPUT_BUTTON_HOOK(s)) \ - | ((1 << 6) * PHYS_INPUT_BUTTON_USE(s)) \ - | ((1 << 7) * PHYS_INPUT_BUTTON_BACKWARD(s)) \ - | ((1 << 8) * PHYS_INPUT_BUTTON_FORWARD(s)) \ - | ((1 << 9) * PHYS_INPUT_BUTTON_LEFT(s)) \ - | ((1 << 10) * PHYS_INPUT_BUTTON_RIGHT(s)) \ + (BIT(0) * PHYS_INPUT_BUTTON_ATCK(s)) \ + | (BIT(1) * PHYS_INPUT_BUTTON_JUMP(s)) \ + | (BIT(2) * PHYS_INPUT_BUTTON_ATCK2(s)) \ + | (BIT(3) * PHYS_INPUT_BUTTON_ZOOM(s)) \ + | (BIT(4) * PHYS_INPUT_BUTTON_CROUCH(s)) \ + | (BIT(5) * PHYS_INPUT_BUTTON_HOOK(s)) \ + | (BIT(6) * PHYS_INPUT_BUTTON_USE(s)) \ + | (BIT(7) * PHYS_INPUT_BUTTON_BACKWARD(s)) \ + | (BIT(8) * PHYS_INPUT_BUTTON_FORWARD(s)) \ + | (BIT(9) * PHYS_INPUT_BUTTON_LEFT(s)) \ + | (BIT(10) * PHYS_INPUT_BUTTON_RIGHT(s)) \ ) #define IS_JUMP_HELD(s) (!((s).flags & FL_JUMPRELEASED))