X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fplayerstats.qh;h=9fff940f243ad4025e26ed424810263700c4fdb8;hb=fbd3279e575e41377901f1536e14fe45e540405b;hp=ec309c4f4c191fc9d46500e57ff8de3d0571e2ab;hpb=edf01df130d0d1877461561178b8833a9ab6051c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/playerstats.qh b/qcsrc/common/playerstats.qh index ec309c4f4..9fff940f2 100644 --- a/qcsrc/common/playerstats.qh +++ b/qcsrc/common/playerstats.qh @@ -1,11 +1,10 @@ -#ifndef PLAYERSTATS_H -#define PLAYERSTATS_H +#pragma once #ifdef SVQC //float PS_PM_IN_DB = -1; // playerstats_prematch_in_db // db for info COLLECTED at the beginning of a match int PS_GR_OUT_DB = -1; // playerstats_gamereport_out_db // db of info SENT at the end of a match //float PS_GR_IN_DB = -1; // playerstats_gamereport_in_db // db for info COLLECTED at the end of a match -int PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO) +float PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO) #endif #ifdef MENUQC @@ -41,6 +40,7 @@ const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos"; const string PLAYERSTATS_TOTAL = "total-"; const string PLAYERSTATS_SCOREBOARD = "scoreboard-"; +const string PLAYERSTATS_ANTICHEAT = "anticheat-"; const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3"; const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5"; @@ -54,7 +54,9 @@ const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood"; const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim"; // delay map switch until this is set -float PlayerStats_GameReport_DelayMapVote; +bool PlayerStats_GameReport_DelayMapVote; + +void PlayerStats_GameReport_Reset_All(); // call at initialization void PlayerStats_GameReport_Init(); @@ -69,8 +71,8 @@ void PlayerStats_GameReport_AddTeam(float t); void PlayerStats_GameReport_AddEvent(string event_id); // call on each event to track, or at player disconnect OR match end for "global stuff" -#define PS_GR_P_ADDVAL(ent,eventid,val) PlayerStats_GameReport_Event(ent.playerstats_id, eventid, val) -#define PS_GR_T_ADDVAL(team,eventid,val) PlayerStats_GameReport_Event(sprintf("team#%d", team), eventid, val) +#define PlayerStats_GameReport_Event_Player(ent, eventid, val) PlayerStats_GameReport_Event(ent.playerstats_id, eventid, val) +#define PlayerStats_GameReport_Event_Team(team, eventid, val) PlayerStats_GameReport_Event(sprintf("team#%d", team), eventid, val) float PlayerStats_GameReport_Event(string prefix, string event_id, float value); void PlayerStats_GameReport_Accuracy(entity p); @@ -79,16 +81,17 @@ void PlayerStats_GameReport_Accuracy(entity p); void PlayerStats_GameReport_FinalizePlayer(entity p); // call this at the end of the match -void PlayerStats_GameReport(float finished); +void PlayerStats_GameReport(bool finished); void PlayerStats_GameReport_Handler(entity fh, entity pass, float status); .string playerstats_id; +.float scoreboard_pos; //string autocvar_g_playerstats_uri; string autocvar_g_playerstats_gamereport_ladder; -string autocvar_g_playerstats_gamereport_uri = "http://stats.xonotic.org/stats/submit"; +string autocvar_g_playerstats_gamereport_uri = "https://stats.xonotic.org/stats/submit"; const float PS_B_STATUS_ERROR = -2; const float PS_B_STATUS_IDLE = -1; @@ -96,7 +99,7 @@ const float PS_B_STATUS_WAITING = 0; const float PS_B_STATUS_RECEIVED = 1; const float PS_B_STATUS_UPDATING = 2; .float playerstats_basicstatus; -string autocvar_g_playerstats_playerbasic_uri = "http://stats.xonotic.org"; +string autocvar_g_playerstats_playerbasic_uri = "https://stats.xonotic.org"; void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest); void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer); @@ -110,10 +113,18 @@ const float PS_D_STATUS_IDLE = -1; const float PS_D_STATUS_WAITING = 0; const float PS_D_STATUS_RECEIVED = 1; float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE; -string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me"; +string autocvar_g_playerstats_playerdetail_uri = "https://stats.xonotic.org/player/me"; float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway void PlayerStats_PlayerDetail(); void PlayerStats_PlayerDetail_CheckUpdate(); void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status); + #endif + +#ifdef GAMEQC + +REPLICATE_INIT(int, cvar_cl_allow_uid2name); +REPLICATE_INIT(bool, cvar_cl_allow_uidranking); +REPLICATE_INIT(int, cvar_cl_allow_uidtracking); + #endif