X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fteams.qh;h=62bb2db7cdda28a8e6e63da5cf6024e59f570a3e;hb=3b4ecdd4afd99573627e610610dc3908f1003c0b;hp=aeaf078dce4b564b6c2a77df146821ff5a77c935;hpb=cff3504ad5e8ace014ea44de7ad04ad6e246a277;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/teams.qh b/qcsrc/common/teams.qh index aeaf078dc..62bb2db7c 100644 --- a/qcsrc/common/teams.qh +++ b/qcsrc/common/teams.qh @@ -1,5 +1,6 @@ -#ifndef TEAMS_H -#define TEAMS_H +#pragma once + +const int NUM_TEAMS = 4; ///< Number of teams in the game. #ifdef TEAMNUMBERS_THAT_ARENT_STUPID const int NUM_TEAM_1 = 1; // red @@ -55,11 +56,11 @@ const string STATIC_NAME_TEAM_3 = "Yellow"; const string STATIC_NAME_TEAM_4 = "Pink"; #ifdef CSQC -float teamplay; -float myteam; +bool teamplay; +int myteam; #endif -string Team_ColorCode(float teamid) +string Team_ColorCode(int teamid) { switch(teamid) { @@ -72,7 +73,7 @@ string Team_ColorCode(float teamid) return "^7"; } -vector Team_ColorRGB(float teamid) +vector Team_ColorRGB(int teamid) { switch(teamid) { @@ -85,7 +86,7 @@ vector Team_ColorRGB(float teamid) return '0 0 0'; } -string Team_ColorName(float teamid) +string Team_ColorName(int teamid) { switch(teamid) { @@ -99,7 +100,7 @@ string Team_ColorName(float teamid) } // used for replacement in filenames or such where the name CANNOT be allowed to be translated -string Static_Team_ColorName(float teamid) +string Static_Team_ColorName(int teamid) { switch(teamid) { @@ -126,36 +127,96 @@ float Team_ColorToTeam(string team_color) return -1; } -float Team_NumberToTeam(float number) +/// \brief Returns whether team value is valid. +/// \param[in] team_num Team to check. +/// \return True if team is valid, false otherwise. +bool Team_IsValidTeam(int team_num) +{ + switch (team_num) + { + case NUM_TEAM_1: + case NUM_TEAM_2: + case NUM_TEAM_3: + case NUM_TEAM_4: + { + return true; + } + } + return false; +} + +/// \brief Returns whether the team index is valid. +/// \param[in] index Team index to check. +/// \return True if team index is valid, false otherwise. +bool Team_IsValidIndex(int index) { - switch(number) + switch (index) + { + case 1: + case 2: + case 3: + case 4: + { + return true; + } + } + return false; +} + +/// \brief Converts team index into team value. +/// \param[in] index Team index to convert. +/// \return Team value. +int Team_IndexToTeam(int index) +{ + switch (index) { case 1: return NUM_TEAM_1; case 2: return NUM_TEAM_2; case 3: return NUM_TEAM_3; case 4: return NUM_TEAM_4; } - return -1; } -float Team_TeamToNumber(float teamid) +/// \brief Converts team value into team index. +/// \param[in] team_num Team value to convert. +/// \return Team index. +int Team_TeamToIndex(int team_num) { - switch(teamid) + switch (team_num) { case NUM_TEAM_1: return 1; case NUM_TEAM_2: return 2; case NUM_TEAM_3: return 3; case NUM_TEAM_4: return 4; } - return -1; } +/// \brief Converts team value into bit value that is used in team bitmasks. +/// \param[in] team_num Team value to convert. +/// \return Team bit. +int Team_TeamToBit(int team_num) +{ + if (!Team_IsValidTeam(team_num)) + { + return 0; + } + return BIT(Team_TeamToIndex(team_num) - 1); +} + +/// \brief Converts team index into bit value that is used in team bitmasks. +/// \param[in] index Team index to convert. +/// \return Team bit. +int Team_IndexToBit(int index) +{ + return BIT(index - 1); +} + // legacy aliases for shitty code -#define TeamByColor(teamid) (Team_TeamToNumber(teamid) - 1) -#define ColorByTeam(number) Team_NumberToTeam(number + 1) +#define TeamByColor(teamid) (Team_TeamToIndex(teamid) - 1) +#define ColorByTeam(number) Team_IndexToTeam(number + 1) // useful aliases #define Team_ColorName_Lower(teamid) strtolower(Team_ColorName(teamid)) @@ -168,8 +229,8 @@ float Team_TeamToNumber(float teamid) #define Team_FullName(teamid) strcat(Team_ColorName(teamid), " ", NAME_TEAM, "^7") #define Team_ColoredFullName(teamid) strcat(Team_ColorCode(teamid), Team_ColorName(teamid), " ", NAME_TEAM, "^7") -#define Team_NumberToFullName(number) Team_FullName(Team_NumberToTeam(number)) -#define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number)) +#define Team_IndexToFullName(index) Team_FullName(Team_IndexToTeam(index)) +#define Team_IndexToColoredFullName(index) Team_ColoredFullName(Team_IndexToTeam(index)) // replace these flags in a string with the strings provided #define TCR(input,type,team) strreplace("^TC", COL_TEAM_##team, strreplace("^TT", strtoupper(type##_TEAM_##team), input)) @@ -177,5 +238,3 @@ float Team_TeamToNumber(float teamid) // safe team comparisons #define SAME_TEAM(a,b) (teamplay ? (a.team == b.team) : (a == b)) #define DIFF_TEAM(a,b) (teamplay ? (a.team != b.team) : (a != b)) - -#endif