X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fturrets%2Fturret%2Fwalker.qc;h=4a5ed2fc8f382d5dca3428deedf6bda1b103babf;hb=dd3c7bd110ff27b62d6c8ee82cd25f51fc4b5a49;hp=37781fa6733502d9a88bcaa92628ff944796bf04;hpb=287e60dcebba0d32a1ec21b34bff60cccb8ef929;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/turrets/turret/walker.qc b/qcsrc/common/turrets/turret/walker.qc index 37781fa67..4a5ed2fc8 100644 --- a/qcsrc/common/turrets/turret/walker.qc +++ b/qcsrc/common/turrets/turret/walker.qc @@ -1,16 +1,10 @@ -#ifndef TUR_WALKER_H -#define TUR_WALKER_H - -CLASS(WalkerTurretAttack, PortoLaunch) -/* flags */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER); -/* impulse */ ATTRIB(WalkerTurretAttack, impulse, int, 5); -/* refname */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker"); -/* wepname */ ATTRIB(WalkerTurretAttack, message, string, _("Walker")); -ENDCLASS(WalkerTurretAttack) -REGISTER_WEAPON(WALKER, NEW(WalkerTurretAttack)); +#ifndef TURRET_WALKER_H +#define TURRET_WALKER_H //#define WALKER_FANCYPATHING +#include "walker_weapon.qc" + CLASS(WalkerTurret, Turret) /* spawnflags */ ATTRIB(WalkerTurret, spawnflags, int, TUR_FLAG_PLAYER | TUR_FLAG_MOVE); /* mins */ ATTRIB(WalkerTurret, mins, vector, '-70 -70 0'); @@ -27,26 +21,10 @@ REGISTER_TURRET(WALKER, NEW(WalkerTurret)); #endif #ifdef IMPLEMENTATION + +#include "walker_weapon.qc" + #ifdef SVQC -METHOD(WalkerTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) { - SELFPARAM(); - bool isPlayer = IS_PLAYER(self); - if (fire1) - if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) { - if (isPlayer) { - turret_initparams(self); - W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0); - self.tur_shotdir_updated = w_shotdir; - self.tur_shotorg = w_shotorg; - self.tur_head = self; - weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready); - } - sound (self, CH_WEAPON_A, SND_UZI_FIRE, VOL_BASE, ATTEN_NORM); - fireBullet (self.tur_shotorg, self.tur_shotdir_updated, self.shot_spread, 0, self.shot_dmg, self.shot_force, DEATH_TURRET_WALK_GUN, 0); - Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1); - } - return true; -} float autocvar_g_turrets_unit_walker_melee_damage; float autocvar_g_turrets_unit_walker_melee_force; @@ -369,7 +347,7 @@ void walker_move_path() #endif } -void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER)) remove(self); } +spawnfunc(turret_walker) { if(!turret_initialize(TUR_WALKER)) remove(self); } METHOD(WalkerTurret, tr_think, void(WalkerTurret thistur)) { @@ -653,10 +631,10 @@ void spawnfunc_turret_walker() { SELFPARAM(); if(!turret_initialize(TUR_WALKER)) #endif // SVQC #ifdef CSQC -#include "../../../client/movelib.qh" +#include "../../../server/bot/lib/movelib/movelib.qh" -void walker_draw() -{SELFPARAM(); +void walker_draw(entity this) +{ float dt; dt = time - self.move_time;