X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fvehicles%2Fcl_vehicles.qc;h=57f5990bb77a3915f9296c4f530074dad7485af8;hb=edf01df130d0d1877461561178b8833a9ab6051c;hp=b24097c03303a11f7fa30168c155c4214b8a6999;hpb=21307f327df5609b82d90496c1c6156d636d1c8d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/vehicles/cl_vehicles.qc b/qcsrc/common/vehicles/cl_vehicles.qc index b24097c03..57f5990bb 100644 --- a/qcsrc/common/vehicles/cl_vehicles.qc +++ b/qcsrc/common/vehicles/cl_vehicles.qc @@ -18,12 +18,13 @@ entity AuxiliaryXhair[MAX_AXH]; float alarm1time; float alarm2time; -void vehicle_alarm(entity e, int ch, string s0und) +void vehicle_alarm(entity e, int ch, Sound s0und) { + TC(Sound, s0und); if(!autocvar_cl_vehicles_alarm) return; - _sound(e, ch, s0und, VOL_BASEVOICE, ATTEN_NONE); + sound(e, ch, s0und, VOL_BASEVOICE, ATTEN_NONE); } void AuxiliaryXhair_Draw2D(entity this) @@ -31,26 +32,26 @@ void AuxiliaryXhair_Draw2D(entity this) if (scoreboard_active) return; - vector size = draw_getimagesize(self.axh_image) * autocvar_cl_vehicles_crosshair_size; - vector pos = project_3d_to_2d(self.move_origin) - 0.5 * size; + vector size = draw_getimagesize(this.axh_image) * autocvar_cl_vehicles_crosshair_size; + vector pos = project_3d_to_2d(this.move_origin) - 0.5 * size; if (!(pos.z < 0 || pos.x < 0 || pos.y < 0 || pos.x > vid_conwidth || pos.y > vid_conheight)) { pos.z = 0; size.z = 0; - drawpic(pos, self.axh_image, size, self.colormod, autocvar_crosshair_alpha * self.alpha, self.axh_drawflag); + drawpic(pos, this.axh_image, size, this.colormod, autocvar_crosshair_alpha * this.alpha, this.axh_drawflag); } - if(time - self.cnt > self.axh_fadetime) - self.draw2d = func_null; + if(time - this.cnt > this.axh_fadetime) + this.draw2d = func_null; } -void Net_AuXair2(bool bIsNew) +NET_HANDLE(ENT_CLIENT_AUXILIARYXHAIR, bool isnew) { int axh_id = bound(0, ReadByte(), MAX_AXH); entity axh = AuxiliaryXhair[axh_id]; - if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) + if(axh == NULL || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) { axh = spawn(); axh.draw2d = func_null; @@ -70,17 +71,19 @@ void Net_AuXair2(bool bIsNew) axh.colormod_z = ReadByte() / 255; axh.cnt = time; axh.draw2d = AuxiliaryXhair_Draw2D; + return true; } -void Net_VehicleSetup() -{SELFPARAM(); +NET_HANDLE(TE_CSQC_VEHICLESETUP, bool isnew) +{ int hud_id = ReadByte(); + return = true; // hud_id == 0 means we exited a vehicle, so stop alarm sound/s if(hud_id == 0) { - sound(self, CH_TRIGGER_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE); - sound(self, CH_PAIN_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE); + sound(this, CH_TRIGGER_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE); + sound(this, CH_PAIN_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE); return; } @@ -89,7 +92,7 @@ void Net_VehicleSetup() { entity axh = AuxiliaryXhair[i]; - if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) + if(axh != NULL && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?) remove(axh); axh = spawn(); @@ -107,8 +110,8 @@ void Net_VehicleSetup() AuxiliaryXhair[0].axh_image = vCROSS_BURST; // Plasma cannons AuxiliaryXhair[1].axh_image = vCROSS_BURST; // Raygun } else { - Vehicle info = get_vehicleinfo(hud_id); - info.vr_setup(info); + Vehicle info = Vehicles_from(hud_id); + info.vr_setup(info, NULL); } } @@ -121,7 +124,6 @@ void Vehicles_drawHUD( string iconAmmo2, vector colorAmmo2) { - SELFPARAM(); // Initialize vector tmpSize = '0 0 0'; vector tmpPos = '0 0 0'; @@ -130,13 +132,13 @@ void Vehicles_drawHUD( float barAlpha = autocvar_hud_progressbar_alpha * hudAlpha; float blinkValue = 0.55 + sin(time * 7) * 0.45; - float health = getstati(STAT_VEHICLESTAT_HEALTH) * 0.01; - float shield = getstati(STAT_VEHICLESTAT_SHIELD) * 0.01; - float energy = getstati(STAT_VEHICLESTAT_ENERGY) * 0.01; - float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1) * 0.01; - float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1) * 0.01; - float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2) * 0.01; - float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2) * 0.01; + float health = STAT(VEHICLESTAT_HEALTH) * 0.01; + float shield = STAT(VEHICLESTAT_SHIELD) * 0.01; + float energy = STAT(VEHICLESTAT_ENERGY) * 0.01; + float ammo1 = STAT(VEHICLESTAT_AMMO1) * 0.01; + float reload1 = STAT(VEHICLESTAT_RELOAD1) * 0.01; + float ammo2 = STAT(VEHICLESTAT_AMMO2) * 0.01; + float reload2 = STAT(VEHICLESTAT_RELOAD2) * 0.01; // HACK to deal with the inconsistent use of the vehicle stats ammo1 = (ammo1) ? ammo1 : energy; @@ -229,7 +231,7 @@ void Vehicles_drawHUD( if(alarm1time < time) { alarm1time = time + 2; - vehicle_alarm(self, CH_PAIN_SINGLE, SND(VEH_ALARM)); + vehicle_alarm(NULL, CH_PAIN_SINGLE, SND_VEH_ALARM); } drawpic_skin(tmpPos, "vehicle_icon_health", tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL); } @@ -237,7 +239,7 @@ void Vehicles_drawHUD( { if(alarm1time) { - vehicle_alarm(self, CH_PAIN_SINGLE, SND(Null)); + vehicle_alarm(NULL, CH_PAIN_SINGLE, SND_Null); alarm1time = 0; } drawpic_skin(tmpPos, "vehicle_icon_health", tmpSize, '1 1 1', hudAlpha, DRAWFLAG_NORMAL); @@ -251,7 +253,7 @@ void Vehicles_drawHUD( if(alarm2time < time) { alarm2time = time + 1; - vehicle_alarm(self, CH_TRIGGER_SINGLE, SND(VEH_ALARM_SHIELD)); + vehicle_alarm(NULL, CH_TRIGGER_SINGLE, SND_VEH_ALARM_SHIELD); } drawpic_skin(tmpPos, "vehicle_icon_shield", tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL); } @@ -259,7 +261,7 @@ void Vehicles_drawHUD( { if(alarm2time) { - vehicle_alarm(self, CH_TRIGGER_SINGLE, SND(Null)); + vehicle_alarm(NULL, CH_TRIGGER_SINGLE, SND_Null); alarm2time = 0; } drawpic_skin(tmpPos, "vehicle_icon_shield", tmpSize, '1 1 1', hudAlpha, DRAWFLAG_NORMAL); @@ -291,7 +293,6 @@ void Vehicles_drawHUD( void Vehicles_drawCrosshair(string crosshair) { - SELFPARAM(); vector tmpSize = '0 0 0'; vector tmpPos = '0 0 0'; @@ -302,6 +303,10 @@ void Vehicles_drawCrosshair(string crosshair) tmpPos.x = (vid_conwidth - tmpSize.x) / 2; tmpPos.y = (vid_conheight - tmpSize.y) / 2; - drawpic(tmpPos, crosshair, tmpSize, '1 1 1', autocvar_crosshair_alpha, DRAWFLAG_NORMAL); + vector wcross_color = '1 1 1'; + if(autocvar_cl_vehicles_crosshair_colorize) + wcross_color = crosshair_getcolor(NULL, STAT(VEHICLESTAT_HEALTH)); + + drawpic(tmpPos, crosshair, tmpSize, wcross_color, autocvar_crosshair_alpha, DRAWFLAG_NORMAL); } }