X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fvehicles%2Fvehicles.qc;h=5e7736501b28e6c2ae3a8e6ed19ee0a521cd4b24;hb=5aab6120acfc624751d20a695d1b911b3e919831;hp=81aca27c28012d4f0d0a597bcf9f72106e073a84;hpb=49aec17ab86b4b27fc372ed122aa3686219e8453;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/vehicles/vehicles.qc b/qcsrc/common/vehicles/vehicles.qc index 81aca27c2..5e7736501 100644 --- a/qcsrc/common/vehicles/vehicles.qc +++ b/qcsrc/common/vehicles/vehicles.qc @@ -1,87 +1 @@ -#include "all.qh" - -// VEHICLE PLUGIN SYSTEM -entity vehicle_info[VEH_MAXCOUNT]; -entity dummy_vehicle_info; - -void vehicles_common_initialize() -{ -#ifdef CSQC - precache_model("models/vehicles/bomblet.md3"); - precache_model("models/vehicles/clusterbomb.md3"); - precache_model("models/vehicles/clusterbomb_fragment.md3"); - precache_model("models/vehicles/rocket01.md3"); - precache_model("models/vehicles/rocket02.md3"); - - precache_sound ("vehicles/alarm.wav"); - precache_sound ("vehicles/alarm_shield.wav"); -#endif // CSQC -#ifdef SVQC - precache_sound("onslaught/ons_hit2.wav"); - precache_sound("onslaught/electricity_explode.wav"); - - addstat(STAT_HUD, AS_INT, hud); - addstat(STAT_VEHICLESTAT_HEALTH, AS_INT, vehicle_health); - addstat(STAT_VEHICLESTAT_SHIELD, AS_INT, vehicle_shield); - addstat(STAT_VEHICLESTAT_ENERGY, AS_INT, vehicle_energy); - - addstat(STAT_VEHICLESTAT_W2MODE, AS_INT, vehicle_weapon2mode); - - addstat(STAT_VEHICLESTAT_AMMO1, AS_INT, vehicle_ammo1); - addstat(STAT_VEHICLESTAT_RELOAD1, AS_INT, vehicle_reload1); - - addstat(STAT_VEHICLESTAT_AMMO2, AS_INT, vehicle_ammo2); - addstat(STAT_VEHICLESTAT_RELOAD2, AS_INT, vehicle_reload2); -#endif // SVQC -} - -void register_vehicle(float id, float(float) func, float vehicleflags, vector min_s, vector max_s, string modelname, string headmodelname, string hudmodelname, string headtag, string hudtag, string viewtag, string shortname, string vname) -{ - entity e; - vehicle_info[id - 1] = e = spawn(); - e.classname = "vehicle_info"; - e.vehicleid = id; - e.netname = shortname; - e.vehicle_name = vname; - e.vehicle_func = func; - e.mdl = modelname; - e.spawnflags = vehicleflags; - e.mins = min_s; - e.maxs = max_s; - e.model = modelname; - e.head_model = headmodelname; - e.hud_model = hudmodelname; - e.tag_head = headtag; - e.tag_hud = hudtag; - e.tag_view = viewtag; - - #ifndef MENUQC - vehicles_common_initialize(); - #endif -} -float v_null(float dummy) { return 0; } -void register_vehicles_done() -{ - dummy_vehicle_info = spawn(); - dummy_vehicle_info.classname = "vehicle_info"; - dummy_vehicle_info.vehicleid = 0; // you can recognize dummies by this - dummy_vehicle_info.netname = ""; - dummy_vehicle_info.vehicle_name = "Vehicle"; - dummy_vehicle_info.vehicle_func = v_null; - dummy_vehicle_info.mdl = ""; - dummy_vehicle_info.mins = '-0 -0 -0'; - dummy_vehicle_info.maxs = '0 0 0'; - dummy_vehicle_info.model = ""; - dummy_vehicle_info.head_model = ""; - dummy_vehicle_info.hud_model = ""; -} -entity get_vehicleinfo(float id) -{ - entity m; - if(id < VEH_FIRST || id > VEH_LAST) - return dummy_vehicle_info; - m = vehicle_info[id - 1]; - if(m) - return m; - return dummy_vehicle_info; -} +#include "vehicles.qh"