X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fweapons%2Fcalculations.qc;h=16b507d14eee683e65c13e28a42399efdd48054f;hb=96e1acc3050bcb718e2f06702e5b88a60459a015;hp=d2ec53bfae9d80b75c25688c4ea9c76d4b5ff7b8;hpb=6c4f62990980e74d4a0963b7179c7c964f535398;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/weapons/calculations.qc b/qcsrc/common/weapons/calculations.qc index d2ec53bfa..16b507d14 100644 --- a/qcsrc/common/weapons/calculations.qc +++ b/qcsrc/common/weapons/calculations.qc @@ -55,7 +55,7 @@ vector damage_explosion_calcpush(vector explosion_f, vector target_v, float spee v = explosion_calcpush(explosion_f * speedfactor, m, target_v, 1, 0); // the factor we then get is: // 1 - printf("MASS: %f\nv: %v -> %v\nENERGY BEFORE == %f + %f = %f\nENERGY AFTER >= %f\n", + LOG_INFOF("MASS: %f\nv: %v -> %v\nENERGY BEFORE == %f + %f = %f\nENERGY AFTER >= %f\n", m, target_v, target_v + v, target_v * target_v, m * explosion_f * speedfactor * explosion_f * speedfactor, target_v * target_v + m * explosion_f * speedfactor * explosion_f * speedfactor, @@ -136,9 +136,9 @@ vector solve_cubic_abcd(float a, float b, float c, float d) vector findperpendicular(vector v) { vector p; - p_x = v.z; - p_y = -v.x; - p_z = v.y; + p.x = v.z; + p.y = -v.x; + p.z = v.y; return normalize(cliptoplane(p, v)); } @@ -152,7 +152,7 @@ vector W_CalculateSpread(vector forward, float spread, float spreadfactor, float if(spread <= 0) return forward; sstyle = spreadstyle; //autocvar_g_projectiles_spread_style; - + if(sstyle == 0) { // this is the baseline for the spread value!