X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fweapons%2Fw_rifle.qc;h=4248747687b86da5632869f3e7344786ed4bc806;hb=38ecc5382483bb154c49f90fc54504ef949fe656;hp=96f755183ca5040a0983bfb1adb61598244c3b4e;hpb=392dfac90d36f098d9840c306d9985a3ca7a8fae;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/weapons/w_rifle.qc b/qcsrc/common/weapons/w_rifle.qc index 96f755183..424874768 100644 --- a/qcsrc/common/weapons/w_rifle.qc +++ b/qcsrc/common/weapons/w_rifle.qc @@ -11,27 +11,31 @@ REGISTER_WEAPON( /* fullname */ _("Rifle") ); -#define RIFLE_SETTINGS(w_cvar,w_prop) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, ammo) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, animtime) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, bulletconstant) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, bullethail) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, burstcost) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, damage) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, force) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, lifetime) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, refire) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, shots) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, speed) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, spread) \ - w_cvar(WEP_RIFLE, rifle, MO_BOTH, tracer) \ - w_cvar(WEP_RIFLE, rifle, MO_NONE, bursttime) \ - w_cvar(WEP_RIFLE, rifle, MO_NONE, secondary) \ - w_cvar(WEP_RIFLE, rifle, MO_SEC, reload) \ - w_prop(WEP_RIFLE, rifle, reloading_ammo, reload_ammo) \ - w_prop(WEP_RIFLE, rifle, reloading_time, reload_time) \ - w_prop(WEP_RIFLE, rifle, switchdelay_raise, switchdelay_raise) \ - w_prop(WEP_RIFLE, rifle, switchdelay_drop, switchdelay_drop) +#define RIFLE_SETTINGS(w_cvar,w_prop) RIFLE_SETTINGS_LIST(w_cvar, w_prop, RIFLE, rifle) +#define RIFLE_SETTINGS_LIST(w_cvar,w_prop,id,sn) \ + w_cvar(id, sn, MO_BOTH, ammo) \ + w_cvar(id, sn, MO_BOTH, animtime) \ + w_cvar(id, sn, MO_BOTH, bulletconstant) \ + w_cvar(id, sn, MO_BOTH, bullethail) \ + w_cvar(id, sn, MO_BOTH, burstcost) \ + w_cvar(id, sn, MO_BOTH, damage) \ + w_cvar(id, sn, MO_BOTH, force) \ + w_cvar(id, sn, MO_BOTH, lifetime) \ + w_cvar(id, sn, MO_BOTH, refire) \ + w_cvar(id, sn, MO_BOTH, shots) \ + w_cvar(id, sn, MO_BOTH, speed) \ + w_cvar(id, sn, MO_BOTH, spread) \ + w_cvar(id, sn, MO_BOTH, tracer) \ + w_cvar(id, sn, MO_NONE, bursttime) \ + w_cvar(id, sn, MO_NONE, secondary) \ + w_cvar(id, sn, MO_SEC, reload) \ + w_prop(id, sn, float, reloading_ammo, reload_ammo) \ + w_prop(id, sn, float, reloading_time, reload_time) \ + w_prop(id, sn, float, switchdelay_raise, switchdelay_raise) \ + w_prop(id, sn, float, switchdelay_drop, switchdelay_drop) \ + w_prop(id, sn, string, weaponreplace, weaponreplace) \ + w_prop(id, sn, float, weaponstart, weaponstart) \ + w_prop(id, sn, float, weaponstartoverride, weaponstartoverride) #ifdef SVQC RIFLE_SETTINGS(WEP_ADD_CVAR, WEP_ADD_PROP)