X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_multiplayer_create.c;h=b9b5896804ddc99de65c0f74dee9a6e60192d6d7;hb=f4bf6e9164c16834310d94f94d93d10a25b5ad32;hp=416a85419b1f2a3cd5e549c428b7713e2195c20b;hpb=9d567c5701a3a4575a3388c71482906baf2e4ce3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create.c b/qcsrc/menu/xonotic/dialog_multiplayer_create.c index 416a85419..b9b589680 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create.c @@ -2,7 +2,7 @@ CLASS(XonoticServerCreateTab) EXTENDS(XonoticTab) METHOD(XonoticServerCreateTab, fill, void(entity)) METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity)) - ATTRIB(XonoticServerCreateTab, title, string, "Create") + ATTRIB(XonoticServerCreateTab, title, string, _("Create")) ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9) ATTRIB(XonoticServerCreateTab, rows, float, 22) ATTRIB(XonoticServerCreateTab, columns, float, 6.5) @@ -29,151 +29,94 @@ entity makeXonoticServerCreateTab() void XonoticServerCreateTab_fill(entity me) { entity e, e0; - float n; me.TR(me); - n = 6; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_dm", "DM")); - e0 = e; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_lms", "LMS")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_arena", "Arena")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_keepaway", "Keepaway")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_race", "Race")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_cts", "Race CTS")); - if(e.checked) e0 = NULL; - me.TR(me); - n = 9; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_tdm", "TDM")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_ctf", "CTF")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_ca", "CA")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_freezetag", "Freeze Tag")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_domination", "Domination")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_keyhunt", "Key Hunt")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_assault", "Assault")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_onslaught", "Onslaught")); - if(e.checked) e0 = NULL; - me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_nexball", "Nexball")); - if(e.checked) e0 = NULL; - if(e0) - { - //print("NO CHECK\n"); - e0.setChecked(e0, 1); - } + me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Game type:"))); + me.TR(me); + me.TD(me, 9, 3, e = makeXonoticGametypeList()); + me.TR(me); me.TR(me); me.TR(me); - me.mapListBox = makeXonoticMapList(); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, "Map list:")); - makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback); me.TR(me); - me.TD(me, me.rows - 7, 3, me.mapListBox); - me.gotoRC(me, me.rows - 3, 0); - me.TDempty(me, 0.5); - me.TD(me, 1, 1, e = makeXonoticButton("All", '0 0 0')); - e.onClick = MapList_All; - e.onClickEntity = me.mapListBox; - me.TD(me, 1, 1, e = makeXonoticButton("None", '0 0 0')); - e.onClick = MapList_None; - e.onClickEntity = me.mapListBox; - me.TDempty(me, 0.5); - - me.gotoRC(me, 3, 3.5); me.setFirstColumn(me, me.currentColumn); - me.TD(me, 1, 3, e = makeXonoticTextLabel(0, "Match settings:")); + me.TR(me); + me.TR(me); + me.TR(me); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Match settings:"))); me.TR(me); me.sliderTimelimit = makeXonoticSlider(1.0, 60.0, 0.5, "timelimit_override"); - me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderTimelimit, "Time limit:")); + me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderTimelimit, _("Time limit:"))); me.TD(me, 1, 2, me.sliderTimelimit); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderTimelimit, "Use map specified default")); + me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderTimelimit, _("Use map specified default"))); me.TR(me); me.sliderFraglimit = makeXonoticSlider(1.0, 2000.0, 5, "fraglimit_override"); - me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderFraglimit, "Point limit:")); + me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderFraglimit, _("Point limit:"))); me.checkboxFraglimit = e; me.TD(me, 1, 2, me.sliderFraglimit); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderFraglimit, "Use map specified default")); + me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderFraglimit, _("Use map specified default"))); me.checkboxFraglimitMapinfo = e; me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Player slots:")); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Player slots:"))); me.TD(me, 1, 2, makeXonoticSlider(1, 32, 1, "menu_maxplayers")); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Number of bots:")); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Number of bots:"))); me.TD(me, 1, 2, makeXonoticSlider(0, 9, 1, "bot_number")); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Bot skill:")); + me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Bot skill:"))); setDependent(e, "bot_number", 0, -1); me.TD(me, 1, 2, e = makeXonoticTextSlider("skill")); - e.addValue(e, "Botlike", "0"); - e.addValue(e, "Beginner", "1"); - e.addValue(e, "You will win", "2"); - e.addValue(e, "You can win", "3"); - e.addValue(e, "You might win", "4"); - e.addValue(e, "Advanced", "5"); - e.addValue(e, "Expert", "6"); - e.addValue(e, "Pro", "7"); - e.addValue(e, "Assassin", "8"); - e.addValue(e, "Unhuman", "9"); - e.addValue(e, "Godlike", "10"); + e.addValue(e, _("Botlike"), "0"); + e.addValue(e, _("Beginner"), "1"); + e.addValue(e, _("You will win"), "2"); + e.addValue(e, _("You can win"), "3"); + e.addValue(e, _("You might win"), "4"); + e.addValue(e, _("Advanced"), "5"); + e.addValue(e, _("Expert"), "6"); + e.addValue(e, _("Pro"), "7"); + e.addValue(e, _("Assassin"), "8"); + e.addValue(e, _("Unhuman"), "9"); + e.addValue(e, _("Godlike"), "10"); e.configureXonoticTextSliderValues(e); setDependent(e, "bot_number", 0, -1); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Bot names:")); - me.TD(me, 1, 0.7, e = makeXonoticInputBox(1, "bot_prefix")); - setDependent(e, "bot_number", 0, -1); - me.TD(me, 1, 0.6, e = makeXonoticTextLabel(0.5, "Shadow")); - setDependent(e, "bot_number", 0, -1); - me.TD(me, 1, 0.7, e = makeXonoticInputBox(1, "bot_suffix")); - setDependent(e, "bot_number", 0, -1); - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Map voting:")); - me.TD(me, 1, 2, e = makeXonoticTextSlider("g_maplist_votable")); - e.addValue(e, "No voting", "0"); - e.addValue(e, "2 choices", "2"); - e.addValue(e, "3 choices", "3"); - e.addValue(e, "4 choices", "4"); - e.addValue(e, "5 choices", "5"); - e.addValue(e, "6 choices", "6"); - e.addValue(e, "7 choices", "7"); - e.addValue(e, "8 choices", "8"); - e.addValue(e, "9 choices", "9"); - e.configureXonoticTextSliderValues(e); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(0.5, 0, "sv_vote_simple_majority_factor", "Simple majority wins vcall")); - me.TR(me); - me.TR(me); - me.TDempty(me, 0.5); - me.TD(me, 1, 2, e = makeXonoticButton("Advanced settings...", '0 0 0')); - e.onClick = DialogOpenButton_Click; - e.onClickEntity = main.advancedDialog; - main.advancedDialog.refilterEntity = me.mapListBox; - me.TR(me); - me.TR(me); - me.TD(me, 1, 1, e = makeXonoticButton("Mutators...", '0 0 0')); + me.TD(me, 1, 1, e = makeXonoticButton(_("Mutators..."), '0 0 0')); e.onClick = DialogOpenButton_Click; e.onClickEntity = main.mutatorsDialog; main.mutatorsDialog.refilterEntity = me.mapListBox; me.TD(me, 1, 2, e0 = makeXonoticTextLabel(0, string_null)); e0.textEntity = main.mutatorsDialog; e0.allowCut = 1; + me.TR(me); + me.TDempty(me, 0.5); + me.TD(me, 1, 2, e = makeXonoticButton(_("Advanced settings..."), '0 0 0')); + e.onClick = DialogOpenButton_Click; + e.onClickEntity = main.advancedDialog; + main.advancedDialog.refilterEntity = me.mapListBox; + + me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn); + me.mapListBox = makeXonoticMapList(); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Map list:"))); + makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback); + me.TR(me); + me.TD(me, me.rows - 4, 3, me.mapListBox); + me.gotoRC(me, me.rows - 3, 3.5); + me.TDempty(me, 0.25); + me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select all"), '0 0 0')); + e.onClick = MapList_All; + e.onClickEntity = me.mapListBox; + me.TD(me, 1, 1.125, e = makeXonoticButton(_("Select none"), '0 0 0')); + e.onClick = MapList_None; + e.onClickEntity = me.mapListBox; + me.TDempty(me, 0.25); me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, e = makeXonoticButton("Start Multiplayer!", '0 0 0')); + me.TD(me, 1, me.columns, e = makeXonoticButton(_("Start Multiplayer!"), '0 0 0')); e.onClick = MapList_LoadMap; e.onClickEntity = me.mapListBox; me.mapListBox.startButton = e; @@ -208,17 +151,17 @@ void XonoticServerCreateTab_gameTypeChangeNotify(entity me) l2 = me.checkboxFraglimitMapinfo; switch(gt) { - case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, l2, "Capture limit:", 1, 20, 1, "capturelimit_override"); break; - case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, "g_domination_point_limit"); break; - case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 200, 1500, 50, "g_keyhunt_point_limit"); break; - case MAPINFO_TYPE_RUNEMATCH: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, "g_runematch_point_limit"); break; - case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, l2, "Lives:", 3, 50, 1, "g_lms_lives_override"); break; - case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, l2, "Laps:", 1, 25, 1, "g_race_laps_limit"); break; - case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, l2, "Goals:", 1, 50, 1, "g_nexball_goallimit"); break; - case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break; - case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break; - case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break; - default: GameType_ConfigureSliders(e, l, l2, "Frag limit:", 5, 100, 5, "fraglimit_override"); break; + case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, l2, _("Capture limit:"), 1, 20, 1, "capturelimit_override"); break; + case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, "g_domination_point_limit"); break; + case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 200, 1500, 50, "g_keyhunt_point_limit"); break; + case MAPINFO_TYPE_RUNEMATCH: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, "g_runematch_point_limit"); break; + case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, l2, _("Lives:"), 3, 50, 1, "g_lms_lives_override"); break; + case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, l2, _("Laps:"), 1, 25, 1, "g_race_laps_limit"); break; + case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, l2, _("Goals:"), 1, 50, 1, "g_nexball_goallimit"); break; + case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; + case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; + case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, l2, _("Point limit:"), 50, 500, 10, ""); break; + default: GameType_ConfigureSliders(e, l, l2, _("Frag limit:"), 5, 100, 5, "fraglimit_override"); break; } me.mapListBox.refilter(me.mapListBox); }