X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_multiplayer_playersetup_model.c;h=d1cdade772a2c77f63dfed302b9a2fcf0cdd6fd8;hb=b2414004ded08176fe712ed4fe99c00ea5a8645a;hp=71c71345444cc63b15d1039c8ff777e2a6463add;hpb=4d0d5a158549f02cd0f38e11cf37cca259a444b3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c index 71c713454..d1cdade77 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_model.c @@ -6,7 +6,7 @@ CLASS(XonoticModelDialog) EXTENDS(XonoticDialog) ATTRIB(XonoticModelDialog, title, string, _("Model settings")) ATTRIB(XonoticModelDialog, color, vector, SKINCOLOR_DIALOG_MODEL) ATTRIB(XonoticModelDialog, intendedWidth, float, 0.5) - ATTRIB(XonoticModelDialog, rows, float, 12) + ATTRIB(XonoticModelDialog, rows, float, 7) ATTRIB(XonoticModelDialog, columns, float, 3) ENDCLASS(XonoticModelDialog) #endif @@ -23,9 +23,26 @@ string XonoticModelDialog_toString(entity me) void XonoticModelDialog_fill(entity me) { entity e; - - + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:"))); + me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow")); + me.TR(me); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gibs:"))); + me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_nogibs")); + e.addValue(e, ZCTX(_("GIBS^None")), "1"); + e.addValue(e, ZCTX(_("GIBS^Few")), "0.75"); + e.addValue(e, ZCTX(_("GIBS^Many")), "0.5"); + e.addValue(e, ZCTX(_("GIBS^Lots")), "0"); + e.configureXonoticTextSliderValues(e); + setDependent(e, "cl_gentle", 0, 0); + me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine"))); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine"))); + me.TR(me); + me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close;