X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_video.qc;h=d8e55cb9da27829f2143cde516c7288627d8ee3c;hb=923c8fc119df8210450991c59b8567e2352e9412;hp=c4981bb1ae2e57a69716ecb1724cfaf19ed19cf3;hpb=8d10ea819c27736320d03e75134af341f8127199;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_settings_video.qc b/qcsrc/menu/xonotic/dialog_settings_video.qc index c4981bb1a..d8e55cb9d 100644 --- a/qcsrc/menu/xonotic/dialog_settings_video.qc +++ b/qcsrc/menu/xonotic/dialog_settings_video.qc @@ -22,10 +22,21 @@ entity makeXonoticVideoSettingsTab() void XonoticVideoSettingsTab_fill(entity me) { entity e; + entity videoApplyButton = makeXonoticCommandButton(_("Apply immediately"), '0 0 0', + "vid_width $_menu_vid_width;" + "vid_height $_menu_vid_height;" + "vid_pixelheight $_menu_vid_pixelheight;" + "vid_desktopfullscreen $_menu_vid_desktopfullscreen;" + "menu_cmd update_conwidths_before_vid_restart;" + "vid_restart;" + "menu_cmd sync;" + , COMMANDBUTTON_APPLY); + videoApplyButton.disableOnClick = true; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Resolution:"))); me.TD(me, 1, 2, e = makeXonoticResolutionSlider()); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Font/UI size:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("menu_vid_scale")); @@ -41,20 +52,28 @@ void XonoticVideoSettingsTab_fill(entity me) e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Color depth:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_bitsperpixel")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("vid_bitsperpixel", + _("How many bits per pixel (BPP) to render at, 32 is recommended"))); e.addValue(e, _("16bit"), "16"); e.addValue(e, _("32bit"), "32"); e.configureXonoticTextSliderValues(e); + e.applyButton = videoApplyButton; me.TR(me); me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "vid_fullscreen", _("Full screen"))); - me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "vid_vsync", _("Vertical Synchronization"))); + e.applyButton = videoApplyButton; + me.TD(me, 1, 2, e = makeXonoticCheckBox_T(0, "vid_vsync", _("Vertical Synchronization"), + _("Enable vertical synchronization to prevent tearing, will cap your fps to the screen refresh rate (default: disabled)"))); me.TR(me); if(cvar("developer")) - { me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "v_flipped", _("Flip view horizontally"))); } + { + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "v_flipped", _("Flip view horizontally"), + _("Poor man's left handed mode (default: off)"))); + } me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Anisotropy:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("gl_texture_anisotropy", + _("Anisotropic filtering quality (default: 1x)"))); e.addValue(e, ZCTX(_("ANISO^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); @@ -64,7 +83,8 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Antialiasing:"))); setDependent(e, "r_viewfbo", 0, 0); - me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("vid_samples", + _("Enable antialiasing, which smooths the edges of 3D geometry. Note that it might decrease performance by quite a lot (default: disabled)"))); e.addValue(e, ZCTX(_("AA^Disabled")), "1"); e.addValue(e, _("2x"), "2"); e.addValue(e, _("4x"), "4"); @@ -77,7 +97,8 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Depth first:"))); - me.TD(me, 1, 2, e = makeXonoticTextSlider("r_depthfirst")); + me.TD(me, 1, 2, e = makeXonoticTextSlider_T("r_depthfirst", + _("Eliminate overdraw by rendering a depth-only version of the scene before the normal rendering starts (default: disabled)"))); e.addValue(e, ZCTX(_("DF^Disabled")), "0"); e.addValue(e, ZCTX(_("DF^World")), "1"); e.addValue(e, ZCTX(_("DF^All")), "2"); @@ -87,48 +108,60 @@ void XonoticVideoSettingsTab_fill(entity me) me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "0", ZCTX(_("VBO^Off")))); - me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)"))); + me.TD(me, 1, 1.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "3", _("Vertices, some Tris (compatible)"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "gl_vbo", "2", _("Vertices"))); - me.TD(me, 1, 1.9, e = makeXonoticRadioButton(1, "gl_vbo", "1", _("Vertices and Triangles"))); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "2", _("Vertices"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); + me.TD(me, 1, 1.9, e = makeXonoticRadioButton_T(1, "gl_vbo", "1", _("Vertices and Triangles"), + _("Make use of Vertex Buffer Objects to store static geometry in video memory for faster rendering (default: Vertex and Triangles)"))); me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Brightness:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.0, 0.5, 0.02, "v_brightness")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.0, 0.5, 0.02, "v_brightness", + _("Brightness of black (default: 0)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Contrast:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(1.0, 3.0, 0.05, "v_contrast")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(1.0, 3.0, 0.05, "v_contrast", + _("Brightness of white (default: 1)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Gamma:"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "v_gamma")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "v_gamma", + _("Inverse gamma correction value, a brightness effect that does not affect white or black (default: 1.125)"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Contrast boost:"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(1.0, 5.0, 0.1, "v_contrastboost")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(1.0, 5.0, 0.1, "v_contrastboost", + _("By how much to multiply the contrast in dark areas (default: 1)"))); setDependentAND(e, "vid_gl20", 1, 1, "v_glslgamma", 1, 1); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Saturation:"))); setDependent(e, "vid_gl20", 1, 1); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "r_glsl_saturation")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "r_glsl_saturation", + _("Saturation adjustment (0 = grayscale, 1 = normal, 2 = oversaturated), requires GLSL color control (default: 1)"))); setDependent(e, "vid_gl20", 1, 1); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, ZCTX(_("LIT^Ambient:")))); - me.TD(me, 1, 2, e = makeXonoticSlider(0, 20.0, 0.25, "r_ambient")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0, 20.0, 0.25, "r_ambient", + _("Ambient lighting, if set too high it tends to make light on maps look dull and flat (default: 4)"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Intensity:"))); - me.TD(me, 1, 2, e = makeXonoticSlider(0.5, 2.0, 0.05, "r_hdr_scenebrightness")); + me.TD(me, 1, 2, e = makeXonoticSlider_T(0.5, 2.0, 0.05, "r_hdr_scenebrightness", + _("Global rendering brightness (default: 1)"))); me.TR(me); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "gl_finish", _("Wait for GPU to finish each frame"))); + me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "gl_finish", _("Wait for GPU to finish each frame"), + _("Make the CPU wait for the GPU to finish each frame, can help with some strange input or video lag on some machines (default: disabled)"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "vid_gl20", _("Use OpenGL 2.0 shaders (GLSL)"))); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "v_glslgamma", _("Use GLSL to handle color control"))); + me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "v_glslgamma", _("Use GLSL to handle color control"), + _("Enable use of GLSL to apply gamma correction, note that it might decrease performance by a lot (default: disabled)"))); setDependent(e, "vid_gl20", 1, 1); if(cvar("developer")) { @@ -141,6 +174,6 @@ void XonoticVideoSettingsTab_fill(entity me) } me.gotoRC(me, me.rows - 1, 0); - me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "vid_width $_menu_vid_width; vid_height $_menu_vid_height; vid_pixelheight $_menu_vid_pixelheight; vid_desktopfullscreen $_menu_vid_desktopfullscreen; menu_cmd update_conwidths_before_vid_restart; vid_restart; menu_cmd sync", COMMANDBUTTON_APPLY)); + me.TD(me, 1, me.columns, videoApplyButton); } #endif