X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Farena.qc;h=ef81fd92bad7db138edb2fa1e1067d252bae875b;hb=fe918a703a56450ef0067294d58bd77d7de89517;hp=6dc7593b28e80ffa94fcf1941dec36c593d53dde;hpb=2726deea1aee754fb5a5a1deed898e44b5a7822f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/arena.qc b/qcsrc/server/arena.qc index 6dc7593b2..ef81fd92b 100644 --- a/qcsrc/server/arena.qc +++ b/qcsrc/server/arena.qc @@ -47,7 +47,7 @@ void reset_map(float dorespawn) race_ReadyRestart(); for(self = world; (self = nextent(self)); ) - if(clienttype(self) == CLIENTTYPE_NOTACLIENT && self.items != IT_STRENGTH && self.items != IT_INVINCIBLE) // don't respawn strength or shield, that will only lead to them spawning very early each match + if(clienttype(self) == CLIENTTYPE_NOTACLIENT) { if(self.reset) { @@ -382,7 +382,7 @@ void count_alive_players() */ void Spawnqueue_Check() { - if(warmup == 0 && g_ca) + if(warmup == 0 && g_ca && !inWarmupStage) { if(red_players || blue_players) reset_map(TRUE);