X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=0b6d044753c6cc2e8004ef157287837daf21c16e;hb=ae2c1407ec9a05e4f501a6604a7cce8e1030df9f;hp=51b14aa0812e2c2af73a354b7cd204608beb736c;hpb=fd8a3cfbe15df4e9854dbb288157fe863276a696;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 51b14aa08..0b6d04475 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -238,6 +238,7 @@ float autocvar_g_ctf_throw_velocity_forward; float autocvar_g_ctf_throw_velocity_up; float autocvar_g_ctf_drop_velocity_up; float autocvar_g_ctf_drop_velocity_side; +bool autocvar_g_ctf_oneflag_reverse; bool autocvar_g_ctf_portalteleport; bool autocvar_g_ctf_pass; float autocvar_g_ctf_pass_arc; @@ -251,19 +252,18 @@ float autocvar_g_ctf_pass_turnrate; float autocvar_g_ctf_pass_timelimit; float autocvar_g_ctf_pass_velocity; bool autocvar_g_ctf_dynamiclights; -string autocvar_g_ctf_flag_blue_model; -int autocvar_g_ctf_flag_blue_skin; float autocvar_g_ctf_flag_collect_delay; float autocvar_g_ctf_flag_damageforcescale; -int autocvar_g_ctf_flag_dropped_waypoint; -float autocvar_g_ctf_flag_dropped_floatinwater; +bool autocvar_g_ctf_flag_dropped_waypoint; +bool autocvar_g_ctf_flag_dropped_floatinwater; bool autocvar_g_ctf_flag_glowtrails; -float autocvar_g_ctf_flag_health; -string autocvar_g_ctf_flag_red_model; -int autocvar_g_ctf_flag_red_skin; +int autocvar_g_ctf_flag_health; +bool autocvar_g_ctf_flag_return; +float autocvar_g_ctf_flag_return_carried_radius; float autocvar_g_ctf_flag_return_time; bool autocvar_g_ctf_flag_return_when_unreachable; float autocvar_g_ctf_flag_return_damage; +float autocvar_g_ctf_flag_return_damage_delay; float autocvar_g_ctf_flag_return_dropped; float autocvar_g_ctf_flagcarrier_auto_helpme_damage; float autocvar_g_ctf_flagcarrier_auto_helpme_time; @@ -278,7 +278,6 @@ int autocvar_g_ctf_score_capture; int autocvar_g_ctf_score_capture_assist; int autocvar_g_ctf_score_kill; int autocvar_g_ctf_score_penalty_drop; -//int autocvar_g_ctf_score_penalty_suicidedrop; int autocvar_g_ctf_score_penalty_returned; int autocvar_g_ctf_score_pickup_base; int autocvar_g_ctf_score_pickup_dropped_early; @@ -626,9 +625,10 @@ float autocvar_sv_gameplayfix_q2airaccelerate; int autocvar_sv_gentle; #define autocvar_sv_gravity cvar("sv_gravity") string autocvar_sv_intermission_cdtrack; -float autocvar_sv_jumpspeedcap_max; +float autocvar_sv_itemstime; +string autocvar_sv_jumpspeedcap_max; float autocvar_sv_jumpspeedcap_max_disable_on_ramps; -float autocvar_sv_jumpspeedcap_min; +string autocvar_sv_jumpspeedcap_min; float autocvar_sv_jumpvelocity; bool autocvar_sv_logscores_bots; bool autocvar_sv_logscores_console; @@ -839,6 +839,7 @@ bool autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath; bool autocvar_g_physics_clientselect; string autocvar_g_physics_clientselect_options; string autocvar_g_physics_clientselect_default; +bool autocvar_g_buffs_effects; float autocvar_g_buffs_waypoint_distance; bool autocvar_g_buffs_randomize; float autocvar_g_buffs_random_lifetime; @@ -857,16 +858,25 @@ float autocvar_g_buffs_medic_regen; float autocvar_g_buffs_vengeance_damage_multiplier; float autocvar_g_buffs_bash_force; float autocvar_g_buffs_bash_force_self; -float autocvar_g_buffs_disability_time; +float autocvar_g_buffs_disability_slowtime; float autocvar_g_buffs_disability_speed; float autocvar_g_buffs_disability_rate; +float autocvar_g_buffs_disability_weaponspeed; float autocvar_g_buffs_speed_speed; float autocvar_g_buffs_speed_rate; +float autocvar_g_buffs_speed_weaponspeed; float autocvar_g_buffs_speed_damage_take; float autocvar_g_buffs_speed_regen; float autocvar_g_buffs_vampire_damage_steal; float autocvar_g_buffs_invisible_alpha; float autocvar_g_buffs_flight_gravity; float autocvar_g_buffs_jump_height; +float autocvar_g_buffs_inferno_burntime_factor; +float autocvar_g_buffs_inferno_burntime_min_time; +float autocvar_g_buffs_inferno_burntime_target_damage; +float autocvar_g_buffs_inferno_burntime_target_time; +float autocvar_g_buffs_inferno_damagemultiplier; +float autocvar_g_buffs_swapper_range; +float autocvar_g_buffs_magnet_range_item; float autocvar_sv_player_scale; #endif