X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=153013530ca7304a36161fc7dbcf6649fafbdf65;hb=221325d0a55851348e3397354225f04cd472d42f;hp=f84eb008b2a7aef5f6ba26a84d6c9218fca563ed;hpb=853b6160a59c1e6f1b67af9abd43cf98d25b8625;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index f84eb008b..153013530 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -238,6 +238,7 @@ float autocvar_g_ctf_throw_velocity_forward; float autocvar_g_ctf_throw_velocity_up; float autocvar_g_ctf_drop_velocity_up; float autocvar_g_ctf_drop_velocity_side; +bool autocvar_g_ctf_oneflag_reverse; bool autocvar_g_ctf_portalteleport; bool autocvar_g_ctf_pass; float autocvar_g_ctf_pass_arc; @@ -251,19 +252,18 @@ float autocvar_g_ctf_pass_turnrate; float autocvar_g_ctf_pass_timelimit; float autocvar_g_ctf_pass_velocity; bool autocvar_g_ctf_dynamiclights; -string autocvar_g_ctf_flag_blue_model; -int autocvar_g_ctf_flag_blue_skin; float autocvar_g_ctf_flag_collect_delay; float autocvar_g_ctf_flag_damageforcescale; -int autocvar_g_ctf_flag_dropped_waypoint; -float autocvar_g_ctf_flag_dropped_floatinwater; +bool autocvar_g_ctf_flag_dropped_waypoint; +bool autocvar_g_ctf_flag_dropped_floatinwater; bool autocvar_g_ctf_flag_glowtrails; -float autocvar_g_ctf_flag_health; -string autocvar_g_ctf_flag_red_model; -int autocvar_g_ctf_flag_red_skin; +int autocvar_g_ctf_flag_health; +bool autocvar_g_ctf_flag_return; +float autocvar_g_ctf_flag_return_carried_radius; float autocvar_g_ctf_flag_return_time; bool autocvar_g_ctf_flag_return_when_unreachable; float autocvar_g_ctf_flag_return_damage; +float autocvar_g_ctf_flag_return_damage_delay; float autocvar_g_ctf_flag_return_dropped; float autocvar_g_ctf_flagcarrier_auto_helpme_damage; float autocvar_g_ctf_flagcarrier_auto_helpme_time; @@ -278,7 +278,6 @@ int autocvar_g_ctf_score_capture; int autocvar_g_ctf_score_capture_assist; int autocvar_g_ctf_score_kill; int autocvar_g_ctf_score_penalty_drop; -//int autocvar_g_ctf_score_penalty_suicidedrop; int autocvar_g_ctf_score_penalty_returned; int autocvar_g_ctf_score_pickup_base; int autocvar_g_ctf_score_pickup_dropped_early; @@ -510,45 +509,10 @@ bool autocvar_g_turrets_nofire; bool autocvar_g_turrets_reloadcvars; float autocvar_g_turrets_targetscan_maxdelay; float autocvar_g_turrets_targetscan_mindelay; -float autocvar_g_turrets_unit_ewheel_speed_fast; -float autocvar_g_turrets_unit_ewheel_speed_slow; -float autocvar_g_turrets_unit_ewheel_speed_slower; -float autocvar_g_turrets_unit_ewheel_speed_stop; -float autocvar_g_turrets_unit_ewheel_turnrate; -float autocvar_g_turrets_unit_hellion_std_shot_speed_gain; -float autocvar_g_turrets_unit_hellion_std_shot_speed_max; -float autocvar_g_turrets_unit_hk_std_shot_speed; -float autocvar_g_turrets_unit_hk_std_shot_speed_accel; -float autocvar_g_turrets_unit_hk_std_shot_speed_accel2; -float autocvar_g_turrets_unit_hk_std_shot_speed_decel; -float autocvar_g_turrets_unit_hk_std_shot_speed_max; -float autocvar_g_turrets_unit_hk_std_shot_speed_turnrate; -float autocvar_g_turrets_unit_walker_speed_jump; -float autocvar_g_turrets_unit_walker_speed_roam; -float autocvar_g_turrets_unit_walker_speed_run; -float autocvar_g_turrets_unit_walker_speed_stop; -float autocvar_g_turrets_unit_walker_speed_swim; -float autocvar_g_turrets_unit_walker_speed_walk; -float autocvar_g_turrets_unit_walker_std_meele_dmg; -float autocvar_g_turrets_unit_walker_std_meele_force; -float autocvar_g_turrets_unit_walker_std_meele_range; -float autocvar_g_turrets_unit_walker_std_rocket_dmg; -float autocvar_g_turrets_unit_walker_std_rocket_force; -float autocvar_g_turrets_unit_walker_std_rocket_radius; -float autocvar_g_turrets_unit_walker_std_rocket_refire; -float autocvar_g_turrets_unit_walker_std_rocket_speed; -float autocvar_g_turrets_unit_walker_std_rocket_turnrate; -float autocvar_g_turrets_unit_walker_std_rockets_range; -float autocvar_g_turrets_unit_walker_std_rockets_range_min; -float autocvar_g_turrets_unit_walker_turn; -float autocvar_g_turrets_unit_walker_turn_walk; -float autocvar_g_turrets_unit_walker_turn_run; -float autocvar_g_turrets_unit_walker_turn_strafe; -float autocvar_g_turrets_unit_walker_turn_swim; bool autocvar_g_use_ammunition; bool autocvar_g_waypointeditor; int autocvar_g_waypointeditor_auto; -int autocvar_g_waypoints_for_items; +bool autocvar_g_waypoints_for_items; float autocvar_g_weapon_charge_colormod_blue_full; float autocvar_g_weapon_charge_colormod_blue_half; float autocvar_g_weapon_charge_colormod_green_full; @@ -585,20 +549,8 @@ float autocvar_skill_auto; float autocvar_snd_soundradius; int autocvar_spawn_debug; bool autocvar_speedmeter; -float autocvar_sv_accelerate; float autocvar_sv_accuracy_data_share = 1; string autocvar_sv_adminnick; -float autocvar_sv_airaccel_qw; -float autocvar_sv_airaccel_qw_stretchfactor; -float autocvar_sv_airaccel_sideways_friction; -float autocvar_sv_airaccelerate; -float autocvar_sv_aircontrol; -float autocvar_sv_aircontrol_penalty; -float autocvar_sv_aircontrol_power; -float autocvar_sv_airspeedlimit_nonqw; -float autocvar_sv_airstopaccelerate; -float autocvar_sv_airstrafeaccel_qw; -float autocvar_sv_airstrafeaccelerate; bool autocvar_sv_autoscreenshot; int autocvar_sv_cheats; float autocvar_sv_clientcommand_antispam_time; @@ -632,12 +584,13 @@ int autocvar_sv_eventlog_files_counter; string autocvar_sv_eventlog_files_nameprefix; string autocvar_sv_eventlog_files_namesuffix; bool autocvar_sv_eventlog_files_timestamps; -float autocvar_sv_friction; float autocvar_sv_friction_on_land; +var float autocvar_sv_friction_slick = 0.5; float autocvar_sv_gameplayfix_q2airaccelerate; int autocvar_sv_gentle; #define autocvar_sv_gravity cvar("sv_gravity") string autocvar_sv_intermission_cdtrack; +float autocvar_sv_itemstime; string autocvar_sv_jumpspeedcap_max; float autocvar_sv_jumpspeedcap_max_disable_on_ramps; string autocvar_sv_jumpspeedcap_min; @@ -648,7 +601,6 @@ bool autocvar_sv_logscores_file; string autocvar_sv_logscores_filename; float autocvar_sv_mapchange_delay; float autocvar_sv_maxairspeed; -float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; bool autocvar_sv_precacheplayermodels; @@ -662,7 +614,6 @@ int autocvar_sv_spectate; float autocvar_sv_spectator_speed_multiplier; bool autocvar_sv_status_privacy; float autocvar_sv_stepheight; -float autocvar_sv_stopspeed; float autocvar_sv_strengthsound_antispam_refire_threshold; float autocvar_sv_strengthsound_antispam_time; bool autocvar_sv_teamnagger; @@ -696,11 +647,6 @@ float autocvar_sv_vote_stop; float autocvar_sv_vote_timeout; float autocvar_sv_vote_wait; bool autocvar_sv_vote_gamestart; -float autocvar_sv_warsowbunny_accel; -float autocvar_sv_warsowbunny_airforwardaccel; -float autocvar_sv_warsowbunny_backtosideratio; -float autocvar_sv_warsowbunny_topspeed; -float autocvar_sv_warsowbunny_turnaccel; float autocvar_sv_waypointsprite_deadlifetime; float autocvar_sv_waypointsprite_deployed_lifetime; float autocvar_sv_waypointsprite_limitedrange; @@ -720,7 +666,8 @@ int autocvar_timelimit_overtimes; float autocvar_timelimit_suddendeath; #define autocvar_utf8_enable cvar("utf8_enable") bool autocvar_waypoint_benchmark; -bool autocvar_sv_gameplayfix_gravityunaffectedbyticrate; +float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; +bool autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag; float autocvar_g_trueaim_minrange; bool autocvar_g_debug_defaultsounds; float autocvar_g_grab_range; @@ -854,6 +801,10 @@ float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay; float autocvar_g_spawn_near_teammate_ignore_spawnpoint_delay_death; int autocvar_g_spawn_near_teammate_ignore_spawnpoint_check_health; bool autocvar_g_spawn_near_teammate_ignore_spawnpoint_closetodeath; +bool autocvar_g_physics_clientselect; +string autocvar_g_physics_clientselect_options; +string autocvar_g_physics_clientselect_default; +bool autocvar_g_buffs_effects; float autocvar_g_buffs_waypoint_distance; bool autocvar_g_buffs_randomize; float autocvar_g_buffs_random_lifetime; @@ -872,15 +823,25 @@ float autocvar_g_buffs_medic_regen; float autocvar_g_buffs_vengeance_damage_multiplier; float autocvar_g_buffs_bash_force; float autocvar_g_buffs_bash_force_self; -float autocvar_g_buffs_disability_time; +float autocvar_g_buffs_disability_slowtime; float autocvar_g_buffs_disability_speed; float autocvar_g_buffs_disability_rate; +float autocvar_g_buffs_disability_weaponspeed; float autocvar_g_buffs_speed_speed; float autocvar_g_buffs_speed_rate; +float autocvar_g_buffs_speed_weaponspeed; float autocvar_g_buffs_speed_damage_take; float autocvar_g_buffs_speed_regen; float autocvar_g_buffs_vampire_damage_steal; float autocvar_g_buffs_invisible_alpha; float autocvar_g_buffs_flight_gravity; float autocvar_g_buffs_jump_height; +float autocvar_g_buffs_inferno_burntime_factor; +float autocvar_g_buffs_inferno_burntime_min_time; +float autocvar_g_buffs_inferno_burntime_target_damage; +float autocvar_g_buffs_inferno_burntime_target_time; +float autocvar_g_buffs_inferno_damagemultiplier; +float autocvar_g_buffs_swapper_range; +float autocvar_g_buffs_magnet_range_item; +float autocvar_sv_player_scale; #endif