X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=c6c29817aed4a806509796e7fa28d07e4cf6d043;hb=a378ab28a17b610e364fded21bac1248ced46ea2;hp=f1bd5b024d75b924f2068bebc1f16b7ba5bced58;hpb=31d99e2e0c362f40802fc9d9cb7b05d3bf115563;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index f1bd5b024..c6c29817a 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -61,7 +61,6 @@ float autocvar_bot_debug_goalstack; float autocvar_bot_wander_enable; float autocvar_captureleadlimit_override; #define autocvar_capturelimit_override cvar("capturelimit_override") -float autocvar_deathmatch_force_teamplay; #define autocvar_developer cvar("developer") float autocvar_developer_fteqccbugs; float autocvar_ekg; @@ -74,7 +73,6 @@ float autocvar_g_antilag_nudge; float autocvar_g_arena_maxspawned; float autocvar_g_arena_point_leadlimit; float autocvar_g_arena_point_limit; -float autocvar_g_arena_powerups; float autocvar_g_arena_roundbased; float autocvar_g_arena_warmup; float autocvar_g_assault; @@ -567,7 +565,6 @@ float autocvar_g_balance_powerup_strength_force; float autocvar_g_balance_powerup_strength_selfdamage; float autocvar_g_balance_powerup_strength_selfforce; float autocvar_g_balance_powerup_strength_time; -float autocvar_g_balance_powerup_timer; float autocvar_g_balance_rocketlauncher_ammo; float autocvar_g_balance_rocketlauncher_animtime; float autocvar_g_balance_rocketlauncher_damage; @@ -780,7 +777,6 @@ float autocvar_g_ctf_shield_max_ratio; float autocvar_g_ctf_shield_min_negscore; float autocvar_g_cts_finish_kill_delay; float autocvar_g_cts_selfdamage; -float autocvar_g_deathglow; float autocvar_g_debug_bot_commands; float autocvar_g_domination_default_teams; float autocvar_g_domination_disable_frags; @@ -926,9 +922,7 @@ float autocvar_g_player_alpha; float autocvar_g_player_brightness; float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; -float autocvar_g_powerup_shield; -float autocvar_g_powerup_strength; -float autocvar_g_powerup_superhealth; +float autocvar_g_powerups; float autocvar_g_projectiles_damage; float autocvar_g_projectiles_newton_style; float autocvar_g_projectiles_newton_style_2_maxfactor; @@ -1130,13 +1124,6 @@ float autocvar_sv_maxairspeed; float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; -string autocvar_sv_player_crouch_maxs; -string autocvar_sv_player_crouch_mins; -string autocvar_sv_player_crouch_viewoffset; -string autocvar_sv_player_headsize; -string autocvar_sv_player_maxs; -string autocvar_sv_player_mins; -string autocvar_sv_player_viewoffset; float autocvar_sv_player_jumpanim_minfall; float autocvar_sv_precacheplayermodels; float autocvar_sv_precacheweapons; @@ -1201,3 +1188,18 @@ float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; float autocvar_g_trueaim_minrange; float autocvar_g_debug_defaultsounds; float autocvar_g_loituma; +float autocvar_g_grab_range; +float autocvar_g_sandbox_info; +float autocvar_g_sandbox_readonly; +string autocvar_g_sandbox_storage_name; +float autocvar_g_sandbox_storage_autosave; +float autocvar_g_sandbox_storage_autoload; +float autocvar_g_sandbox_editor_flood; +float autocvar_g_sandbox_editor_maxobjects; +float autocvar_g_sandbox_editor_free; +float autocvar_g_sandbox_editor_distance_spawn; +float autocvar_g_sandbox_editor_distance_edit; +float autocvar_g_sandbox_object_scale_min; +float autocvar_g_sandbox_object_scale_max; +float autocvar_g_sandbox_object_material_velocity_min; +float autocvar_g_sandbox_object_material_velocity_factor;