X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=c75a4387339f58f429cecf8b6d31acb2292652d6;hb=33c4dec3010293f321f1b71d6bcee204f644d632;hp=6f5ea2b297c332b430d38805966e6dd714ec241f;hpb=c7809f1cf117eb207add4956bac3b3d9233101b3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 6f5ea2b29..c75a43873 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,5 +1,6 @@ float autocvar__notarget; float autocvar__independent_players; +float autocvar__campaign_testrun; float autocvar__campaign_index; string autocvar__campaign_name; float autocvar__sv_init; @@ -236,7 +237,6 @@ float autocvar_g_balance_falldamage_deadminspeed; float autocvar_g_balance_falldamage_factor; float autocvar_g_balance_falldamage_maxdamage; float autocvar_g_balance_falldamage_minspeed; -float autocvar_g_balance_fireball_primary_ammo; float autocvar_g_balance_fireball_primary_animtime; float autocvar_g_balance_fireball_primary_bfgdamage; float autocvar_g_balance_fireball_primary_bfgforce; @@ -255,7 +255,6 @@ float autocvar_g_balance_fireball_primary_radius; float autocvar_g_balance_fireball_primary_refire; float autocvar_g_balance_fireball_primary_refire2; float autocvar_g_balance_fireball_primary_speed; -float autocvar_g_balance_fireball_secondary_ammo; float autocvar_g_balance_fireball_secondary_animtime; float autocvar_g_balance_fireball_secondary_damage; float autocvar_g_balance_fireball_secondary_damageforcescale; @@ -268,8 +267,6 @@ float autocvar_g_balance_fireball_secondary_lifetime; float autocvar_g_balance_fireball_secondary_refire; float autocvar_g_balance_fireball_secondary_speed; float autocvar_g_balance_fireball_secondary_speed_up; -float autocvar_g_balance_fireball_reload_ammo; -float autocvar_g_balance_fireball_reload_time; float autocvar_g_balance_firetransfer_damage; float autocvar_g_balance_firetransfer_time; float autocvar_g_balance_fuel_limit; @@ -561,6 +558,11 @@ float autocvar_g_balance_porto_primary_animtime; float autocvar_g_balance_porto_primary_lifetime; float autocvar_g_balance_porto_primary_refire; float autocvar_g_balance_porto_primary_speed; +float autocvar_g_balance_porto_secondary; +float autocvar_g_balance_porto_secondary_animtime; +float autocvar_g_balance_porto_secondary_lifetime; +float autocvar_g_balance_porto_secondary_refire; +float autocvar_g_balance_porto_secondary_speed; float autocvar_g_balance_powerup_invincible_takedamage; float autocvar_g_balance_powerup_invincible_time; float autocvar_g_balance_powerup_strength_damage; @@ -568,6 +570,7 @@ float autocvar_g_balance_powerup_strength_force; float autocvar_g_balance_powerup_strength_selfdamage; float autocvar_g_balance_powerup_strength_selfforce; float autocvar_g_balance_powerup_strength_time; +float autocvar_g_balance_superweapons_time; float autocvar_g_balance_rocketlauncher_ammo; float autocvar_g_balance_rocketlauncher_animtime; float autocvar_g_balance_rocketlauncher_damage; @@ -806,7 +809,6 @@ float autocvar_g_freezetag_warmup; float autocvar_g_full_getstatus_responses; float autocvar_g_fullbrightitems; float autocvar_g_fullbrightplayers; -string autocvar_g_ghost_items_color; #define autocvar_g_grappling_hook cvar("g_grappling_hook") float autocvar_g_grappling_hook_tarzan; float autocvar_g_hitplots; @@ -898,10 +900,10 @@ float autocvar_g_nexball_goalleadlimit; float autocvar_g_nexball_radar_showallplayers; float autocvar_g_nexball_sound_bounce; float autocvar_g_nexball_trail_color; -float autocvar_g_nick_flood_penalty; +//float autocvar_g_nick_flood_penalty; float autocvar_g_nick_flood_penalty_red; float autocvar_g_nick_flood_penalty_yellow; -float autocvar_g_nick_flood_timeout; +//float autocvar_g_nick_flood_timeout; float autocvar_g_nix_with_healtharmor; float autocvar_g_nix_with_laser; float autocvar_g_nix_with_powerups; @@ -925,6 +927,7 @@ float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; float autocvar_g_powerups; float autocvar_g_projectiles_damage; +float autocvar_g_projectiles_keep_owner; float autocvar_g_projectiles_newton_style; float autocvar_g_projectiles_newton_style_2_maxfactor; float autocvar_g_projectiles_newton_style_2_minfactor; @@ -975,8 +978,15 @@ float autocvar_g_telefrags; float autocvar_g_telefrags_avoid; float autocvar_g_telefrags_teamplay; float autocvar_g_teleport_maxspeed; +float autocvar_g_throughfloor_debug; float autocvar_g_throughfloor_damage; float autocvar_g_throughfloor_force; +float autocvar_g_throughfloor_damage_max_stddev; +float autocvar_g_throughfloor_force_max_stddev; +float autocvar_g_throughfloor_min_steps_player; +float autocvar_g_throughfloor_max_steps_player; +float autocvar_g_throughfloor_min_steps_other; +float autocvar_g_throughfloor_max_steps_other; float autocvar_g_triggerimpulse_accel_multiplier; float autocvar_g_triggerimpulse_accel_power; float autocvar_g_triggerimpulse_directional_multiplier; @@ -1024,6 +1034,7 @@ float autocvar_g_turrets_unit_walker_turn_strafe; float autocvar_g_turrets_unit_walker_turn_swim; float autocvar_g_use_ammunition; float autocvar_g_waypointeditor; +float autocvar_g_waypointeditor_auto; float autocvar_g_waypoints_for_items; float autocvar_g_weapon_charge_colormod_blue_full; float autocvar_g_weapon_charge_colormod_blue_half; @@ -1049,6 +1060,7 @@ float autocvar_minplayers; string autocvar_nextmap; float autocvar_prvm_backtraceforwarnings; string autocvar_quit_and_redirect; +float autocvar_quit_and_redirect_timer; float autocvar_quit_when_empty; float autocvar_r_showbboxes; float autocvar_rescan_pending; @@ -1159,7 +1171,7 @@ string autocvar_sv_vote_master_password; float autocvar_sv_vote_master_playerlimit; float autocvar_sv_vote_no_stops_vote; float autocvar_sv_vote_nospectators; -string autocvar_sv_vote_only_commands; +//string autocvar_sv_vote_only_commands; float autocvar_sv_vote_override_mostrecent; float autocvar_sv_vote_singlecount; float autocvar_sv_vote_stop; @@ -1209,3 +1221,5 @@ float autocvar_g_sandbox_object_scale_min; float autocvar_g_sandbox_object_scale_max; float autocvar_g_sandbox_object_material_velocity_min; float autocvar_g_sandbox_object_material_velocity_factor; +float autocvar_g_max_info_autoscreenshot; +float autocvar_physics_ode;