X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=d682e78f89c54f97d58afec8c44afd55df8de662;hb=5cfaa1de9500e179e6b7fb5b9e48f9410d16aee4;hp=d1f644c2eed397bbcc0ecaf59b13a9911f5d4ccd;hpb=bad31d5feb06c61655c4fc789c75387c6a429ef5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index d1f644c2e..d682e78f8 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -177,6 +177,7 @@ float autocvar_g_balance_crylink_secondary_refire; float autocvar_g_balance_crylink_secondary_shots; float autocvar_g_balance_crylink_secondary_speed; float autocvar_g_balance_crylink_secondary_spread; +float autocvar_g_balance_crylink_secondary_spreadtype; float autocvar_g_balance_crylink_reload_ammo; float autocvar_g_balance_crylink_reload_time; float autocvar_g_balance_curse_empathy_minhealth; @@ -760,12 +761,25 @@ float autocvar_g_chat_flood_spl_team; float autocvar_g_chat_flood_spl_tell; float autocvar_g_chat_nospectators; float autocvar_g_chat_teamcolors; +float autocvar_g_ctf_allow_vehicle_carry; float autocvar_g_ctf_allow_vehicle_touch; -float autocvar_g_ctf_drop; -float autocvar_g_ctf_drop_strengthmultiplier; -float autocvar_g_ctf_drop_velocity; +float autocvar_g_ctf_throw; +float autocvar_g_ctf_throw_angle_max; +float autocvar_g_ctf_throw_angle_min; +float autocvar_g_ctf_throw_punish_count; +float autocvar_g_ctf_throw_punish_delay; +float autocvar_g_ctf_throw_punish_time; +float autocvar_g_ctf_throw_strengthmultiplier; +float autocvar_g_ctf_throw_velocity_forward; +float autocvar_g_ctf_throw_velocity_up; +float autocvar_g_ctf_drop_velocity_up; +float autocvar_g_ctf_drop_velocity_side; float autocvar_g_ctf_portalteleport; float autocvar_g_ctf_pass; +float autocvar_g_ctf_pass_arc; +float autocvar_g_ctf_pass_arc_max; +float autocvar_g_ctf_pass_directional_max; +float autocvar_g_ctf_pass_directional_min; float autocvar_g_ctf_pass_radius; float autocvar_g_ctf_pass_wait; float autocvar_g_ctf_pass_request; @@ -776,14 +790,12 @@ float autocvar_g_ctf_captimerecord_always; float autocvar_g_ctf_dynamiclights; string autocvar_g_ctf_flag_blue_model; float autocvar_g_ctf_flag_blue_skin; -float autocvar_g_ctf_flag_capture_effects; float autocvar_g_ctf_flag_collect_delay; float autocvar_g_ctf_flag_damageforcescale; float autocvar_g_ctf_flag_dropped_waypoint; float autocvar_g_ctf_flag_dropped_floatinwater; float autocvar_g_ctf_flag_glowtrails; float autocvar_g_ctf_flag_health; -float autocvar_g_ctf_flag_pickup_effects; float autocvar_g_ctf_flag_pickup_verbosename; string autocvar_g_ctf_flag_red_model; float autocvar_g_ctf_flag_red_skin; @@ -791,21 +803,20 @@ float autocvar_g_ctf_flag_return_time; float autocvar_g_ctf_flag_return_when_unreachable; float autocvar_g_ctf_flag_return_damage; float autocvar_g_ctf_flag_return_dropped; -float autocvar_g_ctf_flagcarrier_auto_helpme_when_damaged; -float autocvar_g_ctf_flagcarrier_allow_vehicle_carry; +float autocvar_g_ctf_flagcarrier_auto_helpme_damage; +float autocvar_g_ctf_flagcarrier_auto_helpme_time; float autocvar_g_ctf_flagcarrier_selfdamagefactor; float autocvar_g_ctf_flagcarrier_selfforcefactor; float autocvar_g_ctf_flagcarrier_damagefactor; float autocvar_g_ctf_flagcarrier_forcefactor; -float autocvar_g_ctf_flagcarrier_waypointforenemy_stalemate; -float autocvar_g_ctf_flagcarrier_waypointforenemy_spotting; +//float autocvar_g_ctf_flagcarrier_waypointforenemy_spotting; float autocvar_g_ctf_fullbrightflags; float autocvar_g_ctf_ignore_frags; float autocvar_g_ctf_score_capture; float autocvar_g_ctf_score_capture_assist; float autocvar_g_ctf_score_kill; float autocvar_g_ctf_score_penalty_drop; -float autocvar_g_ctf_score_penalty_suicidedrop; +//float autocvar_g_ctf_score_penalty_suicidedrop; float autocvar_g_ctf_score_penalty_returned; float autocvar_g_ctf_score_pickup_base; float autocvar_g_ctf_score_pickup_dropped_early; @@ -814,7 +825,11 @@ float autocvar_g_ctf_score_return; float autocvar_g_ctf_shield_force; float autocvar_g_ctf_shield_max_ratio; float autocvar_g_ctf_shield_min_negscore; +float autocvar_g_ctf_stalemate; +float autocvar_g_ctf_stalemate_endcondition; +float autocvar_g_ctf_stalemate_time; float autocvar_g_ctf_reverse; +float autocvar_g_ctf_dropped_capture_delay; float autocvar_g_ctf_dropped_capture_radius; float autocvar_g_cts_finish_kill_delay; float autocvar_g_cts_selfdamage; @@ -1175,7 +1190,6 @@ float autocvar_sv_maxairspeed; float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; -float autocvar_sv_player_jumpanim_minfall; float autocvar_sv_precacheplayermodels; float autocvar_sv_precacheweapons; float autocvar_sv_q3acompat_machineshotgunswap;