X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=ee01e21d19b78f227255dd76d2daee76d3b912d0;hb=cfdec7de4f6fff90a2142be820eaeb43a5f7f572;hp=aba995487208082b9eb4e7ffc6b14210a559f725;hpb=dbdc35464a18f62bf550a20eddac9ec16b0eacee;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index aba995487..ee01e21d1 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -1,5 +1,6 @@ float autocvar__notarget; float autocvar__independent_players; +float autocvar__campaign_testrun; float autocvar__campaign_index; string autocvar__campaign_name; float autocvar__sv_init; @@ -434,11 +435,13 @@ float autocvar_g_balance_laser_primary_force; float autocvar_g_balance_laser_primary_force_other_scale; float autocvar_g_balance_laser_primary_force_velocitybias; float autocvar_g_balance_laser_primary_force_zscale; +var float autocvar_g_balance_laser_primary_jumpradius = 150; float autocvar_g_balance_laser_primary_lifetime; float autocvar_g_balance_laser_primary_radius; float autocvar_g_balance_laser_primary_refire; float autocvar_g_balance_laser_primary_shotangle; float autocvar_g_balance_laser_primary_speed; +var float autocvar_g_balance_laser_primary_spread = 0.15; float autocvar_g_balance_laser_secondary; float autocvar_g_balance_laser_secondary_animtime; float autocvar_g_balance_laser_secondary_damage; @@ -927,6 +930,7 @@ float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; float autocvar_g_powerups; float autocvar_g_projectiles_damage; +float autocvar_g_projectiles_keep_owner; float autocvar_g_projectiles_newton_style; float autocvar_g_projectiles_newton_style_2_maxfactor; float autocvar_g_projectiles_newton_style_2_minfactor; @@ -977,8 +981,15 @@ float autocvar_g_telefrags; float autocvar_g_telefrags_avoid; float autocvar_g_telefrags_teamplay; float autocvar_g_teleport_maxspeed; +float autocvar_g_throughfloor_debug; float autocvar_g_throughfloor_damage; float autocvar_g_throughfloor_force; +float autocvar_g_throughfloor_damage_max_stddev; +float autocvar_g_throughfloor_force_max_stddev; +float autocvar_g_throughfloor_min_steps_player; +float autocvar_g_throughfloor_max_steps_player; +float autocvar_g_throughfloor_min_steps_other; +float autocvar_g_throughfloor_max_steps_other; float autocvar_g_triggerimpulse_accel_multiplier; float autocvar_g_triggerimpulse_accel_power; float autocvar_g_triggerimpulse_directional_multiplier; @@ -1214,3 +1225,4 @@ float autocvar_g_sandbox_object_scale_max; float autocvar_g_sandbox_object_material_velocity_min; float autocvar_g_sandbox_object_material_velocity_factor; float autocvar_g_max_info_autoscreenshot; +float autocvar_physics_ode;