X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fbot%2Fapi.qh;h=3f434dbecc7ab529dcc0794ba514e31c60e4eb68;hb=76dd66af43f0f01131d019c3a8dacfe35a6f6a18;hp=89e9a84a8c0902dc944f865d7ae3c11d02a36dd5;hpb=3970638a3718b851b497e57ae7eb2b70a76c1401;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/bot/api.qh b/qcsrc/server/bot/api.qh index 89e9a84a8..3f434dbec 100644 --- a/qcsrc/server/bot/api.qh +++ b/qcsrc/server/bot/api.qh @@ -6,13 +6,14 @@ const int WAYPOINTFLAG_GENERATED = BIT(23); const int WAYPOINTFLAG_ITEM = BIT(22); -const int WAYPOINTFLAG_TELEPORT = BIT(21); +const int WAYPOINTFLAG_TELEPORT = BIT(21); // teleports, warpzones and jumppads const int WAYPOINTFLAG_NORELINK = BIT(20); const int WAYPOINTFLAG_PERSONAL = BIT(19); const int WAYPOINTFLAG_PROTECTED = BIT(18); // Useless WP detection never kills these. const int WAYPOINTFLAG_USEFUL = BIT(17); // Useless WP detection temporary flag. const int WAYPOINTFLAG_DEAD_END = BIT(16); // Useless WP detection temporary flag. const int WAYPOINTFLAG_LADDER = BIT(15); +const int WAYPOINTFLAG_JUMP = BIT(14); entity kh_worldkeylist; .entity kh_worldkeynext; @@ -23,6 +24,7 @@ float bot_weapons_far[Weapons_MAX]; float bot_weapons_mid[Weapons_MAX]; float skill; +.float bot_tracewalk_time; .float bot_attack; .float bot_dodgerating; .float bot_dodge; @@ -32,8 +34,11 @@ float skill; .float(entity player, entity item) bot_pickupevalfunc; .string cleanname; .float havocbot_role_timeout; +.void(entity this) havocbot_role; +.void(entity this) havocbot_previous_role; .float isbot; // true if this client is actually a bot .float lastteleporttime; +.vector lastteleport_origin; .float navigation_hasgoals; .float nearestwaypointtimeout; .entity nearestwaypoint; @@ -50,6 +55,7 @@ float skill; .int wpflags; bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity); +void bot_aim_reset(entity this); void bot_clientconnect(entity this); void bot_clientdisconnect(entity this); void bot_cmdhelp(string scmd); @@ -71,25 +77,39 @@ void havocbot_goalrating_enemyplayers(entity this, float ratingscale, vector org void havocbot_goalrating_items(entity this, float ratingscale, vector org, float sradius); void havocbot_goalrating_waypoints(entity this, float ratingscale, vector org, float sradius); +bool havocbot_goalrating_item_pickable_check_players(entity this, vector org, entity item, vector item_org); + vector havocbot_middlepoint; float havocbot_middlepoint_radius; -vector havocbot_symmetryaxis_equation; +float havocbot_symmetry_axis_m; +float havocbot_symmetry_axis_q; +float havocbot_symmetry_origin_order; + +.float goalentity_lock_timeout; +.float ignoregoaltime; +.entity ignoregoal; .entity bot_basewaypoint; .bool navigation_dynamicgoal; void navigation_dynamicgoal_init(entity this, bool initially_static); -void navigation_dynamicgoal_set(entity this); +void navigation_dynamicgoal_set(entity this, entity dropper); void navigation_dynamicgoal_unset(entity this); entity navigation_findnearestwaypoint(entity ent, float walkfromwp); void navigation_goalrating_end(entity this); void navigation_goalrating_start(entity this); void navigation_goalrating_timeout_set(entity this); void navigation_goalrating_timeout_force(entity this); +void navigation_goalrating_timeout_expire(entity this, float seconds); bool navigation_goalrating_timeout(entity this); +bool navigation_goalrating_timeout_can_be_anticipated(entity this); void navigation_markroutes(entity this, entity fixed_source_waypoint); void navigation_markroutes_inverted(entity fixed_source_waypoint); void navigation_routerating(entity this, entity e, float f, float rangebias); +vector get_closer_dest(entity ent, vector org); + +void set_tracewalk_dest(entity ent, vector org, bool fix_player_dest); +vector set_tracewalk_dest_2(entity ent, vector org); bool tracewalk(entity e, vector start, vector m1, vector m2, vector end, float end_height, float movemode); void waypoint_remove_fromeditor(entity pl); @@ -100,10 +120,10 @@ void waypoint_schedulerelink(entity wp); void waypoint_spawnforitem(entity e); void waypoint_spawnforitem_force(entity e, vector org); void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent); -void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent); +void waypoint_spawnforteleporter_wz(entity e, entity tracetest_ent); void waypoint_spawn_fromeditor(entity pl); entity waypoint_spawn(vector m1, vector m2, float f); void waypoint_unreachable(entity pl); -.entity goalcurrent; -void navigation_clearroute(entity this); +void waypoint_getSymmetricalOrigin_cmd(entity caller, bool save, int arg_idx); +void waypoint_getSymmetricalAxis_cmd(entity caller, bool save, int arg_idx);