X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fbot%2Fdefault%2Fscripting.qc;h=7f6e17f5e4c53ea85eea0fa9eb259fe8af3919f5;hb=5f12d827aec80b869ab1f213b14bfaff7dc7d6b5;hp=e79c57682dec42882e3ecafc9746d8c38a4a900f;hpb=05c1916e1f78c8233a0eb88b5f619d31ac5c9569;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/bot/default/scripting.qc b/qcsrc/server/bot/default/scripting.qc index e79c57682..7f6e17f5e 100644 --- a/qcsrc/server/bot/default/scripting.qc +++ b/qcsrc/server/bot/default/scripting.qc @@ -311,6 +311,11 @@ float bot_decodecommand(string cmdstring) bot_cmd.bot_cmd_parm_string = strzone(parm); break; case BOT_CMD_PARAMETER_VECTOR: + if(substring(parm, 0, 1) != "\'") + { + LOG_INFOF("ERROR: expected vector type \'x y z\', got %s\n", parm); + return 0; + } bot_cmd.bot_cmd_parm_vector = stov(parm); break; default: @@ -377,7 +382,7 @@ void bot_cmdhelp(string scmd) LOG_INFO("Look to the right or left N degrees. For turning to the left use positive numbers."); break; case BOT_CMD_MOVETO: - LOG_INFO("Walk to an specific coordinate on the map. Usage: moveto \"x y z\""); + LOG_INFO("Walk to an specific coordinate on the map. Usage: moveto \'x y z\'"); break; case BOT_CMD_MOVETOTARGET: LOG_INFO("Walk to the specific target on the map"); @@ -486,6 +491,7 @@ float bot_cmd_impulse(entity this) float bot_cmd_continue(entity this) { + bot_relinkplayerlist(); this.bot_exec_status &= ~BOT_EXEC_STATUS_PAUSED; return CMD_STATUS_FINISHED; } @@ -883,7 +889,7 @@ float bot_cmd_keypress_handler(entity this, string key, float enabled) { case "all": if(enabled) - this.bot_cmd_keys = power2of(20) - 1; // >:) + this.bot_cmd_keys = (2 ** 20) - 1; // >:) else this.bot_cmd_keys = BOT_CMD_KEY_NONE; case "forward": @@ -1005,6 +1011,7 @@ float bot_cmd_pause(entity this) this.movement = '0 0 0'; this.bot_cmd_keys = BOT_CMD_KEY_NONE; + bot_clear(this); this.bot_exec_status |= BOT_EXEC_STATUS_PAUSED; return CMD_STATUS_FINISHED; } @@ -1174,16 +1181,17 @@ float bot_execute_commands_once(entity this) // Find command bot_setcurrentcommand(this); - // if we have no bot command, better return - // old logic kept pressing previously pressed keys, but that has problems - // (namely, it means you cannot make a bot "normal" ever again) - // to keep a bot walking for a while, use the "wait" bot command - if(bot_cmd == NULL) - return false; - // Ignore all commands except continue when the bot is paused - if(this.bot_exec_status & BOT_EXEC_STATUS_PAUSED) - if(bot_cmd.bot_cmd_type!=BOT_CMD_CONTINUE) + if(!(self.bot_exec_status & BOT_EXEC_STATUS_PAUSED)) + { + // if we have no bot command, better return + // old logic kept pressing previously pressed keys, but that has problems + // (namely, it means you cannot make a bot "normal" ever again) + // to keep a bot walking for a while, use the "wait" bot command + if(bot_cmd == world) + return 0; + } + else if(bot_cmd.bot_cmd_type != BOT_CMD_CONTINUE) { if(bot_cmd.bot_cmd_type!=BOT_CMD_NULL) {