X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcampaign.qh;h=6feb07c4541965366aa850ee8aaf2b984200e253;hb=c4bce6d9a493a84cce1c213e4f85d4c47e2ee11e;hp=e80666bc9d648afe031c956cfbd27debd2eb0c61;hpb=ba0988ca930f50286f8cf3b6c114ebc6584964af;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/campaign.qh b/qcsrc/server/campaign.qh index e80666bc9..6feb07c45 100644 --- a/qcsrc/server/campaign.qh +++ b/qcsrc/server/campaign.qh @@ -1,58 +1,4 @@ -#ifndef CAMPAIGN_H -#define CAMPAIGN_H -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../common/util-pre.qh" - #include "sys-pre.qh" - #include "../dpdefs/progsdefs.qc" - #include "../dpdefs/dpextensions.qc" - #include "sys-post.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/util_server.qh" - #include "../warpzonelib/server.qh" - #include "../common/constants.qh" - #include "../common/stats.qh" - #include "../common/teams.qh" - #include "../common/util.qh" - #include "../common/nades.qh" - #include "../common/buffs.qh" - #include "../common/test.qh" - #include "../common/counting.qh" - #include "../common/urllib.qh" - #include "../common/command/markup.qh" - #include "../common/command/rpn.qh" - #include "../common/command/generic.qh" - #include "../common/command/shared_defs.qh" - #include "../common/net_notice.qh" - #include "../common/animdecide.qh" - #include "../common/monsters/monsters.qh" - #include "../common/monsters/sv_monsters.qh" - #include "../common/monsters/spawn.qh" - #include "../common/weapons/config.qh" - #include "../common/weapons/weapons.qh" - #include "weapons/accuracy.qh" - #include "weapons/common.qh" - #include "weapons/csqcprojectile.qh" - #include "weapons/hitplot.qh" - #include "weapons/selection.qh" - #include "weapons/spawning.qh" - #include "weapons/throwing.qh" - #include "weapons/tracing.qh" - #include "weapons/weaponstats.qh" - #include "weapons/weaponsystem.qh" - #include "t_items.qh" - #include "autocvars.qh" - #include "constants.qh" - #include "defs.qh" - #include "../common/notifications.qh" - #include "../common/deathtypes.qh" - #include "mutators/mutators_include.qh" - #include "tturrets/include/turrets_early.qh" - #include "vehicles/vehicles_def.qh" -#endif +#pragma once // this must be included BEFORE campaign_common.h to make this a memory saving #define CAMPAIGN_MAX_ENTRIES 2 @@ -66,7 +12,8 @@ void CampaignPostIntermission(); // must change map void CampaignLevelWarp(float n); -float campaign_bots_may_start; -// campaign mode: bots shall spawn but wait for the player to spawn before they do anything -// in other game modes, this is ignored -#endif \ No newline at end of file +/** + * campaign mode: bots shall spawn but wait for the player to spawn before they do anything + * in other game modes, this is ignored + */ +bool campaign_bots_may_start;