X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=2551d9b28efe449051e18e10edc2549225568071;hb=4e43b7fd3576dcce513b2ac941cb406946a534be;hp=ac33ddc50b1fb42a0a09cbd30453fdbe55df43f2;hpb=4cacb380f3897d778cd991938511e39d5610c2e4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index ac33ddc50..2551d9b28 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -6,6 +6,13 @@ void send_CSQC_teamnagger() { WriteByte(0, TE_CSQC_TEAMNAGGER); } +void send_CSQC_cr_maxbullets(entity e) { + msg_entity = e; + WriteByte(MSG_ONE, SVC_TEMPENTITY); + WriteByte(MSG_ONE, TE_CSQC_CR_MAXBULLETS); + WriteByte(MSG_ONE, cvar("g_balance_campingrifle_magazinecapacity")); +} + void Announce(string snd) { WriteByte(MSG_ALL, SVC_TEMPENTITY); WriteByte(MSG_ALL, TE_CSQC_ANNOUNCE); @@ -866,10 +873,11 @@ void PutClientInServer (void) self.iscreature = TRUE; self.movetype = MOVETYPE_WALK; self.solid = SOLID_SLIDEBOX; + self.dphitcontentsmask = DPCONTENTS_BODY | DPCONTENTS_SOLID; if(cvar("g_playerclip_collisions")) - self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP; - else - self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY; + self.dphitcontentsmask |= DPCONTENTS_PLAYERCLIP; + if(clienttype(self) == CLIENTTYPE_BOT && cvar("g_botclip_collisions")) + self.dphitcontentsmask |= DPCONTENTS_BOTCLIP; self.frags = FRAGS_PLAYER; if(independent_players) MAKE_INDEPENDENT_PLAYER(self); @@ -881,6 +889,8 @@ void PutClientInServer (void) self.effects = 0; self.air_finished = time + 12; self.dmg = 2; + if(cvar("g_balance_nex_charge")) + self.nex_charge = cvar("g_balance_nex_charge_start"); if(inWarmupStage) { @@ -1295,7 +1305,12 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto void ClientKill (void) { - ClientKill_TeamChange(0); + if((g_arena || g_ca) && ((champion && champion.classname == "player" && player_count > 1) || player_count == 1)) // don't allow a kill in this case either + { + // do nothing + } + else + ClientKill_TeamChange(0); } void DoTeamChange(float destteam) @@ -1354,8 +1369,9 @@ void FixClientCvars(entity e) if(g_race || g_cts) stuffcmd(e, "cl_cmd settemp cl_movecliptokeyboard 2\n"); if(cvar("g_antilag") == 3) // client side hitscan - //stuffcmd(e, "cl_cmd settemp cl_prydoncursor -1\ncl_cmd settemp cl_prydoncursor_notrace 0\n"); stuffcmd(e, "cl_cmd settemp cl_prydoncursor_notrace 0\n"); + if(sv_gentle) + stuffcmd(e, "cl_cmd settemp cl_gentle 1\n"); /* * we no longer need to stuff this. Remove this comment block if you feel * 2.3 and higher (or was it 2.2.3?) don't need these any more @@ -1386,10 +1402,6 @@ Called when a client connects to the server string ColoredTeamName(float t); void DecodeLevelParms (void); //void dom_player_join_team(entity pl); -#ifdef UID -.float uid_kicktime; -.string uid; -#endif void ClientConnect (void) { float t; @@ -1567,12 +1579,6 @@ void ClientConnect (void) else self.hitplotfh = -1; -#ifdef UID - if(clienttype(self) == CLIENTTYPE_REAL) - if not(self.uid) - self.uid_kicktime = time + 60; -#endif - if(g_race || g_cts) { string rr; if(g_cts) @@ -1596,6 +1602,8 @@ void ClientConnect (void) else if(cvar("sv_teamnagger") && !(cvar("bot_vs_human") && (c3==-1 && c4==-1)) && !g_ca) // teamnagger is currently bad for ca send_CSQC_teamnagger(); + send_CSQC_cr_maxbullets(self); + CheatInitClient(); } @@ -1687,6 +1695,8 @@ void ClientDisconnect (void) strunzone(self.netname_previous); if(self.clientstatus) strunzone(self.clientstatus); + if(self.weaponorder_byimpulse) + strunzone(self.weaponorder_byimpulse); ClearPlayerSounds(); @@ -2231,6 +2241,7 @@ void SpectateCopy(entity spectatee) { self.dmg_inflictor = spectatee.dmg_inflictor; self.angles = spectatee.v_angle; self.fixangle = TRUE; + self.last_pickup = spectatee.last_pickup; setorigin(self, spectatee.origin); setsize(self, spectatee.mins, spectatee.maxs); SetZoomState(spectatee.zoomstate); @@ -2910,16 +2921,6 @@ void PlayerPostThink (void) self.stat_count -= 1; } -#ifdef UID - if(self.uid_kicktime) - if(time > self.uid_kicktime) - { - bprint("^3", self.netname, "^3 was kicked for missing UID.\n"); - dropclient(self); - return; - } -#endif - if(sv_maxidle && frametime) { // WORKAROUND: only use dropclient in server frames (frametime set). Never use it in cl_movement frames (frametime zero).