X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=3d06f58718b22da56d8bb07432bc266df9b81a43;hb=bd2ef9e66130865261f4fc15d30d811541dec39a;hp=72f37a078436339fc418ca9a3f18edc97b16b8d2;hpb=2fb0fbad033bca114c3f398c1a3869173917b8a4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 72f37a078..3d06f5871 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -599,6 +599,7 @@ void PutObserverInServer (void) } DropAllRunes(self); + MUTATOR_CALLHOOK(MakePlayerObserver); Portal_ClearAll(self); @@ -713,8 +714,6 @@ void PutObserverInServer (void) } else self.frags = FRAGS_SPECTATOR; - - MUTATOR_CALLHOOK(MakePlayerObserver); } float RestrictSkin(float s) @@ -890,7 +889,11 @@ void PutClientInServer (void) self.air_finished = time + 12; self.dmg = 2; if(cvar("g_balance_nex_charge")) + { + if(cvar("g_balance_nex_secondary_charge_pool")) + self.nex_charge_pool_ammo = 1; self.nex_charge = cvar("g_balance_nex_charge_start"); + } if(inWarmupStage) { @@ -916,7 +919,13 @@ void PutClientInServer (void) } if(g_weaponarena_random) + { + if(g_weaponarena_random_with_laser) + self.weapons &~= WEPBIT_LASER; self.weapons = randombits(self.weapons, g_weaponarena_random, FALSE); + if(g_weaponarena_random_with_laser) + self.weapons |= WEPBIT_LASER; + } self.items = start_items; self.jump_interval = time; @@ -1069,6 +1078,9 @@ void PutClientInServer (void) // ctf_playerchanged(); } +.float ebouncefactor, ebouncestop; // electro's values +// TODO do we need all these fields, or should we stop autodetecting runtime +// changes and just have a console command to update this? float ClientInit_SendEntity(entity to, float sf) { WriteByte(MSG_ENTITY, ENT_CLIENT_INIT); @@ -1093,6 +1105,8 @@ float ClientInit_SendEntity(entity to, float sf) WriteByte(MSG_ENTITY, self.cnt * 255.0); // g_balance_weaponswitchdelay WriteCoord(MSG_ENTITY, self.bouncefactor); // g_balance_grenadelauncher_bouncefactor WriteCoord(MSG_ENTITY, self.bouncestop); // g_balance_grenadelauncher_bouncestop + WriteCoord(MSG_ENTITY, self.ebouncefactor); // g_balance_grenadelauncher_bouncefactor + WriteCoord(MSG_ENTITY, self.ebouncestop); // g_balance_grenadelauncher_bouncestop WriteByte(MSG_ENTITY, cvar("g_balance_nex_secondary")); // client has to know if it should zoom or not WriteByte(MSG_ENTITY, cvar("g_balance_campingrifle_secondary")); // client has to know if it should zoom or not WriteByte(MSG_ENTITY, serverflags); // client has to know if it should zoom or not @@ -1122,6 +1136,16 @@ void ClientInit_CheckUpdate() self.bouncestop = cvar("g_balance_grenadelauncher_bouncestop"); self.SendFlags |= 1; } + if(self.ebouncefactor != cvar("g_balance_electro_secondary_bouncefactor")) + { + self.ebouncefactor = cvar("g_balance_electro_secondary_bouncefactor"); + self.SendFlags |= 1; + } + if(self.ebouncestop != cvar("g_balance_electro_secondary_bouncestop")) + { + self.ebouncestop = cvar("g_balance_electro_secondary_bouncestop"); + self.SendFlags |= 1; + } } void ClientInit_Spawn() @@ -2382,7 +2406,7 @@ void ShowRespawnCountdown() void LeaveSpectatorMode() { if(isJoinAllowed()) { - if(!teams_matter || cvar("g_campaign") || cvar("g_balance_teams") || (self.wasplayer && cvar("g_changeteam_banned"))) { + if(!teams_matter || cvar("g_campaign") || cvar("g_balance_teams") || (self.wasplayer && cvar("g_changeteam_banned")) || self.team_forced > 0) { self.classname = "player"; if(cvar("g_campaign") || cvar("g_balance_teams") || cvar("g_balance_teams_force")) @@ -2454,50 +2478,6 @@ void checkSpectatorBlock() { } } -float vercmp_recursive(string v1, string v2) -{ - float dot1, dot2; - string s1, s2; - float r; - - dot1 = strstrofs(v1, ".", 0); - dot2 = strstrofs(v2, ".", 0); - if(dot1 == -1) - s1 = v1; - else - s1 = substring(v1, 0, dot1); - if(dot2 == -1) - s2 = v2; - else - s2 = substring(v2, 0, dot2); - - r = stof(s1) - stof(s2); - if(r != 0) - return r; - - r = strcasecmp(s1, s2); - if(r != 0) - return r; - - if(dot1 == -1) - if(dot2 == -1) - return 0; - else - return -1; - else - if(dot2 == -1) - return 1; - else - return vercmp_recursive(substring(v1, dot1 + 1, 999), substring(v2, dot2 + 1, 999)); -} - -float vercmp(string v1, string v2) -{ - if(strcasecmp(v1, v2) == 0) // early out check - return 0; - return vercmp_recursive(v1, v2); -} - void ObserverThink() { if (self.flags & FL_JUMPRELEASED) { @@ -2858,7 +2838,7 @@ void PlayerPreThink (void) player_regen(); // rot nex charge to the charge limit - if(cvar("g_balance_nex_charge_rot_rate") && self.nex_charge > cvar("g_balance_nex_charge_limit")) + if(cvar("g_balance_nex_charge_rot_rate") && self.nex_charge > cvar("g_balance_nex_charge_limit") && self.nex_charge_rottime < time) self.nex_charge = bound(cvar("g_balance_nex_charge_limit"), self.nex_charge - cvar("g_balance_nex_charge_rot_rate") * frametime / W_TICSPERFRAME, 1); if(frametime)