X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=5b9c8d907eab2796fef9b546761472e28b32f450;hb=356de11756d7be0a1adefdd3fc934c23d22ae6f4;hp=68a7831d673e25587a6e723465756792dd41a83a;hpb=ae9f6e58ec2369a309b5ca5ffd6fbb54f4e7b621;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 68a7831d6..5b9c8d907 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -1060,7 +1060,7 @@ void PutClientInServer (void) //stuffcmd(self, "set viewsize $tmpviewsize \n"); if (autocvar_g_spawnsound) - sound (self, CHAN_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM); if(g_assault) { if(self.team == assault_attacker_team) @@ -1987,7 +1987,7 @@ void play_countdown(float finished, string samp) if(clienttype(self) == CLIENTTYPE_REAL) if(floor(finished - time - frametime) != floor(finished - time)) if(finished - time < 6) - sound (self, CHAN_AUTO, samp, VOL_BASE, ATTN_NORM); + sound (self, CH_INFO, samp, VOL_BASE, ATTN_NORM); } /** @@ -2038,12 +2038,12 @@ void player_powerups (void) if((self.items & IT_USING_JETPACK) && !self.deadflag) { - SoundEntity_StartSound(self, CHAN_PLAYER, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation); + SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation); self.modelflags |= MF_ROCKET; } else { - SoundEntity_StopSound(self, CHAN_PLAYER); + SoundEntity_StopSound(self, CH_TRIGGER_SINGLE); self.modelflags &~= MF_ROCKET; } @@ -3011,7 +3011,7 @@ void PlayerPreThink (void) oldself = self; self = self.teamkill_soundsource; oldpusher = self.pusher; self.pusher = oldself; - PlayerSound(playersound_teamshoot, CHAN_VOICE, VOICETYPE_LASTATTACKER_ONLY); + PlayerSound(playersound_teamshoot, CH_VOICE, VOICETYPE_LASTATTACKER_ONLY); self.pusher = oldpusher; self = oldself; @@ -3021,7 +3021,7 @@ void PlayerPreThink (void) if(time > self.taunt_soundtime) { self.taunt_soundtime = 0; - PlayerSound(playersound_taunt, CHAN_VOICE, VOICETYPE_AUTOTAUNT); + PlayerSound(playersound_taunt, CH_VOICE, VOICETYPE_AUTOTAUNT); } target_voicescript_next(self); @@ -3135,7 +3135,7 @@ void PlayerPostThink (void) } else if (self.classname == "spectator") { //do nothing } - + /* float i; for(i = 0; i < 1000; ++i)