X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_player.qc;h=b3f0e3ee5aac7fd72f57ea2a4b9e3c5eb570519f;hb=97eb14aa62ff9b66e68d6c18d09d6727faf4a775;hp=8925f171340d0de0cbab5feb0076a9b3370aaa65;hpb=e3746a1f762597b2ca317c4914c052bf229b9f91;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 8925f1713..b3f0e3ee5 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -142,6 +142,7 @@ void CopyBody(float keepvelocity) self.movetype = oldself.movetype; self.nextthink = oldself.nextthink; self.solid = oldself.solid; + self.ballistics_density = oldself.ballistics_density; self.takedamage = oldself.takedamage; self.think = oldself.think; self.customizeentityforclient = oldself.customizeentityforclient; @@ -165,55 +166,12 @@ void CopyBody(float keepvelocity) float player_getspecies() { - local float glob, i, j, fh, len, s, sk; - local string fn, l; - - s = -1; - - glob = search_begin("models/player/*.txt", TRUE, TRUE); - if(glob < 0) - return s; - for(j = 0; j <= 1; ++j) - { - for(i = 0; i < search_getsize(glob); ++i) - { - fn = search_getfilename(glob, i); - fh = fopen(fn, FILE_READ); - if(fh < 0) - continue; - fgets(fh); fgets(fh); - sk = stof(fgets(fh)); - if(sk == (j ? 0 : self.skinindex)) // 2nd pass skips the skin test - if(fgets(fh) == self.model) - { - l = fgets(fh); - len = tokenize_console(l); - if (len != 2) - goto nospecies; - if (argv(0) != "species") - goto nospecies; - switch(argv(1)) - { - case "human": s = SPECIES_HUMAN; break; - case "alien": s = SPECIES_ALIEN; break; - case "robot_shiny": s = SPECIES_ROBOT_SHINY; break; - case "robot_rusty": s = SPECIES_ROBOT_RUSTY; break; - case "robot_solid": s = SPECIES_ROBOT_SOLID; break; - case "animal": s = SPECIES_ANIMAL; break; - case "reserved": s = SPECIES_RESERVED; break; - } - } -:nospecies - fclose(fh); - } - if (s >= 0) - break; - } - search_end(glob); - - if (s < 0) - s = SPECIES_HUMAN; - + float s; + get_model_parameters(self.playermodel, self.skinindex); + s = get_model_parameters_species; + get_model_parameters(string_null, 0); + if(s < 0) + return SPECIES_HUMAN; return s; } @@ -412,7 +370,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float self.dmg_take = self.dmg_take + take;//max(take - 10, 0); self.dmg_inflictor = inflictor; - if (self.health <= -75 && self.modelindex != 0) + if (self.health <= -100 && self.modelindex != 0) { // don't use any animations as a gib self.frame = 0; @@ -636,6 +594,7 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht frag_attacker = attacker; frag_inflictor = inflictor; + frag_target = self; MUTATOR_CALLHOOK(PlayerDies); if(self.flagcarried) @@ -663,6 +622,7 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht self.movetype = MOVETYPE_TOSS; // shootable corpse self.solid = SOLID_CORPSE; + self.ballistics_density = cvar("g_ballistics_density_corpse"); // don't stick to the floor self.flags &~= FL_ONGROUND; // dying animation @@ -1243,7 +1203,10 @@ void LoadPlayerSounds(string f, float first) var .string field; fh = fopen(f, FILE_READ); if(fh < 0) + { + dprint("Player sound file not found: ", f, "\n"); return; + } while((s = fgets(fh))) { if(tokenize_console(s) != 3) @@ -1264,14 +1227,17 @@ void LoadPlayerSounds(string f, float first) } .float modelindex_for_playersound; +.float skinindex_for_playersound; void UpdatePlayerSounds() { if(self.modelindex == self.modelindex_for_playersound) + if(self.skinindex == self.skinindex_for_playersound) return; self.modelindex_for_playersound = self.modelindex; + self.skinindex_for_playersound = self.skinindex; ClearPlayerSounds(); LoadPlayerSounds("sound/player/default.sounds", 1); - LoadPlayerSounds(strcat(self.model, ".sounds"), 0); + LoadPlayerSounds(get_model_datafilename(self.playermodel, self.skinindex, "sounds"), 0); } void FakeGlobalSound(string sample, float chan, float voicetype)