X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_player.qh;h=22c595f66d3cd9ca4a59ce2e507e0d9f65dc2524;hb=42e255d014f2c6a1871177ea511f630624cdfb57;hp=e55b1c6147fac06acf8af7e1b6bed992e73bc96e;hpb=7f64f637f43db3555fbe00e2424c68474de7bcc0;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_player.qh b/qcsrc/server/cl_player.qh index e55b1c614..22c595f66 100644 --- a/qcsrc/server/cl_player.qh +++ b/qcsrc/server/cl_player.qh @@ -1,5 +1,4 @@ -#ifndef CL_PLAYER_H -#define CL_PLAYER_H +#pragma once .entity pusher; .float pushltime; @@ -8,13 +7,13 @@ .float CopyBody_nextthink; .void() CopyBody_think; void CopyBody_Think(); -void CopyBody(float keepvelocity); +void CopyBody(entity this, float keepvelocity); void player_setupanimsformodel(); void player_anim(); -void PlayerCorpseDamage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); +void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); // g__str: // If 0, default is used. @@ -27,16 +26,14 @@ void PlayerCorpseDamage(entity inflictor, entity attacker, float damage, int dea : (gametype_setting_tmp == 0 || autocvar_g_respawn_delay_forced) ? max(0, autocvar_g_##str) \ : gametype_setting_tmp) -void calculate_player_respawn_time(); +void calculate_player_respawn_time(entity this); -void ClientKill_Now_TeamChange(); +void ClientKill_Now_TeamChange(entity this); void MoveToTeam(entity client, float team_colour, float type); -void PlayerDamage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); +void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force); /** to be used by `prvm_edictset server playernumber muted 1` */ .float muted; int Say(entity source, float teamsay, entity privatesay, string msgin, float floodcontrol); - -#endif