X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fcmd.qc;h=6928957d6d812e6f15511d2b82e421d8f0c7f877;hb=dc141acff9b80547084cbb83f52e83a7be95eceb;hp=2d87f61cd066f47f85220253bce59cdb0420edef;hpb=9b52deedad863270fc08f3b19411eeca66123b53;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index 2d87f61cd..6928957d6 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -201,7 +201,13 @@ void ClientCommand_wpeditor(entity caller, int request, int argc) } else if (argv(1) == "hardwire") { - waypoint_start_hardwiredlink(caller); + string s = argv(2); + waypoint_start_hardwiredlink(caller, (s == "crosshair")); + return; + } + else if (argv(1) == "lock") + { + waypoint_lock(caller); return; } else if (argv(1) == "unreachable") @@ -248,19 +254,26 @@ void ClientCommand_wpeditor(entity caller, int request, int argc) sprint(caller, "\nUsage:^3 cmd wpeditor action\n"); sprint(caller, " Where 'action' can be:\n"); sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n"); - sprint(caller, " ^5remove^7: remove player's nearest waypoint\n"); - sprint(caller, " ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n"); + sprint(caller, " ^5remove^7: removes player's nearest waypoint\n"); + sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n"); sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n"); - sprint(caller, " ^5relinkall^7: relink all waypoints as if they were respawned\n"); - sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position (useful to spawn custom jumppad waypoints (spawn another waypoint to create destination))\n"); - sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (spawn another waypoint to create destination)\n"); - sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint\n"); + sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n"); + sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n"); + sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n"); + sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n"); + sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n"); + sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n"); + sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n"); + sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n"); sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n"); + sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n"); + sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n"); sprint(caller, " ^5symorigin get|set\n"); sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n"); sprint(caller, " ^5symaxis get|set p1 p2\n"); - sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"); - sprint(caller, " ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n"); + sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical" + " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n"); + sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n"); return; } } @@ -342,7 +355,7 @@ void ClientCommand_physics(entity caller, int request, int argc) if (Physics_Valid(command) || command == "default") { - stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n")); + stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n")); sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n")); return; } @@ -749,6 +762,18 @@ void ClientCommand_voice(entity caller, int request, int argc, string command) sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples)); return; } + if (IS_DEAD(caller)) + { + // don't warn the caller when trying to taunt while dead, just don't play any sounds! + // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace + return; + } + if (IS_SPEC(caller) || IS_OBSERVER(caller)) + { + // observers/spectators have no player model of their own to play taunts from + // again, allow them to see warnings + return; + } string msg = ""; if (argc >= 3) msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)); @@ -897,6 +922,7 @@ void SV_ParseClientCommand(entity this, string command) case "prespawn": break; // handled by engine in host_cmd.c case "sentcvar": break; // handled by server in this file case "spawn": break; // handled by engine in host_cmd.c + case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh default: