X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fsv_cmd.qc;h=fdf82e368fffaa4826a95a0c772707754a8dbabb;hb=86c9dc7c3696c329496b06375c1e79fb407401ce;hp=0bf2df320b9475adfddeb9e7ba8c2782b87a5053;hpb=5733b1493c8c3fc14830f78122fe388e89f19338;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 0bf2df320..fdf82e368 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -31,7 +31,6 @@ #include "../../common/monsters/sv_monsters.qh" -#include "../../warpzonelib/mathlib.qh" void PutObserverInServer (void); @@ -45,7 +44,7 @@ void make_mapinfo_Think() { if(MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1)) { - print("Done rebuiling mapinfos.\n"); + LOG_INFO("Done rebuiling mapinfos.\n"); MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0); remove(self); } @@ -132,7 +131,7 @@ void GameCommand_adminmsg(float request, float argc) if(accepted <= 0) { - print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); + LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); continue; } @@ -148,70 +147,29 @@ void GameCommand_adminmsg(float request, float argc) } successful = strcat(successful, (successful ? ", " : ""), client.netname); - dprint("Message sent to ", client.netname, "\n"); + LOG_TRACE("Message sent to ", client.netname, "\n"); continue; } if(successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n"); else - print("No players given (", original_targets, ") could receive the message.\n"); + LOG_INFO("No players given (", original_targets, ") could receive the message.\n"); return; } } default: - print("Incorrect parameters for ^2adminmsg^7\n"); + LOG_INFO("Incorrect parameters for ^2adminmsg^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd adminmsg clients \"message\" [infobartime]\n"); - print(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); - print(" If infobartime is provided, the message will be sent to infobar.\n"); - print(" Otherwise, it will just be sent as a centerprint message.\n"); - print("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10\n"); - print(" adminmsg 2,5 \"this message will be a centerprint\"\n"); - return; - } - } -} - -void GameCommand_mobbutcher(float request) -{ - switch(request) - { - case CMD_REQUEST_COMMAND: - { - if(autocvar_g_campaign) { print("This command doesn't work in campaign mode.\n"); return; } - if(g_invasion) { print("This command doesn't work during an invasion.\n"); return; } - - float removed_count = 0; - entity head; - - FOR_EACH_MONSTER(head) - { - monster_remove(head); - ++removed_count; - } - - monsters_total = 0; // reset stats? - monsters_killed = 0; - - totalspawned = 0; - - if(removed_count <= 0) - print("No monsters to kill\n"); - else - printf("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s")); - - return; // never fall through to usage - } - - default: - case CMD_REQUEST_USAGE: - { - print("\nUsage:^3 sv_cmd mobbutcher\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd adminmsg clients \"message\" [infobartime]\n"); + LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); + LOG_INFO(" If infobartime is provided, the message will be sent to infobar.\n"); + LOG_INFO(" Otherwise, it will just be sent as a centerprint message.\n"); + LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10\n"); + LOG_INFO(" adminmsg 2,5 \"this message will be a centerprint\"\n"); return; } } @@ -230,8 +188,8 @@ void GameCommand_allready(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd allready\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd allready\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -256,16 +214,16 @@ void GameCommand_allspec(float request, float argc) ++i; } if(i) { bprint(strcat("Successfully forced all (", ftos(i), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n")); } - else { print("No players found to spectate.\n"); } + else { LOG_INFO("No players found to spectate.\n"); } return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd allspec [reason]\n"); - print(" Where 'reason' is an optional argument for explanation of allspec command.\n"); - print("See also: ^2moveplayer, shuffleteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd allspec [reason]\n"); + LOG_INFO(" Where 'reason' is an optional argument for explanation of allspec command.\n"); + LOG_INFO("See also: ^2moveplayer, shuffleteams^7\n"); return; } } @@ -288,16 +246,16 @@ void GameCommand_anticheat(float request, float argc) } else { - print("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n"); + LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n"); } } default: - print("Incorrect parameters for ^2anticheat^7\n"); + LOG_INFO("Incorrect parameters for ^2anticheat^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd anticheat client\n"); - print(" 'client' is the entity number or name of the player.\n"); + LOG_INFO("\nUsage:^3 sv_cmd anticheat client\n"); + LOG_INFO(" 'client' is the entity number or name of the player.\n"); return; } } @@ -309,11 +267,11 @@ void GameCommand_bbox(float request) { case CMD_REQUEST_COMMAND: { - print("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z)); - print(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n"); - print("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z)); - print(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n"); - print("Solid bounding box size:"); + LOG_INFO("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z)); + LOG_INFO(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n"); + LOG_INFO("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z)); + LOG_INFO(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n"); + LOG_INFO("Solid bounding box size:"); tracebox('1 0 0' * world.absmin.x, '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z, @@ -322,9 +280,9 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin.x)); + LOG_INFO(" ", ftos(world.absmin.x)); else - print(" ", ftos(trace_endpos.x)); + LOG_INFO(" ", ftos(trace_endpos.x)); tracebox('0 1 0' * world.absmin.y, '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z, @@ -333,9 +291,9 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin.y)); + LOG_INFO(" ", ftos(world.absmin.y)); else - print(" ", ftos(trace_endpos.y)); + LOG_INFO(" ", ftos(trace_endpos.y)); tracebox('0 0 1' * world.absmin.z, '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y, @@ -344,9 +302,9 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin.z)); + LOG_INFO(" ", ftos(world.absmin.z)); else - print(" ", ftos(trace_endpos.z)); + LOG_INFO(" ", ftos(trace_endpos.z)); tracebox('1 0 0' * world.absmax.x, '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z, @@ -355,9 +313,9 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax.x)); + LOG_INFO(" ", ftos(world.absmax.x)); else - print(" ", ftos(trace_endpos.x)); + LOG_INFO(" ", ftos(trace_endpos.x)); tracebox('0 1 0' * world.absmax.y, '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z, @@ -366,9 +324,9 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax.y)); + LOG_INFO(" ", ftos(world.absmax.y)); else - print(" ", ftos(trace_endpos.y)); + LOG_INFO(" ", ftos(trace_endpos.y)); tracebox('0 0 1' * world.absmax.z, '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y, @@ -377,20 +335,20 @@ void GameCommand_bbox(float request) MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax.z)); + LOG_INFO(" ", ftos(world.absmax.z)); else - print(" ", ftos(trace_endpos.z)); + LOG_INFO(" ", ftos(trace_endpos.z)); - print("\n"); + LOG_INFO("\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd bbox\n"); - print(" No arguments required.\n"); - print("See also: ^2gettaginfo, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd bbox\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2gettaginfo, trace^7\n"); return; } } @@ -417,7 +375,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot_fixcount(); cvar_settemp("bot_number", argv(2)); if(!bot_fixcount()) - print("Sorry, could not set requested bot count\n"); + LOG_INFO("Sorry, could not set requested bot count\n"); return; } else if(argv(1) == "load" && argc == 3) @@ -427,7 +385,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) fh = fopen(argv(2), FILE_READ); if(fh < 0) { - print("cannot open the file\n"); + LOG_INFO("cannot open the file\n"); return; } @@ -450,7 +408,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot_fixcount(); cvar_settemp("bot_number", argv(3)); if(!bot_fixcount()) - print("Sorry, could not set requested bot count\n"); + LOG_INFO("Sorry, could not set requested bot count\n"); } else { @@ -467,7 +425,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) ++i; } - print(ftos(i), " commands read\n"); + LOG_INFO(ftos(i), " commands read\n"); fclose(fh); return; } @@ -486,24 +444,24 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot = find_bot_by_name(argv(1)); if(bot) { - print(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n")); + LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n")); bot_queuecommand(bot, substring(command, argv_start_index(2), -1)); return; } else - print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown + LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown } } default: - print("Incorrect parameters for ^2bot_cmd^7\n"); + LOG_INFO("Incorrect parameters for ^2bot_cmd^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n"); - print(" 'client' can be either the name or entity id of the bot\n"); - print(" For full list of commands, see bot_cmd help [command].\n"); - print("Examples: sv_cmd bot_cmd client cc \"say something\"\n"); - print(" sv_cmd bot_cmd client presskey jump\n"); + LOG_INFO("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n"); + LOG_INFO(" 'client' can be either the name or entity id of the bot\n"); + LOG_INFO(" For full list of commands, see bot_cmd help [command].\n"); + LOG_INFO("Examples: sv_cmd bot_cmd client cc \"say something\"\n"); + LOG_INFO(" sv_cmd bot_cmd client presskey jump\n"); return; } } @@ -526,8 +484,8 @@ void GameCommand_cointoss(float request, float argc) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd cointoss [result1 result2]\n"); - print(" Where 'result1' and 'result2' are user created options.\n"); + LOG_INFO("\nUsage:^3 sv_cmd cointoss [result1 result2]\n"); + LOG_INFO(" Where 'result1' and 'result2' are user created options.\n"); return; } } @@ -544,33 +502,33 @@ void GameCommand_database(float request, float argc) if(argv(1) == "save") { db_save(ServerProgsDB, argv(2)); - print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n")); + LOG_INFO(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n")); return; } else if(argv(1) == "dump") { db_dump(ServerProgsDB, argv(2)); - print("DB dumped.\n"); // wtf does this do? + LOG_INFO("DB dumped.\n"); // wtf does this do? return; } else if(argv(1) == "load") { db_close(ServerProgsDB); ServerProgsDB = db_load(argv(2)); - print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n")); + LOG_INFO(strcat("Loaded '", argv(2), "' as new serverprogs database.\n")); return; } } } default: - print("Incorrect parameters for ^2database^7\n"); + LOG_INFO("Incorrect parameters for ^2database^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd database action filename\n"); - print(" Where 'action' is the command to complete,\n"); - print(" and 'filename' is what it acts upon.\n"); - print(" Full list of commands here: \"save, dump, load.\"\n"); + LOG_INFO("\nUsage:^3 sv_cmd database action filename\n"); + LOG_INFO(" Where 'action' is the command to complete,\n"); + LOG_INFO(" and 'filename' is what it acts upon.\n"); + LOG_INFO(" Full list of commands here: \"save, dump, load.\"\n"); return; } } @@ -593,21 +551,21 @@ void GameCommand_defer_clear(float request, float argc) if(accepted > 0) { stuffcmd(client, "defer clear\n"); - print("defer clear stuffed to ", client.netname, "\n"); + LOG_INFO("defer clear stuffed to ", client.netname, "\n"); } - else { print("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); } + else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); } return; } } default: - print("Incorrect parameters for ^2defer_clear^7\n"); + LOG_INFO("Incorrect parameters for ^2defer_clear^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd defer_clear client\n"); - print(" 'client' is the entity number or name of the player.\n"); - print("See also: ^2defer_clear_all^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd defer_clear client\n"); + LOG_INFO(" 'client' is the entity number or name of the player.\n"); + LOG_INFO("See also: ^2defer_clear_all^7\n"); return; } } @@ -629,16 +587,16 @@ void GameCommand_defer_clear_all(float request) GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc); ++i; } - if(i) { print(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? + if(i) { LOG_INFO(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd defer_clear_all\n"); - print(" No arguments required.\n"); - print("See also: ^2defer_clear^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd defer_clear_all\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2defer_clear^7\n"); return; } } @@ -661,13 +619,13 @@ void GameCommand_delrec(float request, float argc) // perhaps merge later with } default: - print("Incorrect parameters for ^2delrec^7\n"); + LOG_INFO("Incorrect parameters for ^2delrec^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd delrec ranking [map]\n"); - print(" 'ranking' is which ranking level to clear up to, \n"); - print(" it will clear all records up to nth place.\n"); - print(" if 'map' is not provided it will use current map.\n"); + LOG_INFO("\nUsage:^3 sv_cmd delrec ranking [map]\n"); + LOG_INFO(" 'ranking' is which ranking level to clear up to, \n"); + LOG_INFO(" it will clear all records up to nth place.\n"); + LOG_INFO(" if 'map' is not provided it will use current map.\n"); return; } } @@ -683,43 +641,43 @@ void GameCommand_effectindexdump(float request) string s; d = db_create(); - print("begin of effects list\n"); - db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n"); - db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n"); - db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n"); - db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n"); - db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n"); - db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n"); - db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n"); - db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n"); - db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n"); - db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n"); - db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n"); - db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n"); - db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n"); - db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n"); - db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n"); - db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n"); - db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n"); - db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n"); - db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n"); - db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n"); - db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n"); - db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n"); - db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n"); - db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n"); - db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n"); - db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n"); - db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n"); - db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n"); - db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n"); - db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n"); - db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n"); - db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n"); - db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n"); - db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n"); - db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n"); - db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n"); + LOG_INFO("begin of effects list\n"); + db_put(d, "TE_GUNSHOT", "1"); LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")), "\n"); + db_put(d, "TE_GUNSHOTQUAD", "1"); LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")), "\n"); + db_put(d, "TE_SPIKE", "1"); LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")), "\n"); + db_put(d, "TE_SPIKEQUAD", "1"); LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")), "\n"); + db_put(d, "TE_SUPERSPIKE", "1"); LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")), "\n"); + db_put(d, "TE_SUPERSPIKEQUAD", "1"); LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")), "\n"); + db_put(d, "TE_WIZSPIKE", "1"); LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")), "\n"); + db_put(d, "TE_KNIGHTSPIKE", "1"); LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")), "\n"); + db_put(d, "TE_EXPLOSION", "1"); LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")), "\n"); + db_put(d, "TE_EXPLOSIONQUAD", "1"); LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")), "\n"); + db_put(d, "TE_TAREXPLOSION", "1"); LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")), "\n"); + db_put(d, "TE_TELEPORT", "1"); LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")), "\n"); + db_put(d, "TE_LAVASPLASH", "1"); LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")), "\n"); + db_put(d, "TE_SMALLFLASH", "1"); LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")), "\n"); + db_put(d, "TE_FLAMEJET", "1"); LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")), "\n"); + db_put(d, "EF_FLAME", "1"); LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")), "\n"); + db_put(d, "TE_BLOOD", "1"); LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")), "\n"); + db_put(d, "TE_SPARK", "1"); LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")), "\n"); + db_put(d, "TE_PLASMABURN", "1"); LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")), "\n"); + db_put(d, "TE_TEI_G3", "1"); LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")), "\n"); + db_put(d, "TE_TEI_SMOKE", "1"); LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")), "\n"); + db_put(d, "TE_TEI_BIGEXPLOSION", "1"); LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n"); + db_put(d, "TE_TEI_PLASMAHIT", "1"); LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")), "\n"); + db_put(d, "EF_STARDUST", "1"); LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")), "\n"); + db_put(d, "TR_ROCKET", "1"); LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")), "\n"); + db_put(d, "TR_GRENADE", "1"); LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")), "\n"); + db_put(d, "TR_BLOOD", "1"); LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")), "\n"); + db_put(d, "TR_WIZSPIKE", "1"); LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")), "\n"); + db_put(d, "TR_SLIGHTBLOOD", "1"); LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")), "\n"); + db_put(d, "TR_KNIGHTSPIKE", "1"); LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")), "\n"); + db_put(d, "TR_VORESPIKE", "1"); LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")), "\n"); + db_put(d, "TR_NEHAHRASMOKE", "1"); LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")), "\n"); + db_put(d, "TR_NEXUIZPLASMA", "1"); LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")), "\n"); + db_put(d, "TR_GLOWTRAIL", "1"); LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")), "\n"); + db_put(d, "TR_SEEKER", "1"); LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")), "\n"); + db_put(d, "SVC_PARTICLE", "1"); LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")), "\n"); fh = fopen("effectinfo.txt", FILE_READ); while((s = fgets(fh))) @@ -729,13 +687,14 @@ void GameCommand_effectindexdump(float request) { if(db_get(d, argv(1)) != "1") { - if(particleeffectnum(argv(1)) >= 0) - print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n"); + int i = _particleeffectnum(argv(1)); + if(i >= 0) + LOG_INFO("effect ", argv(1), " is ", ftos(i), "\n"); db_put(d, argv(1), "1"); } } } - print("end of effects list\n"); + LOG_INFO("end of effects list\n"); db_close(d); return; @@ -744,8 +703,8 @@ void GameCommand_effectindexdump(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd effectindexdump\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd effectindexdump\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -764,9 +723,9 @@ void GameCommand_extendmatchtime(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd extendmatchtime\n"); - print(" No arguments required.\n"); - print("See also: ^2reducematchtime^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd extendmatchtime\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2reducematchtime^7\n"); return; } } @@ -781,17 +740,17 @@ void GameCommand_find(float request, float argc) // is this even needed? We hav entity client; for(client = world; (client = find(client, classname, argv(1))); ) - print(etos(client), "\n"); + LOG_INFO(etos(client), "\n"); return; } default: - print("Incorrect parameters for ^2find^7\n"); + LOG_INFO("Incorrect parameters for ^2find^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd find classname\n"); - print(" Where 'classname' is the classname to search for.\n"); + LOG_INFO("\nUsage:^3 sv_cmd find classname\n"); + LOG_INFO(" Where 'classname' is the classname to search for.\n"); return; } } @@ -834,12 +793,12 @@ void GameCommand_gametype(float request, float argc) } default: - print("Incorrect parameters for ^2gametype^7\n"); + LOG_INFO("Incorrect parameters for ^2gametype^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gametype mode\n"); - print(" Where 'mode' is the gametype mode to switch to.\n"); - print("See also: ^2gotomap^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gametype mode\n"); + LOG_INFO(" Where 'mode' is the gametype mode to switch to.\n"); + LOG_INFO("See also: ^2gotomap^7\n"); return; } } @@ -873,13 +832,13 @@ void GameCommand_gettaginfo(float request, float argc) if(i) { v = gettaginfo(tmp_entity, i); - print("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name); - print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n"); - print(" vector = ", ftos(v.x), " ", ftos(v.y), " ", ftos(v.z), "\n"); - print(" offset = ", ftos(gettaginfo_offset.x), " ", ftos(gettaginfo_offset.y), " ", ftos(gettaginfo_offset.z), "\n"); - print(" forward = ", ftos(gettaginfo_forward.x), " ", ftos(gettaginfo_forward.y), " ", ftos(gettaginfo_forward.z), "\n"); - print(" right = ", ftos(gettaginfo_right.x), " ", ftos(gettaginfo_right.y), " ", ftos(gettaginfo_right.z), "\n"); - print(" up = ", ftos(gettaginfo_up.x), " ", ftos(gettaginfo_up.y), " ", ftos(gettaginfo_up.z), "\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name); + LOG_INFO(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n"); + LOG_INFO(" vector = ", ftos(v.x), " ", ftos(v.y), " ", ftos(v.z), "\n"); + LOG_INFO(" offset = ", ftos(gettaginfo_offset.x), " ", ftos(gettaginfo_offset.y), " ", ftos(gettaginfo_offset.z), "\n"); + LOG_INFO(" forward = ", ftos(gettaginfo_forward.x), " ", ftos(gettaginfo_forward.y), " ", ftos(gettaginfo_forward.z), "\n"); + LOG_INFO(" right = ", ftos(gettaginfo_right.x), " ", ftos(gettaginfo_right.y), " ", ftos(gettaginfo_right.z), "\n"); + LOG_INFO(" up = ", ftos(gettaginfo_up.x), " ", ftos(gettaginfo_up.y), " ", ftos(gettaginfo_up.z), "\n"); if(argc >= 6) { v.y = -v.y; @@ -887,7 +846,7 @@ void GameCommand_gettaginfo(float request, float argc) } } else - print("bone not found\n"); + LOG_INFO("bone not found\n"); remove(tmp_entity); return; @@ -895,11 +854,11 @@ void GameCommand_gettaginfo(float request, float argc) } default: - print("Incorrect parameters for ^2gettaginfo^7\n"); + LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); - print("See also: ^2bbox, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); + LOG_INFO("See also: ^2bbox, trace^7\n"); return; } } @@ -942,8 +901,8 @@ void GameCommand_animbench(float request, float argc) t2 += gettime(GETTIME_HIRES) - t0; n += 1; } - print("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n"); - print("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n"); remove(tmp_entity); return; @@ -951,11 +910,11 @@ void GameCommand_animbench(float request, float argc) } default: - print("Incorrect parameters for ^2gettaginfo^7\n"); + LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); - print("See also: ^2bbox, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); + LOG_INFO("See also: ^2bbox, trace^7\n"); return; } } @@ -969,18 +928,18 @@ void GameCommand_gotomap(float request, float argc) { if(argv(1)) { - print(GotoMap(argv(1)), "\n"); + LOG_INFO(GotoMap(argv(1)), "\n"); return; } } default: - print("Incorrect parameters for ^2gotomap^7\n"); + LOG_INFO("Incorrect parameters for ^2gotomap^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gotomap map\n"); - print(" Where 'map' is the *.bsp file to change to.\n"); - print("See also: ^2gametype^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gotomap map\n"); + LOG_INFO(" Where 'map' is the *.bsp file to change to.\n"); + LOG_INFO("See also: ^2gametype^7\n"); return; } } @@ -1007,9 +966,9 @@ void GameCommand_lockteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd lockteams\n"); - print(" No arguments required.\n"); - print("See also: ^2unlockteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd lockteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2unlockteams^7\n"); return; } } @@ -1034,9 +993,9 @@ void GameCommand_make_mapinfo(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd make_mapinfo\n"); - print(" No arguments required.\n"); - print("See also: ^2radarmap^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd make_mapinfo\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2radarmap^7\n"); return; } } @@ -1071,7 +1030,7 @@ void GameCommand_moveplayer(float request, float argc) if(accepted <= 0) { - print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); + LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); continue; } @@ -1089,7 +1048,7 @@ void GameCommand_moveplayer(float request, float argc) } else { - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n"); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n"); } continue; } @@ -1109,7 +1068,7 @@ void GameCommand_moveplayer(float request, float argc) if(team_id == client.team) // already on the destination team { // keep the forcing undone - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n")); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n")); continue; } else if(team_id == 0) // auto team @@ -1126,30 +1085,30 @@ void GameCommand_moveplayer(float request, float argc) // Check to see if the destination team is even available switch(team_id) { - case NUM_TEAM_1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_1: if(c1 == -1) { LOG_INFO("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_2: if(c2 == -1) { LOG_INFO("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_3: if(c3 == -1) { LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_4: if(c4 == -1) { LOG_INFO("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break; - default: print("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return; + default: LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return; } // If so, lets continue and finally move the player client.team_forced = 0; MoveToTeam(client, team_id, 6); successful = strcat(successful, (successful ? ", " : ""), client.netname); - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n"); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n"); continue; } else { - print("Can't change teams when currently not playing a team game.\n"); + LOG_INFO("Can't change teams when currently not playing a team game.\n"); return; } } else { - print("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P + LOG_INFO("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P return; } } @@ -1158,23 +1117,23 @@ void GameCommand_moveplayer(float request, float argc) if(successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n"); else - print("No players given (", original_targets, ") are able to move.\n"); + LOG_INFO("No players given (", original_targets, ") are able to move.\n"); return; // still correct parameters so return to avoid usage print } } default: - print("Incorrect parameters for ^2moveplayer^7\n"); + LOG_INFO("Incorrect parameters for ^2moveplayer^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd moveplayer clients destination\n"); - print(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); - print(" 'destination' is what to send the player to, be it team or spectating\n"); - print(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n"); - print("Examples: sv_cmd moveplayer 1,3,5 red 3\n"); - print(" sv_cmd moveplayer 2 spec \n"); - print("See also: ^2allspec, shuffleteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd moveplayer clients destination\n"); + LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); + LOG_INFO(" 'destination' is what to send the player to, be it team or spectating\n"); + LOG_INFO(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n"); + LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3\n"); + LOG_INFO(" sv_cmd moveplayer 2 spec \n"); + LOG_INFO("See also: ^2allspec, shuffleteams^7\n"); return; } } @@ -1204,8 +1163,8 @@ void GameCommand_nospectators(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd nospectators\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd nospectators\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -1231,7 +1190,7 @@ void GameCommand_playerdemo(float request, float argc) if(accepted <= 0) { - print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n"); + LOG_INFO("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n"); return; } @@ -1247,7 +1206,7 @@ void GameCommand_playerdemo(float request, float argc) if(accepted <= 0) { - print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n"); + LOG_INFO("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n"); return; } @@ -1282,11 +1241,11 @@ void GameCommand_playerdemo(float request, float argc) } default: - print("Incorrect parameters for ^2playerdemo^7\n"); + LOG_INFO("Incorrect parameters for ^2playerdemo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)\n"); - print(" Full list of commands here: \"read, write, auto_read_and_write, auto_read.\"\n"); + LOG_INFO("\nUsage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)\n"); + LOG_INFO(" Full list of commands here: \"read, write, auto_read_and_write, auto_read.\"\n"); return; } } @@ -1299,15 +1258,15 @@ void GameCommand_printstats(float request) case CMD_REQUEST_COMMAND: { DumpStats(false); - print("stats dumped.\n"); + LOG_INFO("stats dumped.\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd printstats\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd printstats\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -1324,13 +1283,13 @@ void GameCommand_radarmap(float request, float argc) } default: - print("Incorrect parameters for ^2radarmap^7\n"); + LOG_INFO("Incorrect parameters for ^2radarmap^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n"); - print(" The quality factor Q is roughly proportional to the time taken.\n"); - print(" trace supports no quality factor; its result should look like --block with infinite quality factor.\n"); - print("See also: ^2make_mapinfo^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n"); + LOG_INFO(" The quality factor Q is roughly proportional to the time taken.\n"); + LOG_INFO(" trace supports no quality factor; its result should look like --block with infinite quality factor.\n"); + LOG_INFO("See also: ^2make_mapinfo^7\n"); return; } } @@ -1349,9 +1308,9 @@ void GameCommand_reducematchtime(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd reducematchtime\n"); - print(" No arguments required.\n"); - print("See also: ^2extendmatchtime^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd reducematchtime\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2extendmatchtime^7\n"); return; } } @@ -1373,12 +1332,12 @@ void GameCommand_setbots(float request, float argc) } default: - print("Incorrect parameters for ^2setbots^7\n"); + LOG_INFO("Incorrect parameters for ^2setbots^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd setbots botnumber\n"); - print(" Where 'botnumber' is the amount of bots to set bot_number cvar to.\n"); - print("See also: ^2bot_cmd^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd setbots botnumber\n"); + LOG_INFO(" Where 'botnumber' is the amount of bots to set bot_number cvar to.\n"); + LOG_INFO("See also: ^2bot_cmd^7\n"); return; } } @@ -1476,7 +1435,7 @@ void GameCommand_shuffleteams(float request) } else { - print("Can't shuffle teams when currently not playing a team game.\n"); + LOG_INFO("Can't shuffle teams when currently not playing a team game.\n"); } return; @@ -1485,9 +1444,9 @@ void GameCommand_shuffleteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd shuffleteams\n"); - print(" No arguments required.\n"); - print("See also: ^2moveplayer, allspec^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd shuffleteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2moveplayer, allspec^7\n"); return; } } @@ -1513,29 +1472,29 @@ void GameCommand_stuffto(float request, float argc) if(accepted > 0) { stuffcmd(client, strcat("\n", argv(next_token), "\n")); - print(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n")); + LOG_INFO(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n")); } else - print("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n"); + LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n"); return; } } default: - print("Incorrect parameters for ^2stuffto^7\n"); + LOG_INFO("Incorrect parameters for ^2stuffto^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd stuffto client \"command\"\n"); - print(" 'client' is the entity number or name of the player,\n"); - print(" and 'command' is the command to be sent to that player.\n"); + LOG_INFO("\nUsage:^3 sv_cmd stuffto client \"command\"\n"); + LOG_INFO(" 'client' is the entity number or name of the player,\n"); + LOG_INFO(" and 'command' is the command to be sent to that player.\n"); return; } } #else if(request) { - print("stuffto command is not enabled on this server.\n"); + LOG_INFO("stuffto command is not enabled on this server.\n"); return; } #endif @@ -1556,7 +1515,7 @@ void GameCommand_trace(float request, float argc) case "debug": { float hitcount = 0; - print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n"); + LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n"); float worst_endpos_bug = 0; for (;;) { @@ -1605,14 +1564,14 @@ void GameCommand_trace(float request, float argc) } } - print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n"); - print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n"); + LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n"); + LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n"); tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world); if(trace_startsolid) - print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); else - print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); if (++hitcount >= 10) break; } @@ -1637,8 +1596,8 @@ void GameCommand_trace(float request, float argc) if(dq > worst_endpos_bug) { worst_endpos_bug = dq; - print("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); - print("could go ", ftos(dq), " units further to ", vtos(q), "\n"); + LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q), "\n"); if (++hitcount >= 10) break; } @@ -1655,7 +1614,7 @@ void GameCommand_trace(float request, float argc) vv = trace_endpos; if(trace_fraction == 1) { - print("not above ground, aborting\n"); + LOG_INFO("not above ground, aborting\n"); return; } f = 0; @@ -1666,16 +1625,16 @@ void GameCommand_trace(float request, float argc) dv = -1 * dv; tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e); if(trace_startsolid) - print("bug 1\n"); + LOG_INFO("bug 1\n"); if(trace_fraction == 1) if(dv.z < f) { - print("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z)); - print(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)\n"); + LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z)); + LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)\n"); f = dv.z; } } - print("highest possible dist: ", ftos(f), "\n"); + LOG_INFO("highest possible dist: ", ftos(f), "\n"); return; } @@ -1685,9 +1644,9 @@ void GameCommand_trace(float request, float argc) { e = nextent(world); if(tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), MOVE_NORMAL)) - print("can walk\n"); + LOG_INFO("can walk\n"); else - print("cannot walk\n"); + LOG_INFO("cannot walk\n"); return; } } @@ -1699,8 +1658,8 @@ void GameCommand_trace(float request, float argc) vv = stov(argv(2)); dv = stov(argv(3)); traceline(vv, dv, MOVE_NORMAL, world); - trailparticles(world, particleeffectnum("TR_NEXUIZPLASMA"), vv, trace_endpos); - trailparticles(world, particleeffectnum("TR_CRYLINKPLASMA"), trace_endpos, dv); + trailparticles(world, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos); + trailparticles(world, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv); return; } } @@ -1710,12 +1669,12 @@ void GameCommand_trace(float request, float argc) } default: - print("Incorrect parameters for ^2trace^7\n"); + LOG_INFO("Incorrect parameters for ^2trace^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd trace command (startpos endpos)\n"); - print(" Full list of commands here: \"debug, debug2, walk, showline.\"\n"); - print("See also: ^2bbox, gettaginfo^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd trace command (startpos endpos)\n"); + LOG_INFO(" Full list of commands here: \"debug, debug2, walk, showline.\"\n"); + LOG_INFO("See also: ^2bbox, gettaginfo^7\n"); return; } } @@ -1742,9 +1701,9 @@ void GameCommand_unlockteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd unlockteams\n"); - print(" No arguments required.\n"); - print("See also: ^2lockteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd unlockteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2lockteams^7\n"); return; } } @@ -1761,25 +1720,25 @@ void GameCommand_warp(float request, float argc) if(argc >= 2) { CampaignLevelWarp(stof(argv(1))); - print("Successfully warped to campaign level ", stof(argv(1)), ".\n"); + LOG_INFO("Successfully warped to campaign level ", stof(argv(1)), ".\n"); } else { CampaignLevelWarp(-1); - print("Successfully warped to next campaign level.\n"); + LOG_INFO("Successfully warped to next campaign level.\n"); } } else - print("Not in campaign, can't level warp\n"); + LOG_INFO("Not in campaign, can't level warp\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd warp [level]\n"); - print(" 'level' is the level to change campaign mode to.\n"); - print(" if 'level' is not provided it will change to the next level.\n"); + LOG_INFO("\nUsage:^3 sv_cmd warp [level]\n"); + LOG_INFO(" 'level' is the level to change campaign mode to.\n"); + LOG_INFO(" if 'level' is not provided it will change to the next level.\n"); return; } } @@ -1816,7 +1775,6 @@ void GameCommand_(float request) // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;) #define SERVER_COMMANDS(request,arguments,command) \ SERVER_COMMAND("adminmsg", GameCommand_adminmsg(request, arguments), "Send an admin message to a client directly") \ - SERVER_COMMAND("mobbutcher", GameCommand_mobbutcher(request), "Instantly removes all monsters on the map") \ SERVER_COMMAND("allready", GameCommand_allready(request), "Restart the server and reset the players") \ SERVER_COMMAND("allspec", GameCommand_allspec(request, arguments), "Force all players to spectate") \ SERVER_COMMAND("anticheat", GameCommand_anticheat(request, arguments), "Create an anticheat report for a client") \ @@ -1853,7 +1811,7 @@ void GameCommand_(float request) void GameCommand_macro_help() { #define SERVER_COMMAND(name,function,description) \ - { print(" ^2", name, "^7: ", description, "\n"); } + { LOG_INFO(" ^2", name, "^7: ", description, "\n"); } SERVER_COMMANDS(0, 0, ""); #undef SERVER_COMMAND @@ -1913,20 +1871,20 @@ void GameCommand(string command) { if(argc == 1) { - print("\nServer console commands:\n"); + LOG_INFO("\nServer console commands:\n"); GameCommand_macro_help(); - print("\nBanning commands:\n"); + LOG_INFO("\nBanning commands:\n"); BanCommand_macro_help(); - print("\nCommon networked commands:\n"); + LOG_INFO("\nCommon networked commands:\n"); CommonCommand_macro_help(world); - print("\nGeneric commands shared by all programs:\n"); + LOG_INFO("\nGeneric commands shared by all programs:\n"); GenericCommand_macro_help(); - print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"); - print("For help about a specific command, type sv_cmd help COMMAND\n"); + LOG_INFO("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"); + LOG_INFO("For help about a specific command, type sv_cmd help COMMAND\n"); return; } @@ -1947,6 +1905,10 @@ void GameCommand(string command) return; } } + else if(MUTATOR_CALLHOOK(SV_ParseServerCommand, strtolower(argv(0)), argc, command)) + { + return; // handled by a mutator + } else if(BanCommand(command)) { return; // handled by server/command/ipban.qc @@ -1965,7 +1927,7 @@ void GameCommand(string command) } // nothing above caught the command, must be invalid - print(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n"); + LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n"); return; }