X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fdefs.qh;h=970c86af429ecf3c4ef267ca4ef62b145e1afcad;hb=78dc4132aa18671d81deb67b0cbcde5369c4d103;hp=d46cca686c051fd24b0e14705f29961cbf9067bb;hpb=a666e3cfb0053892d0b224c1b37475ad10484664;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index d46cca686..970c86af4 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -200,6 +200,7 @@ void setanim(entity e, vector anim, float looping, float override, float restart .entity weaponentity; .entity exteriorweaponentity; +.vector weaponentity_glowmod; .float switchweapon; .float autoswitch; float weapon_action(float wpn, float wrequest); @@ -611,7 +612,8 @@ float client_cefc_accumulator; float client_cefc_accumulatortime; #endif -.float campingrifle_bulletcounter; +.float sniperrifle_bulletcounter; +.float wish_reload; #define PROJECTILE_MAKETRIGGER(e) (e).solid = SOLID_CORPSE; (e).dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE // when doing this, hagar can go through clones @@ -657,7 +659,7 @@ float serverflags; .float team_forced; // can be a team number to force a team, or 0 for default action, or -1 for forced spectator .float freezetag_frozen; -.float freezetag_beginrevive_time; .float freezetag_revive_progress; -.float killcnt; // keep track of how many times a player has suicided during the previous 5 seconds +.entity muzzle_flash; +.float misc_bulletcounter; // replaces uzi & hlac bullet counter.