X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fdefs.qh;h=c55ae50f3512aff8f12d8dcc3c3d80b42a40cc2e;hb=ccde836b2e7ed3a89479e5e98474a51c581a9fb4;hp=1fbc8d09a50587b2c30094d4fabe2bf8bde001b5;hpb=0e3eea33053f3a86b7b44b755c31b3147075598e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/defs.qh b/qcsrc/server/defs.qh index 1fbc8d09a..c55ae50f3 100644 --- a/qcsrc/server/defs.qh +++ b/qcsrc/server/defs.qh @@ -5,8 +5,6 @@ #define INDEPENDENT_ATTACK_FINISHED -noref float require_spawnfunc_prefix; // if this float exists, only functions with spawnfunc_ name prefix qualify as spawn functions - #define BUTTON_ATCK button0 #define BUTTON_JUMP button2 #define BUTTON_ATCK2 button3 @@ -110,6 +108,7 @@ void setanim(entity e, vector anim, float looping, float override, float restart .float species; +.float scheduledrespawntime; .float respawntime; .float respawntimejitter; //.float chasecam; @@ -146,7 +145,9 @@ const float MAX_DAMAGEEXTRARADIUS = 16; .float pauserothealth_finished; .float pauserotarmor_finished; .float pauserotfuel_finished; +// string overrides entity .string item_pickupsound; +.entity item_pickupsound_ent; // definitions for weaponsystem // more WEAPONTODO: move these to their proper files @@ -303,8 +304,6 @@ float tracebox_hits_trigger_hurt(vector start, vector mi, vector ma, vector end) float next_pingtime; .float Version; -.int SendFlags; -.bool(entity to, int sendflags) SendEntity; // player sounds, voice messages // TODO implemented fall and falling