X-Git-Url: https://de.git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fdomination.qc;h=b58c0f074fd052ba8824c007d89293247d5ea686;hb=e8cd6134db0c68cf6b6381a92d2b53cb2511469f;hp=891863f97a3a32daa771675391405563ad4675ca;hpb=c4052acb21de917a6010586315bf102e262eb986;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/domination.qc b/qcsrc/server/domination.qc index 891863f97..b58c0f074 100644 --- a/qcsrc/server/domination.qc +++ b/qcsrc/server/domination.qc @@ -21,6 +21,29 @@ Note: The only teams who can use dom control points are identified by spawnfunc_ .entity sprite; .float captime; +// pps: points per second +.float dom_total_pps; +.float dom_pps_red; +.float dom_pps_blue; +.float dom_pps_yellow; +.float dom_pps_pink; +float total_pps; +float pps_red; +float pps_blue; +float pps_yellow; +float pps_pink; +void set_dom_state(entity e) +{ + // BIG ugly hack to make stat sending work + e.dom_total_pps = total_pps; + e.dom_pps_red = pps_red; + e.dom_pps_blue = pps_blue; + if(c3 >= 0) + e.dom_pps_yellow = pps_yellow; + if(c4 >= 0) + e.dom_pps_pink = pps_pink; +} + void() dom_controlpoint_setup; void LogDom(string mode, float team_before, entity actor) @@ -107,25 +130,57 @@ void dompoint_captured () self.delay = old_delay; self.team = old_team; + switch(self.team) + { + // "fix" pps when slightly under 0 because of approximation errors + case COLOR_TEAM1: + pps_red -= (points/wait_time); + if (pps_red < 0) pps_red = 0; + break; + case COLOR_TEAM2: + pps_blue -= (points/wait_time); + if (pps_blue < 0) pps_blue = 0; + break; + case COLOR_TEAM3: + pps_yellow -= (points/wait_time); + if (pps_yellow < 0) pps_yellow = 0; + break; + case COLOR_TEAM4: + pps_pink -= (points/wait_time); + if (pps_pink < 0) pps_pink = 0; + } + switch(self.goalentity.team) { + // "fix" pps when slightly over total_pps because of approximation errors case COLOR_TEAM1: + pps_red += (points/wait_time); + if (pps_red > total_pps) pps_red = total_pps; WaypointSprite_UpdateSprites(self.sprite, "dom-red", "", ""); break; case COLOR_TEAM2: + pps_blue += (points/wait_time); + if (pps_blue > total_pps) pps_blue = total_pps; WaypointSprite_UpdateSprites(self.sprite, "dom-blue", "", ""); break; case COLOR_TEAM3: + pps_yellow += (points/wait_time); + if (pps_yellow > total_pps) pps_yellow = total_pps; WaypointSprite_UpdateSprites(self.sprite, "dom-yellow", "", ""); break; case COLOR_TEAM4: + pps_pink += (points/wait_time); + if (pps_pink > total_pps) pps_pink = total_pps; WaypointSprite_UpdateSprites(self.sprite, "dom-pink", "", ""); - break; } + WaypointSprite_UpdateTeamRadar(self.sprite, RADARICON_DOMPOINT, colormapPaletteColor(self.goalentity.team - 1, 0)); WaypointSprite_Ping(self.sprite); self.captime = time; + + FOR_EACH_REALCLIENT(head) + set_dom_state(head); }; void AnimateDomPoint() @@ -305,11 +360,23 @@ void dom_controlpoint_setup() if(!self.message) self.message = " has captured a control point"; - if(!self.DOMPOINTFRAGS) + if(self.DOMPOINTFRAGS <= 0) self.DOMPOINTFRAGS = 1; - if(!self.wait) + if(self.wait <= 0) self.wait = 5; + float points, waittime; + if (autocvar_g_domination_point_rate) + points = autocvar_g_domination_point_rate; + else + points = self.frags; + if (autocvar_g_domination_point_amt) + waittime = autocvar_g_domination_point_amt; + else + waittime = self.wait; + + total_pps += points/waittime; + if(!self.t_width) self.t_width = 0.02; // frame animation rate if(!self.t_length) @@ -614,22 +681,15 @@ void dom_delayedinit() // if no control points are found, spawn defaults if (find(world, classname, "dom_controlpoint") == world) { - // here follow default domination points for each map - /* - if (world.model == "maps/e1m1.bsp") - { - dom_spawnpoint('0 0 0'); - } - else - */ + // TODO in a few months (maybe 2011/08): change this into error() and remove this very poor dom point selection + backtrace("This map contains no dom_controlpoint entities. A very poor dom point placement will be chosen. Please fix the map."); + + // if no supported map was found, make every deathmatch spawn a point + head = find(world, classname, "info_player_deathmatch"); + while (head) { - // if no supported map was found, make every deathmatch spawn a point - head = find(world, classname, "info_player_deathmatch"); - while (head) - { - dom_spawnpoint(head.origin); - head = find(head, classname, "info_player_deathmatch"); - } + dom_spawnpoint(head.origin); + head = find(head, classname, "info_player_deathmatch"); } } @@ -648,5 +708,11 @@ void dom_init() precache_model("models/domination/dom_unclaimed.md3"); precache_sound("domination/claim.wav"); InitializeEntity(world, dom_delayedinit, INITPRIO_GAMETYPE); + + addstat(STAT_DOM_TOTAL_PPS, AS_FLOAT, dom_total_pps); + addstat(STAT_DOM_PPS_RED, AS_FLOAT, dom_pps_red); + addstat(STAT_DOM_PPS_BLUE, AS_FLOAT, dom_pps_blue); + if(c3 >= 0) addstat(STAT_DOM_PPS_YELLOW, AS_FLOAT, dom_pps_yellow); + if(c4 >= 0) addstat(STAT_DOM_PPS_PINK, AS_FLOAT, dom_pps_pink); };